Sascha Woitschetzki
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78a6df0fdf
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AI
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2025-08-18 18:46:17 +07:00 |
Sascha
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0a09dc4beb
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Rider AI
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2025-08-12 20:31:12 +07:00 |
Sascha Woitschetzki
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0a33780205
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godot 4.5 beta 4 windows
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2025-08-03 12:15:17 +07:00 |
Sascha
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762b6ebab2
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last changes
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2025-07-27 17:31:52 +07:00 |
DJh2o2
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181ee364a8
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on windows: try to shoot into camera look position
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2025-07-21 11:59:16 +07:00 |
Sascha Woitschetzki
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82813ef769
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godot 4.5 beta 3 windows
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2025-07-09 08:37:53 +07:00 |
Sascha
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8a286a54d6
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projectile hit detection as Area3D
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2025-07-06 20:18:34 +07:00 |
Sascha Woitschetzki
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28607044b1
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godot 4.5 beta 2
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2025-07-06 10:01:03 +07:00 |
Sascha
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e1f311f69a
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reloading and shooting is possible
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2025-07-03 13:19:20 +07:00 |
Sascha
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c1f30dca2b
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input events are forwarded to player.gd and rogue is able to shoot some arrows
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2025-07-03 12:43:16 +07:00 |
Sascha
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a27443f9bc
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add new player rogue
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2025-07-02 18:39:22 +07:00 |
Sascha
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874972c9a7
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archlinux
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2025-06-12 08:10:43 +07:00 |
Dr. Sascha Woitschetzki
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e1f28ce063
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windows
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2025-06-10 08:46:55 +07:00 |
Sascha
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72bf85d9ae
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archlinux
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2025-06-10 08:11:05 +07:00 |
Sascha
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686aa0205f
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archlinux
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2025-06-06 13:23:10 +07:00 |
Dr. Sascha Woitschetzki
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0f0f8e31f2
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godot 4.5 dev5 on win64
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2025-06-05 15:12:57 +07:00 |
Sascha
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b95fb36bd3
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changes on linux
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2025-05-28 15:22:57 +07:00 |
Dr. Sascha Woitschetzki
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fd31e3bc90
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LazyVim
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2025-05-28 15:08:24 +07:00 |
Sascha
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6b8b7964a6
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upgraded to 4.5 dev4, edited the stairs to remove high steps
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2025-05-14 09:57:09 +07:00 |
Sascha
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f06edb4ace
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opened on oregon archlinux
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2025-05-03 12:10:01 +07:00 |
Dr. Sascha Woitschetzki
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a0aad68573
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opened on laptop
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2025-05-02 10:58:35 +07:00 |
Dr. Sascha Woitschetzki
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27038fe55c
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upgrade to v4.5 dev 3 and added forest_nature
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2025-05-02 08:59:27 +07:00 |
Sascha
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d5a0b5918f
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Godot_v4.4-rc3
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2025-03-03 12:33:50 +07:00 |
Sascha
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2bbab8c650
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godot 4.4 beta4
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2025-02-18 10:50:28 +07:00 |
Sascha
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f9ca93f44a
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floors visible from below
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2025-02-14 12:15:09 +07:00 |
Sascha
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5caaa197ad
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repair all models
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2025-02-14 11:45:05 +07:00 |
Sascha
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5ab1e6a268
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repair wall and stairs
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2025-02-14 11:30:11 +07:00 |
Sascha
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08f908e269
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optimize import and create new test area
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2025-02-13 16:49:50 +07:00 |
Sascha
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4a50fe282c
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castle models
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2025-02-13 09:47:38 +07:00 |
Sascha
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90ca09efe7
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create a coint test GridMap
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2025-02-13 09:11:03 +07:00 |
Sascha
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1de222463b
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optimize import of models
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2025-02-13 08:50:22 +07:00 |
Sascha
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331328df6c
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godot 4.4 beta 3
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2025-02-11 12:08:07 +07:00 |
Dr. Sascha Woitschetzki
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1f8f4101a8
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godot 4.4 dev3 windows
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2024-10-21 13:42:17 +07:00 |
Sascha
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c9a442f79b
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level upgrades
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2024-10-11 22:36:53 +07:00 |
Dr. Sascha Woitschetzki
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d267fb4875
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Open on Laptop
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2024-07-15 13:36:53 +07:00 |
Sascha
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5c6bd3560e
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addtl characters
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2024-06-05 20:41:06 +07:00 |
Sascha
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23cdf5ed8a
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chest with gold
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2024-06-02 11:43:01 +07:00 |
Sascha
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2900e58747
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level design with Felix
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2024-06-01 17:28:08 +07:00 |
Sascha
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7425ffefc0
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bricks with seperate textures
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2024-05-31 10:47:56 +07:00 |
Sascha
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e0344c19a8
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visual shader
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2024-05-30 12:52:30 +07:00 |
Sascha Woitschetzki
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37746f1d16
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add brick models
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2024-05-29 17:17:03 +07:00 |
Sascha
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a0f78268d8
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hit and hurt boxes
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2024-05-29 10:21:48 +07:00 |
Sascha
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531839a802
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Survivor_Male_B
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2024-05-28 15:10:33 +07:00 |
Sascha
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c44dac7675
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Navigation
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2024-05-23 09:57:31 +07:00 |
Sascha
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50c3bd6b3d
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Skeleton-Warrior
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2024-05-23 09:34:20 +07:00 |
Sascha
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18b539a774
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GridMap
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2024-05-22 12:08:17 +07:00 |