Commit Graph

50 Commits (1de222463b641f3721db347c3d7f4a20579d7a05)

Author SHA1 Message Date
Sascha 1de222463b optimize import of models 2025-02-13 08:50:22 +07:00
Sascha 331328df6c godot 4.4 beta 3 2025-02-11 12:08:07 +07:00
Sascha 7cf6abba6f upgrade to 4.4 dev7 and jolt physics 2024-12-30 11:27:07 +07:00
Sascha c9a442f79b level upgrades 2024-10-11 22:36:53 +07:00
Sascha 6e86479f85 update enemy overlay 2024-09-14 15:36:39 +07:00
Sascha 96a44dea44 4.4dev 2024-09-07 15:23:52 +07:00
Sascha 2e8d24ea52 enemy_ui 2024-08-29 19:14:00 +07:00
Sascha 5ba46cb229 nicer stats display 2024-08-28 17:13:54 +07:00
Sascha a5bac8ef34 set max enemies to 7 2024-08-28 11:31:22 +07:00
Sascha 786f663005 Wait for load and always remove and add all enemies 2024-08-28 11:30:14 +07:00
Sascha 6d019076c7 Disable the collision shape on death 2024-08-28 10:16:42 +07:00
Sascha 9e315b7a2e Death_B does not trigger queue_free() 2024-08-28 09:59:03 +07:00
Sascha 4c55e9ce13 try to make proper EnemiesUI 2024-08-27 11:29:38 +07:00
Sascha 410fa11acf enemies_ui script 2024-07-13 16:25:30 +07:00
Sascha ee0fba050d Add debug console 2024-07-04 15:48:23 +07:00
DJh2o2 5d2ef5d51d optimize SpawnManager 2024-06-30 13:32:11 +07:00
Sascha b415ff2c35 fixed some errors 2024-06-27 23:38:19 +07:00
Sascha cf321f2bb0 dynamically searching for enough enemies and free spawn position 2024-06-20 12:38:29 +07:00
Sascha 44c67173f9 create SpawnManager and SpawnPoint scripts 2024-06-19 14:05:01 +07:00
Sascha 53a21be4ca door and interactable objects 2024-06-12 13:36:15 +07:00
Sascha 79d0f07c99 destructable objects extends item class 2024-06-12 12:53:45 +07:00
Sascha ee49a1515c desctructable wall 2024-06-10 14:41:16 +07:00
Sascha 6f22839c0e interactable area and chest 2024-06-06 09:43:15 +07:00
Sascha 2a218d4d6f walkable doorways 2024-06-05 22:17:06 +07:00
Sascha 9cdcf3bac2 enemy_controller 2024-06-05 22:04:53 +07:00
Sascha 5c6bd3560e addtl characters 2024-06-05 20:41:06 +07:00
Sascha 006b0edbc2 zombie_a as new enemy 2024-06-04 21:34:45 +07:00
Sascha 59772d9ba1 sfx for enemies 2024-06-04 13:23:10 +07:00
Sascha bfe052f46d footsteps and sword_swing via animation 2024-06-04 10:33:29 +07:00
Sascha bd9db0407e attacking possible + footsteps 2024-06-03 18:47:37 +07:00
Sascha 23cdf5ed8a chest with gold 2024-06-02 11:43:01 +07:00
Sascha 45387cd8fe joypad control 2024-06-01 18:22:40 +07:00
Sascha 2900e58747 level design with Felix 2024-06-01 17:28:08 +07:00
Sascha 864dd0b6fb destroyable items 2024-05-29 14:18:17 +07:00
Sascha a0f78268d8 hit and hurt boxes 2024-05-29 10:21:48 +07:00
Sascha Woitschetzki 70c2de3fe2 clean up 2024-05-29 08:52:14 +07:00
Sascha a4f0d3a27a other models & ground texture 2024-05-28 21:10:55 +07:00
Sascha 58d8d4c21b Attack and Hit animation 2024-05-27 11:47:02 +07:00
Sascha fed74e2f90 UI 2024-05-26 17:59:49 +07:00
Sascha c44dac7675 Navigation 2024-05-23 09:57:31 +07:00
Sascha 50c3bd6b3d Skeleton-Warrior 2024-05-23 09:34:20 +07:00
Sascha 9080c0ee33 Floors GridMap 2024-05-22 12:16:10 +07:00
Sascha 18b539a774 GridMap 2024-05-22 12:08:17 +07:00
Sascha f73c4a70f0 lightning 2024-05-22 10:52:20 +07:00
Sascha 489835cbe2 knight controller 2024-05-22 10:31:49 +07:00
Sascha 4b790abafe knight 2024-05-22 08:49:09 +07:00
Sascha f7b00a8a64 light 2024-05-21 19:32:06 +07:00
Sascha 0c8a5ce775 player 2024-05-21 18:34:42 +07:00
Sascha a869419e51 scripts 2024-05-21 17:04:12 +07:00
Sascha 60895f40e8 init 2024-05-21 17:01:46 +07:00