lightning
@ -1,48 +0,0 @@
|
||||
[gd_scene load_steps=5 format=3 uid="uid://bs2jm62cmkbrk"]
|
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|
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[sub_resource type="PhysicalSkyMaterial" id="PhysicalSkyMaterial_gn88m"]
|
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ground_color = Color(0, 0, 0, 1)
|
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|
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[sub_resource type="Sky" id="Sky_tyhie"]
|
||||
sky_material = SubResource("PhysicalSkyMaterial_gn88m")
|
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radiance_size = 2
|
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|
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[sub_resource type="Environment" id="Environment_f8w8m"]
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background_mode = 2
|
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background_intensity = 100000.0
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sky = SubResource("Sky_tyhie")
|
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tonemap_mode = 2
|
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tonemap_white = 8.0
|
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ssao_enabled = true
|
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ssao_detail = 2.0
|
||||
sdfgi_enabled = true
|
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sdfgi_bounce_feedback = 0.9
|
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glow_enabled = true
|
||||
glow_normalized = true
|
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glow_bloom = 0.2
|
||||
volumetric_fog_enabled = true
|
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volumetric_fog_density = 0.01
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volumetric_fog_gi_inject = 1.14
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volumetric_fog_anisotropy = 0.7
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volumetric_fog_sky_affect = 0.295
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adjustment_saturation = 1.17
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[sub_resource type="CameraAttributesPractical" id="CameraAttributesPractical_qo5hu"]
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exposure_multiplier = 3.069
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auto_exposure_scale = 0.22
|
||||
auto_exposure_speed = 0.8
|
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dof_blur_far_distance = 1.44
|
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dof_blur_near_distance = 0.01
|
||||
auto_exposure_min_sensitivity = 8.01
|
||||
|
||||
[node name="WorldEnvironment" type="WorldEnvironment"]
|
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environment = SubResource("Environment_f8w8m")
|
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camera_attributes = SubResource("CameraAttributesPractical_qo5hu")
|
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|
||||
[node name="Sun3" type="DirectionalLight3D" parent="."]
|
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transform = Transform3D(1, 0, 0, 0, 0.605197, 0.796076, 0, -0.796076, 0.605197, -4.86868, 8.33126, 2.18251)
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shadow_enabled = true
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|
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[node name="ReflectionProbe" type="ReflectionProbe" parent="."]
|
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 49.8991, 25.834, -30.0061)
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size = Vector3(10000, 10000, 1000)
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@ -1,7 +0,0 @@
|
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[plugin]
|
||||
|
||||
name="Instant Realistic Light"
|
||||
description="A very simple Godot Engine Plugin to get realistic lights on your 3D Scene"
|
||||
author="soykhaler"
|
||||
version="1.0"
|
||||
script="plugin.gd"
|
||||
@ -1,19 +0,0 @@
|
||||
@tool
|
||||
extends EditorPlugin
|
||||
|
||||
@onready var temp_scene = preload("res://addons/instant-realistic-light/light_scene.tscn")
|
||||
var button = Button.new()
|
||||
|
||||
func _enter_tree():
|
||||
button.text = "Instant Realistic Light"
|
||||
button.connect("pressed", Callable(self, "_on_button_pressed"))
|
||||
add_control_to_container(CONTAINER_SPATIAL_EDITOR_MENU, button)
|
||||
|
||||
func _exit_tree():
|
||||
remove_control_from_container(CONTAINER_SPATIAL_EDITOR_MENU, button)
|
||||
button.free()
|
||||
|
||||
func _on_button_pressed():
|
||||
var scene = temp_scene.instantiate()
|
||||
get_tree().get_edited_scene_root().add_child(scene)
|
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scene.set_owner(get_tree().get_edited_scene_root())
|
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@ -0,0 +1,9 @@
