Dr. Sascha Woitschetzki
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ebd59b4869
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windows
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2025-08-25 09:00:36 +07:00 |
Sascha Woitschetzki
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78a6df0fdf
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AI
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2025-08-18 18:46:17 +07:00 |
Sascha
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0a09dc4beb
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Rider AI
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2025-08-12 20:31:12 +07:00 |
Sascha Woitschetzki
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0a33780205
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godot 4.5 beta 4 windows
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2025-08-03 12:15:17 +07:00 |
Sascha
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762b6ebab2
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last changes
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2025-07-27 17:31:52 +07:00 |
DJh2o2
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181ee364a8
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on windows: try to shoot into camera look position
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2025-07-21 11:59:16 +07:00 |
Sascha
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d0f45f3009
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aiming and shooting possible
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2025-07-19 16:14:57 +07:00 |
Sascha Woitschetzki
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82813ef769
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godot 4.5 beta 3 windows
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2025-07-09 08:37:53 +07:00 |
Sascha
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8a286a54d6
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projectile hit detection as Area3D
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2025-07-06 20:18:34 +07:00 |
Sascha Woitschetzki
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28607044b1
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godot 4.5 beta 2
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2025-07-06 10:01:03 +07:00 |
Sascha
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e1f311f69a
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reloading and shooting is possible
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2025-07-03 13:19:20 +07:00 |
Sascha
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c1f30dca2b
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input events are forwarded to player.gd and rogue is able to shoot some arrows
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2025-07-03 12:43:16 +07:00 |
Sascha
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a27443f9bc
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add new player rogue
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2025-07-02 18:39:22 +07:00 |
Sascha
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b8eea35730
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Godot 4.5 beta 1
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2025-06-24 09:00:02 +07:00 |
Sascha
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874972c9a7
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archlinux
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2025-06-12 08:10:43 +07:00 |
Dr. Sascha Woitschetzki
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e1f28ce063
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windows
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2025-06-10 08:46:55 +07:00 |
Sascha
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72bf85d9ae
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archlinux
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2025-06-10 08:11:05 +07:00 |
Sascha
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686aa0205f
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archlinux
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2025-06-06 13:23:10 +07:00 |
Dr. Sascha Woitschetzki
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a74d3648f4
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try to fix some issues with the movement
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2025-06-06 08:10:48 +07:00 |
Dr. Sascha Woitschetzki
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0f0f8e31f2
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godot 4.5 dev5 on win64
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2025-06-05 15:12:57 +07:00 |
Sascha
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5953210d85
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4.5dev5
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2025-06-03 09:37:50 +07:00 |
Sascha
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b95fb36bd3
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changes on linux
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2025-05-28 15:22:57 +07:00 |
Dr. Sascha Woitschetzki
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fd31e3bc90
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LazyVim
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2025-05-28 15:08:24 +07:00 |
Sascha
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6b8b7964a6
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upgraded to 4.5 dev4, edited the stairs to remove high steps
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2025-05-14 09:57:09 +07:00 |
Sascha
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f0e9253ba6
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NavigationMesh contains stairs and DoorwayDoor could be passed.
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2025-05-03 15:25:40 +07:00 |
Sascha
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f06edb4ace
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opened on oregon archlinux
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2025-05-03 12:10:01 +07:00 |
Dr. Sascha Woitschetzki
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a0aad68573
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opened on laptop
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2025-05-02 10:58:35 +07:00 |
Dr. Sascha Woitschetzki
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27038fe55c
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upgrade to v4.5 dev 3 and added forest_nature
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2025-05-02 08:59:27 +07:00 |
Sascha
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d5a0b5918f
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Godot_v4.4-rc3
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2025-03-03 12:33:50 +07:00 |
Sascha
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2bbab8c650
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godot 4.4 beta4
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2025-02-18 10:50:28 +07:00 |
Sascha
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f9ca93f44a
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floors visible from below
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2025-02-14 12:15:09 +07:00 |
Sascha
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5caaa197ad
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repair all models
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2025-02-14 11:45:05 +07:00 |
Sascha
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5ab1e6a268
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repair wall and stairs
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2025-02-14 11:30:11 +07:00 |
Sascha
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08f908e269
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optimize import and create new test area
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2025-02-13 16:49:50 +07:00 |
Sascha
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4a50fe282c
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castle models
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2025-02-13 09:47:38 +07:00 |
Sascha
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90ca09efe7
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create a coint test GridMap
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2025-02-13 09:11:03 +07:00 |
Sascha
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8649a8b8f5
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Duplicate GridMap and remove the old one
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2025-02-13 08:58:08 +07:00 |
Sascha
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1de222463b
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optimize import of models
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2025-02-13 08:50:22 +07:00 |
Sascha
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331328df6c
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godot 4.4 beta 3
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2025-02-11 12:08:07 +07:00 |
Sascha
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7cf6abba6f
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upgrade to 4.4 dev7 and jolt physics
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2024-12-30 11:27:07 +07:00 |
Sascha
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76b963bf33
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godot 4.4 dev4
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2024-11-20 20:52:55 +07:00 |
Sascha
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1498d9e8fd
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godot 4.4 dev3 linux
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2024-10-21 13:45:18 +07:00 |
Dr. Sascha Woitschetzki
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1f8f4101a8
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godot 4.4 dev3 windows
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2024-10-21 13:42:17 +07:00 |
Sascha
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95d8a6013d
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4.4dev
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2024-10-21 13:34:13 +07:00 |
Sascha
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c9a442f79b
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level upgrades
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2024-10-11 22:36:53 +07:00 |
Sascha
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ec6bbdd903
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windows
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2024-09-16 09:33:19 +07:00 |
Sascha
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6e86479f85
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update enemy overlay
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2024-09-14 15:36:39 +07:00 |
Sascha
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96a44dea44
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4.4dev
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2024-09-07 15:23:52 +07:00 |
Sascha
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812b268414
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use of spritesheet and message box
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2024-08-29 15:07:22 +07:00 |
Sascha
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a74401d3a6
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display current weapon and change buttons
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2024-08-29 14:41:41 +07:00 |