Commit Graph

  • b3f1dba25b Multi-Floors Visibility Colliders MultiFloors Sascha 2023-08-21 17:13:12 +0200
  • 7a789484f9 Multi-Floors Visibility Sascha 2023-08-21 16:46:42 +0200
  • 9b78768a79 Multi-Floors Shoot Action Sascha 2023-08-19 15:09:45 +0200
  • d18277e5ef Multi-Floors Jump-Fall Animation Sascha 2023-08-16 11:55:39 +0200
  • 1bb64c6b74 Multi-Floors Pathfinding Links Sascha 2023-08-16 10:59:30 +0200
  • 348e82f70f Multi-Floors Pathfinding Sascha 2023-08-15 16:40:01 +0200
  • 0f86b2c38f Multi-Floors GridSystemVisual Sascha 2023-08-14 16:15:54 +0200
  • c7d0389e17 Multi-Floors LevelGrid Sascha 2023-08-14 15:33:30 +0200
  • d8bf1d0746 opened under Linux Sascha 2023-08-12 12:54:58 +0200
  • b6252e6d45 update to 2023.2.0b4 Sascha Woitschetzki 2023-08-11 11:36:55 +0200
  • 79c9724975 add README.md DJh2o2 2023-08-10 10:15:31 +0200
  • dbd6c983eb updated to 2023.2.0b3 Polish DJh2o2 2023-08-10 10:13:15 +0200
  • 27bbcae191 Hex Grid Pathfinding HexGridSystem DJh2o2 2023-08-10 10:02:04 +0200
  • 7a45137f0e Merge remote-tracking branch 'origin/HexGridSystem' into HexGridSystem DJh2o2 2023-08-10 08:32:56 +0200
  • b1e4be192b switched to beta version of unity DJh2o2 2023-08-10 08:29:11 +0200
  • 4829f7e229 Merge branch 'master' of https://git.woitschetzki.de/Gremlinsoft/TurnBasedStrategyCourse master Sascha 2023-08-03 09:20:13 +0200
  • 3a12af7288 new git Sascha 2023-08-03 09:19:34 +0200
  • 3239d52f41 new git Sascha 2023-08-03 09:14:09 +0200
  • 83f4496a1a Initial commit Dr. Sascha Woitschetzki 2023-08-03 09:13:56 +0200
  • 367f8adec7 upgrade Sascha Woitschetzki 2023-07-18 19:23:59 +0200
  • 3319159ccd World Position to Grid Position Sascha 2023-06-20 19:29:56 +0200
  • 3a1c0c8308 Hex Grid System Implementation Sascha 2023-06-20 18:00:02 +0200
  • ffe103ce9e Final Level Sascha 2023-06-19 16:42:06 +0200
  • 193db85940 New Input System Sascha 2023-06-19 16:16:24 +0200
  • 70e59eeaae Input Refactoring Sascha 2023-06-19 15:28:08 +0200
  • fbfe70d87b small rearrangement of scripts Sascha Woitschetzki 2023-06-19 14:29:42 +0200
  • dc0a3723b9 Merge remote-tracking branch 'https/Polish' into Polish Sascha 2023-06-19 10:16:27 +0200
  • 74bc90828b Interfaces IInteractable and IDestroyable completed Sascha 2023-06-19 09:59:01 +0200
  • 354473ed0d Interfaces IInteractable and IDestroyable completed Sascha 2023-06-19 09:59:01 +0200
  • b5b41eccaa Interact Action Sascha 2023-06-19 08:47:46 +0200
  • 18739559fc Sword Action Sascha 2023-06-16 18:10:39 +0200
  • 9a0a53b64c new gitea instance Sascha 2023-06-16 15:35:25 +0200
  • 14953a19ec Destructible Crate Parts Sascha 2023-06-16 11:47:10 +0200
  • c9aebbcf8d Destructable Crate Sascha 2023-06-16 11:09:51 +0200
  • fd67130275 Grenade Visual Sascha 2023-06-15 12:21:29 +0200
  • 0189441463 Grenade Action Sascha 2023-06-15 11:30:27 +0200
  • 95b3fc2277 new gitea instance Sascha 2023-06-14 14:54:30 +0200
  • d94c137839 .gitignore is now working Sascha 2023-06-14 12:13:12 +0200
  • df35de5a5c Merge branch 'Polish' of http://server0:3001/Gremlinsoft/TurnBasedStrategyCourse into Polish Sascha 2023-06-14 12:10:22 +0200
  • cbd37b6322 init Sascha 2023-06-12 17:36:43 +0200
  • 03fdc07527 Screen Shake Sascha 2023-06-12 10:46:46 +0200
  • ae4ee5bdf1 close Sascha 2023-06-12 10:29:18 +0200
  • 6d746fa769 TargetUnit set after checks Sascha 2023-06-12 09:40:37 +0200
  • 85ba8d73d2 2023.2.0a18 Sascha Woitschetzki 2023-06-09 10:35:48 +0200
  • 84b2b49f86 stash Sascha 2023-06-12 09:14:46 +0200
  • 879d896540 updated to 2023.2.0a17 Sascha 2023-06-05 12:49:58 +0200
  • 26116228b5 opened on laptop Sascha Woitschetzki 2023-05-31 21:28:13 +0200