|
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[gd_resource type="CameraAttributesPractical" format=3 uid="uid://cjryeyord6xdd"]
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|
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[resource]
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exposure_multiplier = 1.5
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auto_exposure_scale = 0.22
|
||||
auto_exposure_speed = 0.8
|
||||
dof_blur_far_distance = 1.44
|
||||
dof_blur_near_distance = 0.01
|
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auto_exposure_min_sensitivity = 8.01
|
||||
|
Before Width: | Height: | Size: 5.3 KiB After Width: | Height: | Size: 5.3 KiB |
|
Before Width: | Height: | Size: 949 B After Width: | Height: | Size: 949 B |
|
Before Width: | Height: | Size: 1.1 MiB After Width: | Height: | Size: 1.1 MiB |
|
After Width: | Height: | Size: 29 KiB |
@ -0,0 +1,34 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://biofeaj17qryh"
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path="res://.godot/imported/traditional-dark.png-7ffe52df25251ac79d79a06e22b7e283.ctex"
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metadata={
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[deps]
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source_file="res://images/traditional-dark.png"
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dest_files=["res://.godot/imported/traditional-dark.png-7ffe52df25251ac79d79a06e22b7e283.ctex"]
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[params]
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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@ -0,0 +1,136 @@
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{
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@ -0,0 +1,45 @@
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[remap]
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@ -0,0 +1,136 @@
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@ -0,0 +1,45 @@
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[remap]
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@ -1,97 +1,83 @@
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|
||||
[ext_resource type="PackedScene" uid="uid://7o1425mnc60b" path="res://scenes/box.tscn" id="3_vnkom"]
|
||||
[ext_resource type="PackedScene" uid="uid://b8ko1hpclkf54" path="res://models/dungeon/wall.gltf" id="6_m45s7"]
|
||||
[ext_resource type="PackedScene" uid="uid://dtehhqrqtplan" path="res://scenes/knight.tscn" id="7_iwqlu"]
|
||||
|
||||
[sub_resource type="PhysicalSkyMaterial" id="PhysicalSkyMaterial_gn88m"]
|
||||
ground_color = Color(0, 0, 0, 1)
|
||||
|
||||
[sub_resource type="Sky" id="Sky_tyhie"]
|
||||
sky_material = SubResource("PhysicalSkyMaterial_gn88m")
|
||||
radiance_size = 2
|
||||
|
||||
[sub_resource type="Environment" id="Environment_f8w8m"]
|
||||
background_mode = 2
|
||||
background_intensity = 100000.0
|
||||
sky = SubResource("Sky_tyhie")
|
||||
tonemap_mode = 3
|
||||
tonemap_white = 8.0
|
||||
ssao_enabled = true
|
||||
ssao_detail = 2.0
|
||||
sdfgi_enabled = true
|
||||
sdfgi_bounce_feedback = 0.9
|
||||
glow_enabled = true
|
||||
glow_normalized = true
|
||||
glow_bloom = 0.2
|
||||
volumetric_fog_enabled = true
|
||||
volumetric_fog_density = 0.01
|
||||
volumetric_fog_gi_inject = 1.14
|
||||
volumetric_fog_anisotropy = 0.7
|
||||
volumetric_fog_sky_affect = 0.295
|
||||
adjustment_saturation = 1.17
|
||||
|
||||
[sub_resource type="CameraAttributesPractical" id="CameraAttributesPractical_qo5hu"]
|
||||
exposure_multiplier = 3.069
|
||||
auto_exposure_scale = 0.22
|
||||
auto_exposure_speed = 0.8
|
||||
dof_blur_far_distance = 1.44
|
||||
dof_blur_near_distance = 0.01
|
||||
auto_exposure_min_sensitivity = 8.01
|
||||
[ext_resource type="PackedScene" uid="uid://dif2kboftacra" path="res://scenes/torch_mounted.tscn" id="8_8d1n4"]
|
||||
|
||||
[node name="Game" type="Node3D"]
|
||||
|
||||
[node name="WorldEnvironment" parent="." instance=ExtResource("1_88gpj")]
|
||||
environment = SubResource("Environment_f8w8m")
|
||||
camera_attributes = SubResource("CameraAttributesPractical_qo5hu")
|
||||
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
|
||||
environment = ExtResource("1_03qki")
|
||||
camera_attributes = ExtResource("2_0dc62")
|
||||
|
||||
[node name="Sun" type="DirectionalLight3D" parent="WorldEnvironment"]
|
||||
transform = Transform3D(1, 0, 0, 0, 0.605197, 0.796076, 0, -0.796076, 0.605197, -4.86868, 8.33126, 2.18251)
|
||||
shadow_enabled = true
|
||||
|
||||
[node name="ReflectionProbe" type="ReflectionProbe" parent="WorldEnvironment"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 49.8991, 25.834, -30.0061)
|
||||
size = Vector3(10000, 10000, 1000)
|
||||
|
||||
[node name="GameManager" type="Node3D" parent="."]
