Sascha
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f0e9253ba6
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NavigationMesh contains stairs and DoorwayDoor could be passed.
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2025-05-03 15:25:40 +07:00 |
Dr. Sascha Woitschetzki
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27038fe55c
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upgrade to v4.5 dev 3 and added forest_nature
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2025-05-02 08:59:27 +07:00 |
Sascha
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2bbab8c650
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godot 4.4 beta4
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2025-02-18 10:50:28 +07:00 |
Sascha
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f9ca93f44a
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floors visible from below
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2025-02-14 12:15:09 +07:00 |
Sascha
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7c85846d2c
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script problems
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2025-02-14 12:13:53 +07:00 |
Sascha
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5caaa197ad
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repair all models
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2025-02-14 11:45:05 +07:00 |
Sascha
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5ab1e6a268
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repair wall and stairs
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2025-02-14 11:30:11 +07:00 |
Sascha
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08f908e269
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optimize import and create new test area
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2025-02-13 16:49:50 +07:00 |
Sascha
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1de222463b
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optimize import of models
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2025-02-13 08:50:22 +07:00 |
Sascha
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331328df6c
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godot 4.4 beta 3
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2025-02-11 12:08:07 +07:00 |
Sascha
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7cf6abba6f
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upgrade to 4.4 dev7 and jolt physics
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2024-12-30 11:27:07 +07:00 |
Sascha
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c9a442f79b
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level upgrades
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2024-10-11 22:36:53 +07:00 |
Sascha
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ec6bbdd903
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windows
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2024-09-16 09:33:19 +07:00 |
Sascha
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6e86479f85
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update enemy overlay
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2024-09-14 15:36:39 +07:00 |
Sascha
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96a44dea44
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4.4dev
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2024-09-07 15:23:52 +07:00 |
Sascha
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2e8d24ea52
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enemy_ui
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2024-08-29 19:14:00 +07:00 |
Sascha
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812b268414
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use of spritesheet and message box
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2024-08-29 15:07:22 +07:00 |
Sascha
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a74401d3a6
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display current weapon and change buttons
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2024-08-29 14:41:41 +07:00 |
Sascha
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5ba46cb229
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nicer stats display
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2024-08-28 17:13:54 +07:00 |
Sascha
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786f663005
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Wait for load and always remove and add all enemies
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2024-08-28 11:30:14 +07:00 |
Sascha
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6d019076c7
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Disable the collision shape on death
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2024-08-28 10:16:42 +07:00 |
Sascha
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9e315b7a2e
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Death_B does not trigger queue_free()
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2024-08-28 09:59:03 +07:00 |
Dr. Sascha Woitschetzki
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aeb9bc98dc
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check for death before emitting death signal again
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2024-08-28 09:34:13 +07:00 |
Sascha
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4c55e9ce13
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try to make proper EnemiesUI
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2024-08-27 11:29:38 +07:00 |
Sascha
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8fb300b19d
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new import of female survivor a
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2024-08-04 14:32:56 +07:00 |
Sascha
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23facfd004
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archlinux
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2024-08-04 14:26:26 +07:00 |
Sascha
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410fa11acf
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enemies_ui script
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2024-07-13 16:25:30 +07:00 |
Sascha
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ee0fba050d
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Add debug console
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2024-07-04 15:48:23 +07:00 |
DJh2o2
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07df4ddcef
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block is working now
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2024-06-30 12:06:21 +07:00 |
Sascha
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b415ff2c35
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fixed some errors
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2024-06-27 23:38:19 +07:00 |
Sascha
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cf321f2bb0
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dynamically searching for enough enemies and free spawn position
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2024-06-20 12:38:29 +07:00 |
Sascha
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44c67173f9
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create SpawnManager and SpawnPoint scripts
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2024-06-19 14:05:01 +07:00 |
Sascha
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cd56513318
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door and interactable objects
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2024-06-19 13:50:31 +07:00 |
Sascha
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53a21be4ca
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door and interactable objects
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2024-06-12 13:36:15 +07:00 |
Sascha
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79d0f07c99
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destructable objects extends item class
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2024-06-12 12:53:45 +07:00 |
Sascha
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ee49a1515c
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desctructable wall
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2024-06-10 14:41:16 +07:00 |
Sascha
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4200769e1d
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interactable ui
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2024-06-06 16:20:35 +07:00 |
Sascha
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6f22839c0e
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interactable area and chest
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2024-06-06 09:43:15 +07:00 |
Sascha
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2a218d4d6f
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walkable doorways
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2024-06-05 22:17:06 +07:00 |
Sascha
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9cdcf3bac2
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enemy_controller
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2024-06-05 22:04:53 +07:00 |
Sascha
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5c6bd3560e
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addtl characters
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2024-06-05 20:41:06 +07:00 |
Sascha
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006b0edbc2
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zombie_a as new enemy
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2024-06-04 21:34:45 +07:00 |
Sascha
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59772d9ba1
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sfx for enemies
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2024-06-04 13:23:10 +07:00 |
Sascha
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bfe052f46d
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footsteps and sword_swing via animation
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2024-06-04 10:33:29 +07:00 |
Sascha
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bd9db0407e
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attacking possible + footsteps
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2024-06-03 18:47:37 +07:00 |
Sascha
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23cdf5ed8a
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chest with gold
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2024-06-02 11:43:01 +07:00 |
Sascha
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232c7b8f9d
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hurtbox
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2024-06-02 11:04:08 +07:00 |
Sascha
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45387cd8fe
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joypad control
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2024-06-01 18:22:40 +07:00 |
Sascha
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2900e58747
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level design with Felix
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2024-06-01 17:28:08 +07:00 |
Sascha
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7425ffefc0
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bricks with seperate textures
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2024-05-31 10:47:56 +07:00 |