create a coint test GridMap
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[gd_resource type="StandardMaterial3D" load_steps=2 format=3 uid="uid://b471l7axr3lfm"]
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[ext_resource type="Texture2D" uid="uid://dvkrw7iq1wb3d" path="res://resources/models/dungeon/dungeon_texture.png" id="1_xkymj"]
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[resource]
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resource_name = "texture"
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albedo_texture = ExtResource("1_xkymj")
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metallic = 1.0
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roughness = 0.45
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emission_enabled = true
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emission = Color(0.879605, 0.764761, 1.15514e-06, 1)
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emission_energy_multiplier = 0.5
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[gd_resource type="MeshLibrary" format=3 uid="uid://bg0mbpvac5tuk"]
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[resource]
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