|
||||
script = ExtResource("1_kvi4c")
|
||||
|
||||
[node name="Floor" parent="." instance=ExtResource("2_duogt")]
|
||||
[node name="Knight" parent="." instance=ExtResource("7_iwqlu")]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1, 0, 15)
|
||||
|
||||
[node name="Level" type="Node3D" parent="."]
|
||||
|
||||
[node name="Boxes" type="Node3D" parent="."]
|
||||
[node name="torch_mounted" parent="Level" instance=ExtResource("8_8d1n4")]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 8, 2, 0.246556)
|
||||
|
||||
[node name="Box" parent="Boxes" instance=ExtResource("3_vnkom")]
|
||||
[node name="Boxes" type="Node3D" parent="Level"]
|
||||
|
||||
[node name="Box2" parent="Boxes" instance=ExtResource("3_vnkom")]
|
||||
[node name="Box" parent="Level/Boxes" instance=ExtResource("3_vnkom")]
|
||||
|
||||
[node name="Box2" parent="Level/Boxes" instance=ExtResource("3_vnkom")]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 5, 0.5, -3)
|
||||
|
||||
[node name="Box3" parent="Boxes" instance=ExtResource("3_vnkom")]
|
||||
[node name="Box3" parent="Level/Boxes" instance=ExtResource("3_vnkom")]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 5, 0.5, -12)
|
||||
|
||||
[node name="Box4" parent="Boxes" instance=ExtResource("3_vnkom")]
|
||||
[node name="Box4" parent="Level/Boxes" instance=ExtResource("3_vnkom")]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 5, 1.5, -12)
|
||||
|
||||
[node name="Box5" parent="Boxes" instance=ExtResource("3_vnkom")]
|
||||
[node name="Box5" parent="Level/Boxes" instance=ExtResource("3_vnkom")]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 11, 0.5, -6)
|
||||
|
||||
[node name="Box6" parent="Boxes" instance=ExtResource("3_vnkom")]
|
||||
[node name="Box6" parent="Level/Boxes" instance=ExtResource("3_vnkom")]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -8, 0.5, 1)
|
||||
|
||||
[node name="Box7" parent="Boxes" instance=ExtResource("3_vnkom")]
|
||||
[node name="Box7" parent="Level/Boxes" instance=ExtResource("3_vnkom")]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3, 0.5, 6)
|
||||
|
||||
[node name="Box8" parent="Boxes" instance=ExtResource("3_vnkom")]
|
||||
[node name="Box8" parent="Level/Boxes" instance=ExtResource("3_vnkom")]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2, 0.5, 6)
|
||||
|
||||
[node name="Box9" parent="Boxes" instance=ExtResource("3_vnkom")]
|
||||
[node name="Box9" parent="Level/Boxes" instance=ExtResource("3_vnkom")]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2, 1.5, 6)
|
||||
|
||||
[node name="Box10" parent="Boxes" instance=ExtResource("3_vnkom")]
|
||||
[node name="Box10" parent="Level/Boxes" instance=ExtResource("3_vnkom")]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1, 1.5, 6)
|
||||
|
||||
[node name="Box11" parent="Boxes" instance=ExtResource("3_vnkom")]
|
||||
