last changes

pull/28/head
Sascha 2025-07-27 17:31:52 +07:00
parent e05cb4c121
commit 762b6ebab2
9 changed files with 4 additions and 108 deletions

@ -1,5 +1,5 @@
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@ -1,4 +1,4 @@
class_name Rogue extends Player
class_name Rogue extends Player # Rogue class that extends Player
var attacks := ["2H_Ranged_Shoot"]
var reloadings := ["2H_Ranged_Reload"]
@ -10,7 +10,7 @@ var footsteps := [
"res://resources/audio/footstep_grass_003.ogg",
"res://resources/audio/footstep_grass_004.ogg"
]
@export var arrow_scene: PackedScene
@export var arrow_scene: PackedScene # Arrow scene to instantiate
@onready var shoot_point: Node3D = $"Rig/Skeleton3D/handslot_r/2H_Crossbow/ShootPoint" # Shoot point for the arrow
@onready var crossbow: MeshInstance3D = $"Rig/Skeleton3D/handslot_r/2H_Crossbow" # Crossbow mesh instance