try to fix some issues with the movement

pull/27/head
Dr. Sascha Woitschetzki 2025-06-06 08:10:48 +07:00
parent 0f0f8e31f2
commit a74d3648f4
5 changed files with 6 additions and 5 deletions

@ -1,5 +1,5 @@
{
"godotTools.editorPath.godot4": "/home/sascha/Godot/Godot_v4.5-dev4_linux.x86_64",
"godotTools.editorPath.godot4": "c:\\Program Files\\Godot\\Godot_v4.5-dev5_win64.exe",
"git.alwaysShowStagedChangesResourceGroup": false,
"git.enableCommitSigning": true
}

@ -113,6 +113,7 @@ interact={
[physics]
3d/run_on_separate_thread=true
3d/physics_engine="Jolt Physics"
[rendering]

@ -1,6 +1,6 @@
[gd_resource type="MeshLibrary" load_steps=61 format=4 uid="uid://dje66fxvu4hnm"]
[ext_resource type="Material" uid="uid://necdpoannnkr" path="res://resources/models/dungeon/Textures/texture.tres" id="1_h3coj"]
[ext_resource type="Material" uid="uid://necdpoannnkr" path="res://resources/models/dungeon/textures/texture.tres" id="1_h3coj"]
[sub_resource type="ArrayMesh" id="ArrayMesh_1j13a"]
_surfaces = [{

@ -1,7 +1,7 @@
[gd_resource type="MeshLibrary" load_steps=84 format=4 uid="uid://bs0yqy7xhugol"]
[ext_resource type="Material" uid="uid://necdpoannnkr" path="res://resources/models/dungeon/Textures/texture.tres" id="1_7wu0l"]
[ext_resource type="Texture2D" uid="uid://3i63817g50qe" path="res://resources/models/dungeon/Textures/dungeon_texture.png" id="1_liv3e"]
[ext_resource type="Material" uid="uid://necdpoannnkr" path="res://resources/models/dungeon/textures/texture.tres" id="1_7wu0l"]
[ext_resource type="Texture2D" uid="uid://3i63817g50qe" path="res://resources/models/dungeon/textures/dungeon_texture.png" id="1_liv3e"]
[sub_resource type="ArrayMesh" id="ArrayMesh_alv7x"]
_surfaces = [{

@ -105,7 +105,7 @@ script = ExtResource("15_y5174")
script = ExtResource("8_ovkga")
enemies_ui_container = NodePath("../UI/Enemies_UI/VBoxContainer")
[node name="Player" parent="." groups=["player"] instance=ExtResource("14_bpicj")]
[node name="Player" parent="." instance=ExtResource("14_bpicj")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 19.1405, 6.08565, 7.3696)
maximum_health = 25
maximum_stamina = 100