Commit Graph

57 Commits (f0e9253ba68f4bce712a9f652a1df650e6c9abf1)

Author SHA1 Message Date
Sascha f0e9253ba6 NavigationMesh contains stairs and DoorwayDoor could be passed. 2025-05-03 15:25:40 +07:00
Dr. Sascha Woitschetzki 27038fe55c upgrade to v4.5 dev 3 and added forest_nature 2025-05-02 08:59:27 +07:00
Sascha 2bbab8c650 godot 4.4 beta4 2025-02-18 10:50:28 +07:00
Sascha f9ca93f44a floors visible from below 2025-02-14 12:15:09 +07:00
Sascha 7c85846d2c script problems 2025-02-14 12:13:53 +07:00
Sascha 5caaa197ad repair all models 2025-02-14 11:45:05 +07:00
Sascha 5ab1e6a268 repair wall and stairs 2025-02-14 11:30:11 +07:00
Sascha 08f908e269 optimize import and create new test area 2025-02-13 16:49:50 +07:00
Sascha 1de222463b optimize import of models 2025-02-13 08:50:22 +07:00
Sascha 331328df6c godot 4.4 beta 3 2025-02-11 12:08:07 +07:00
Sascha 7cf6abba6f upgrade to 4.4 dev7 and jolt physics 2024-12-30 11:27:07 +07:00
Sascha c9a442f79b level upgrades 2024-10-11 22:36:53 +07:00
Sascha ec6bbdd903 windows 2024-09-16 09:33:19 +07:00
Sascha 6e86479f85 update enemy overlay 2024-09-14 15:36:39 +07:00
Sascha 96a44dea44 4.4dev 2024-09-07 15:23:52 +07:00
Sascha 2e8d24ea52 enemy_ui 2024-08-29 19:14:00 +07:00
Sascha 812b268414 use of spritesheet and message box 2024-08-29 15:07:22 +07:00
Sascha a74401d3a6 display current weapon and change buttons 2024-08-29 14:41:41 +07:00
Sascha 5ba46cb229 nicer stats display 2024-08-28 17:13:54 +07:00
Sascha 786f663005 Wait for load and always remove and add all enemies 2024-08-28 11:30:14 +07:00
Sascha 6d019076c7 Disable the collision shape on death 2024-08-28 10:16:42 +07:00
Sascha 9e315b7a2e Death_B does not trigger queue_free() 2024-08-28 09:59:03 +07:00
Dr. Sascha Woitschetzki aeb9bc98dc check for death before emitting death signal again 2024-08-28 09:34:13 +07:00
Sascha 4c55e9ce13 try to make proper EnemiesUI 2024-08-27 11:29:38 +07:00
Sascha 8fb300b19d new import of female survivor a 2024-08-04 14:32:56 +07:00
Sascha 23facfd004 archlinux 2024-08-04 14:26:26 +07:00
Sascha 410fa11acf enemies_ui script 2024-07-13 16:25:30 +07:00
Sascha ee0fba050d Add debug console 2024-07-04 15:48:23 +07:00
DJh2o2 07df4ddcef block is working now 2024-06-30 12:06:21 +07:00
Sascha b415ff2c35 fixed some errors 2024-06-27 23:38:19 +07:00
Sascha cf321f2bb0 dynamically searching for enough enemies and free spawn position 2024-06-20 12:38:29 +07:00
Sascha 44c67173f9 create SpawnManager and SpawnPoint scripts 2024-06-19 14:05:01 +07:00
Sascha cd56513318 door and interactable objects 2024-06-19 13:50:31 +07:00
Sascha 53a21be4ca door and interactable objects 2024-06-12 13:36:15 +07:00
Sascha 79d0f07c99 destructable objects extends item class 2024-06-12 12:53:45 +07:00
Sascha ee49a1515c desctructable wall 2024-06-10 14:41:16 +07:00
Sascha 4200769e1d interactable ui 2024-06-06 16:20:35 +07:00
Sascha 6f22839c0e interactable area and chest 2024-06-06 09:43:15 +07:00
Sascha 2a218d4d6f walkable doorways 2024-06-05 22:17:06 +07:00
Sascha 9cdcf3bac2 enemy_controller 2024-06-05 22:04:53 +07:00
Sascha 5c6bd3560e addtl characters 2024-06-05 20:41:06 +07:00
Sascha 006b0edbc2 zombie_a as new enemy 2024-06-04 21:34:45 +07:00
Sascha 59772d9ba1 sfx for enemies 2024-06-04 13:23:10 +07:00
Sascha bfe052f46d footsteps and sword_swing via animation 2024-06-04 10:33:29 +07:00
Sascha bd9db0407e attacking possible + footsteps 2024-06-03 18:47:37 +07:00
Sascha 23cdf5ed8a chest with gold 2024-06-02 11:43:01 +07:00
Sascha 232c7b8f9d hurtbox 2024-06-02 11:04:08 +07:00
Sascha 45387cd8fe joypad control 2024-06-01 18:22:40 +07:00
Sascha 2900e58747 level design with Felix 2024-06-01 17:28:08 +07:00
Sascha 7425ffefc0 bricks with seperate textures 2024-05-31 10:47:56 +07:00