godot 4.4 beta4
parent
f9ca93f44a
commit
2bbab8c650
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{
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"godotTools.editorPath.godot4": "/home/sascha/Godot/Godot_v4.4-beta3_linux.x86_64"
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"godotTools.editorPath.godot4": "/home/sascha/Godot/Godot_v4.4-beta4_linux.x86_64"
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}
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[gd_resource type="StandardMaterial3D" format=3 uid="uid://di24u3jgctopx"]
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[resource]
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emission_enabled = true
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emission = Color(0.93, 0.682, 0, 1)
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[gd_resource type="ParticleProcessMaterial" load_steps=7 format=3 uid="uid://huor0yg3dblr"]
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[sub_resource type="Gradient" id="Gradient_06rk0"]
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offsets = PackedFloat32Array(0.00877193, 1)
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colors = PackedColorArray(0.88617, 0.722519, 0, 1, 1, 1, 1, 1)
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[sub_resource type="GradientTexture1D" id="GradientTexture1D_dtvlh"]
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gradient = SubResource("Gradient_06rk0")
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[sub_resource type="Curve" id="Curve_j083r"]
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_data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
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point_count = 2
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[sub_resource type="CurveTexture" id="CurveTexture_q3wrb"]
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curve = SubResource("Curve_j083r")
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[sub_resource type="Curve" id="Curve_xu7cu"]
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_data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
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point_count = 2
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[sub_resource type="CurveTexture" id="CurveTexture_umtl3"]
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curve = SubResource("Curve_xu7cu")
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[resource]
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emission_shape = 1
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emission_sphere_radius = 0.05
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gravity = Vector3(0, 0.33, 0)
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scale_curve = SubResource("CurveTexture_umtl3")
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color_ramp = SubResource("GradientTexture1D_dtvlh")
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emission_curve = SubResource("CurveTexture_q3wrb")
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turbulence_enabled = true
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turbulence_noise_strength = 0.1
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turbulence_noise_scale = 3.0
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turbulence_noise_speed_random = 0.1
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@ -1,9 +1,8 @@
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[gd_resource type="StandardMaterial3D" load_steps=2 format=3 uid="uid://necdpoannnkr"]
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[ext_resource type="Texture2D" uid="uid://ui267ctxnrgl" path="res://resources/models/dungeon/Textures/texture.png" id="1_1jxxx"]
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[ext_resource type="Texture2D" uid="uid://xuitfyvug2l1" path="res://resources/models/dungeon/dungeon_texture.png" id="1_1jxxx"]
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[resource]
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resource_name = "texture"
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cull_mode = 2
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albedo_texture = ExtResource("1_1jxxx")
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roughness = 0.45
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