Click UI to Select Action

master
Sascha 2023-05-05 09:58:20 +07:00
parent 3c48551c16
commit 5fc106a0bf
2228 changed files with 73369 additions and 72997 deletions

@ -41,13 +41,13 @@
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@ -77,6 +77,7 @@ TextureImporter:
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androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
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@ -89,6 +90,7 @@ TextureImporter:
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@ -24,6 +24,6 @@ namespace Actions {
totalSpinAmount = 0f;
}
public override string GetActionName() => "Spint";
public override string GetActionName() => "Spin";
}
}

@ -9,6 +9,7 @@ namespace Actions {
public static UnitActionSystem Instance { get; private set; }
private bool IsBusy { get; set; }
public BaseAction SelectedAction { get; set; }
public Unit SelectedUnit {
get => selectedUnit;
@ -25,21 +26,30 @@ namespace Actions {
Instance = this;
}
private void Start() => SetSelectedUnit(SelectedUnit);
private void Update() {
if (IsBusy) return;
if (TryHandleUnitSelection()) return;
if (SelectedUnit is not null) HandleSelectedAction();
}
private void HandleSelectedAction() {
if (!Input.GetMouseButtonDown(0)) return;
if (Input.GetMouseButtonDown(0)) {
if (TryHandleUnitSelection()) return;
if (SelectedUnit is null) return;
GridPosition mouseGridPosition = LevelGrid.Instance.GetGridPosition(MouseWorld.GetPosition());
if (selectedUnit.MoveAction.IsValidActionGridPosition(mouseGridPosition)) {
SelectedUnit.MoveAction.Move(mouseGridPosition, ClearBusy);
GridPosition mouseGridPosition = LevelGrid.Instance.GetGridPosition(MouseWorld.GetPosition());
switch (SelectedAction) {
case MoveAction moveAction:
if (moveAction.IsValidActionGridPosition(mouseGridPosition)) {
moveAction.Move(mouseGridPosition, ClearBusy);
IsBusy = true;
}
break;
case SpinAction spinAction:
spinAction.Spin(ClearBusy);
IsBusy = true;
}
}
else if (Input.GetMouseButtonDown(1)) {
selectedUnit.SpinAction.Spin(ClearBusy);
IsBusy = true;
break;
}
}
@ -48,17 +58,17 @@ namespace Actions {
public event EventHandler OnSelectedUnitChanged;
private bool TryHandleUnitSelection() {
if (!Input.GetMouseButtonDown(0)) return false;
if (!Physics.Raycast(Camera.main.ScreenPointToRay(Input.mousePosition), out RaycastHit raycastHit, float.MaxValue, UnitsLayerMask)) return false;
if (raycastHit.transform.TryGetComponent(out Unit unit) && unit is not null) {
SetSelectedUnit(unit);
return true;
}
if (!raycastHit.transform.TryGetComponent(out Unit unit) || unit is null) return false;
return false;
SetSelectedUnit(unit);
return true;
}
private void SetSelectedUnit(Unit unit) {
SelectedUnit = unit;
SelectedAction = unit.MoveAction;
OnSelectedUnitChanged?.Invoke(this, EventArgs.Empty);
}
}

@ -8,6 +8,9 @@ namespace UI {
[SerializeField] private TextMeshProUGUI TextMeshPro;
[SerializeField] private Button Button;
public void SetBaseAction(BaseAction baseAction) => TextMeshPro.text = baseAction.GetActionName().ToUpper();
public void SetBaseAction(BaseAction baseAction) {
TextMeshPro.text = baseAction.GetActionName().ToUpper();
Button.onClick.AddListener(() => { UnitActionSystem.Instance.SelectedAction = baseAction; });
}
}
}

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