  • a8e48c5b94 closed Unity Sascha 2023-05-25 16:18:10 +0200
  • f06164bf5a init Sascha 2023-06-12 17:36:43 +0200
  • 0638bed481 Screen Shake Sascha 2023-06-12 10:46:46 +0200
  • 2f214222d8 close Sascha 2023-06-12 10:29:18 +0200
  • 230fe5f385 TargetUnit set after checks Sascha 2023-06-12 09:40:37 +0200
  • 7d3196325e merge Sascha 2023-06-12 09:15:42 +0200
  • 36db7e74ef stash Sascha 2023-06-12 09:14:46 +0200
  • 3e7ef22aa9 2023.2.0a18 Sascha Woitschetzki 2023-06-09 10:35:48 +0200
  • 6a54c6f66b updated to 2023.2.0a17 Sascha 2023-06-05 12:49:58 +0200
  • 253da11320 opened on laptop Sascha Woitschetzki 2023-05-31 21:28:13 +0200
  • dfbcee4f74 closed Unity Sascha 2023-05-25 16:18:10 +0200
  • 456a579b28 Merge pull request 'Pathfinding Complete' (#9) from PathfindingWindows into Pathfinding Sascha Woitschetzki 2023-05-25 16:15:58 +0200
  • 1e369c1610 Unit Move with Pathfinding Sascha 2023-05-25 15:55:58 +0200
  • 086df91f1b open under linux and check Sascha 2023-05-25 14:49:42 +0200
  • 7d96af6af9 Level Design DJh2o2 2023-05-24 13:43:58 +0200
  • 9814127ac2 Pathfinding Obstacles DJh2o2 2023-05-24 12:29:38 +0200
  • db4a35a83b Pathfinding Implementation DJh2o2 2023-05-24 09:36:12 +0200
  • fd86b03a4c open in windows and update to 2023.2.0a15 Sascha Woitschetzki 2023-05-23 12:28:53 +0200
  • 3fb9f99aa5 Upgrade to 2023.2.0a15 Sascha 2023-05-22 08:45:53 +0200
  • e30975aea6 Pathfinding Script Sascha 2023-05-17 12:09:18 +0200
  • 43ea20de03 Pathfinding Script Sascha 2023-05-17 12:08:56 +0200
  • 0c8b702269 Grid System Generics Sascha 2023-05-17 11:38:58 +0200
  • 2e53d9d590 C# Generics Sascha 2023-05-17 11:27:55 +0200
  • dfb10e1a38 init Pathfinding Sascha 2023-05-16 16:04:41 +0200
  • a701a64824 Enemy AI Complex Sascha 2023-05-16 16:01:19 +0200
  • c586e286f4 Enemy AI Basic Sascha 2023-05-16 14:08:51 +0200
  • c0177fc752 Grid Visual Colors Sascha 2023-05-16 11:47:06 +0200
  • 0ce78fdd8a Action Camera Sascha 2023-05-16 11:00:30 +0200
  • 5c0dd5b844 Unit World UI Sascha 2023-05-16 10:34:03 +0200
  • df3a9e3add Unit World UI Sascha 2023-05-15 17:43:41 +0200
  • 376cb32a82 Ragdoll Sascha 2023-05-15 17:31:18 +0200
  • fdb17c995b Health System Sascha 2023-05-15 15:48:45 +0200
  • 5b6f0309dc Shooting Bullet Visual Sascha 2023-05-15 15:27:39 +0200
  • d0076e43c5 Unit Animator Sascha 2023-05-15 14:53:25 +0200
  • 053d77aed8 Shoot Action Sascha 2023-05-15 11:34:49 +0200
  • ca2a11b989 Enemy Sascha 2023-05-15 10:14:53 +0200
  • ab7cd082b9 upgrade to 2023.2.0a14 Sascha 2023-05-15 08:43:46 +0200
  • 7c461d13b1 Intro - Enemies & Combat Sascha 2023-05-12 09:39:18 +0200
  • ef567eda48 Turn System Sascha 2023-05-12 09:31:31 +0200
  • d5378ad2d3 Action Points Sascha 2023-05-12 09:01:04 +0200
  • d70b490a2f Action Busy UI Sascha 2023-05-10 20:33:57 +0200
  • 17365d9d51 Selected Action UI Visual Sascha 2023-05-05 10:49:01 +0200
  • 7d18900998 Generic Take Action Sascha 2023-05-05 10:17:04 +0200
  • 5fc106a0bf Click UI to Select Action Sascha 2023-05-05 09:58:20 +0200
  • 3c48551c16 Unit Action System UI Sascha 2023-05-03 20:57:06 +0200
  • 6bd8695638 UI Setup Sascha 2023-05-03 14:35:58 +0200
  • c57266ed5c Single Active Action Sascha 2023-05-03 14:32:43 +0200
  • 889e213bfc Base Action Class Sascha 2023-05-03 14:15:00 +0200
  • 94d3882dfa Grid Visual Sascha 2023-05-03 12:27:40 +0200
  • f199769b8c Move Action Validate Sascha 2023-05-03 11:50:01 +0200
  • e604e9a57c Move Action Sascha 2023-05-03 11:20:57 +0200
  • 65178885e9 Camera Zoom Sascha 2023-05-03 10:52:21 +0200
  • bafbd2c2e4 linux build Sascha 2023-05-03 10:19:45 +0200