Commit Graph

19 Commits (master)

Author SHA1 Message Date
Dr. Sascha Woitschetzki c870e59a6d Godot 4.5 beta 6 2025-08-23 12:14:19 +07:00
Sascha 739bccd3dd Targets and Enemies are killable with the projectile. 2025-08-22 11:42:04 +07:00
Sascha 3beac6a586 AI part 5 2025-08-20 18:04:00 +07:00
Sascha 0a09dc4beb Rider AI 2025-08-12 20:31:12 +07:00
Sascha b88cd3a0d2 wrong ternary operator for gdscript 2025-03-17 12:01:15 +07:00
Sascha 5d5fd8b2c5 optimize the rest of the scripts 2025-03-17 11:45:27 +07:00
Sascha 786f663005 Wait for load and always remove and add all enemies 2024-08-28 11:30:14 +07:00
Sascha 6d019076c7 Disable the collision shape on death 2024-08-28 10:16:42 +07:00
Sascha 9e315b7a2e Death_B does not trigger queue_free() 2024-08-28 09:59:03 +07:00
Sascha 4c55e9ce13 try to make proper EnemiesUI 2024-08-27 11:29:38 +07:00
Sascha 44c67173f9 create SpawnManager and SpawnPoint scripts 2024-06-19 14:05:01 +07:00
Sascha 6f22839c0e interactable area and chest 2024-06-06 09:43:15 +07:00
Sascha 2a218d4d6f walkable doorways 2024-06-05 22:17:06 +07:00
Sascha 45387cd8fe joypad control 2024-06-01 18:22:40 +07:00
Sascha 58d8d4c21b Attack and Hit animation 2024-05-27 11:47:02 +07:00
Sascha fed74e2f90 UI 2024-05-26 17:59:49 +07:00
Sascha f73c4a70f0 lightning 2024-05-22 10:52:20 +07:00
Sascha 0c8a5ce775 player 2024-05-21 18:34:42 +07:00
Sascha a869419e51 scripts 2024-05-21 17:04:12 +07:00