[node name="Box11" parent="Level/Boxes" instance=ExtResource("3_vnkom")]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1, 0.5, 6)
|
||||
|
||||
[node name="Box12" parent="Boxes" instance=ExtResource("3_vnkom")]
|
||||
[node name="Box12" parent="Level/Boxes" instance=ExtResource("3_vnkom")]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1, 2.5, 6)
|
||||
|
||||
[node name="wall2" parent="." instance=ExtResource("6_m45s7")]
|
||||
[node name="Floor" parent="Level" instance=ExtResource("2_duogt")]
|
||||
|
||||
[node name="Wall" parent="Level" instance=ExtResource("6_m45s7")]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 6, 0, 0)
|
||||
|
||||
[node name="Knight" parent="." instance=ExtResource("7_iwqlu")]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2, 12)
|
||||
[node name="Wall2" parent="Level" instance=ExtResource("6_m45s7")]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 10, 0, 0)
|
||||
|
||||
[node name="Wall3" parent="Level" instance=ExtResource("6_m45s7")]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 14, 0, 0)
|
||||
|
||||
@ -0,0 +1,12 @@
|
||||
[gd_scene load_steps=2 format=3 uid="uid://dif2kboftacra"]
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://h8sw1wyrq8ik" path="res://models/dungeon/torch_mounted.gltf" id="1_o20tv"]
|
||||
|
||||
[node name="torch_mounted" instance=ExtResource("1_o20tv")]
|
||||
|
||||
[node name="OmniLight3D" type="OmniLight3D" parent="." index="1"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.385284, 0.301509)
|
||||
light_color = Color(1, 0.552941, 0, 1)
|
||||
light_energy = 2.0
|
||||
shadow_enabled = true
|
||||
distance_fade_enabled = true
|
||||
@ -0,0 +1,5 @@
|
||||
[gd_scene load_steps=2 format=3 uid="uid://sw7iy4y80yom"]
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://b8ko1hpclkf54" path="res://models/dungeon/wall.gltf" id="1_vchjv"]
|
||||
|
||||
[node name="Wall" instance=ExtResource("1_vchjv")]
|
||||
@ -0,0 +1,28 @@
|
||||
[gd_resource type="Environment" load_steps=3 format=3 uid="uid://d31wkt76cft8k"]
|
||||
|
||||
[sub_resource type="PhysicalSkyMaterial" id="PhysicalSkyMaterial_gn88m"]
|
||||
ground_color = Color(0, 0, 0, 1)
|
||||
|
||||
[sub_resource type="Sky" id="Sky_tyhie"]
|
||||
sky_material = SubResource("PhysicalSkyMaterial_gn88m")
|
||||
radiance_size = 2
|
||||
|
||||
[resource]
|
||||
background_mode = 2
|
||||
background_intensity = 100000.0
|
||||
sky = SubResource("Sky_tyhie")
|
||||
tonemap_mode = 2
|
||||
tonemap_white = 8.0
|
||||
ssao_enabled = true
|
||||
ssao_detail = 2.0
|
||||
sdfgi_enabled = true
|
||||
sdfgi_bounce_feedback = 0.9
|
||||
glow_enabled = true
|
||||
glow_normalized = true
|
||||
glow_bloom = 0.2
|
||||
volumetric_fog_enabled = true
|
||||
volumetric_fog_density = 0.01
|
||||
volumetric_fog_gi_inject = 1.14
|
||||
volumetric_fog_anisotropy = 0.7
|
||||
volumetric_fog_sky_affect = 0.295
|
||||
adjustment_saturation = 1.17
|
||||