SchildDerStaerke/packed-scenes
Sascha 051d9a9588 Godot 4.5.1rc2 2025-10-12 10:00:35 +07:00
..
banner_shield_blue_neu.tscn archlinux 2025-06-10 08:11:05 +07:00
barrier.tscn add new player rogue 2025-07-02 18:39:22 +07:00
barrier_colum_half.tscn add new player rogue 2025-07-02 18:39:22 +07:00
barrier_column.tscn add new player rogue 2025-07-02 18:39:22 +07:00
barrier_corner.tscn add new player rogue 2025-07-02 18:39:22 +07:00
barrier_half.tscn add new player rogue 2025-07-02 18:39:22 +07:00
bed_decorated.tscn Rider AI 2025-08-12 20:31:12 +07:00
bevel_hq_brick_2x_42.tscn bricks with seperate textures 2024-05-31 10:47:56 +07:00
box.tscn sfx for enemies 2024-06-04 13:23:10 +07:00
box_small_decorated.tscn Rider AI 2025-08-12 20:31:12 +07:00
character_large_female.tscn addtl characters 2024-06-05 20:41:06 +07:00
chest.tscn archlinux 2025-06-10 08:11:05 +07:00
chest_neu.tscn archlinux 2025-06-10 08:11:05 +07:00
chest_with_gold.tscn optimize import and create new test area 2025-02-13 16:49:50 +07:00
enemy_overlay.tscn update enemy overlay 2024-09-14 15:36:39 +07:00
enemy_ui.tscn upgrade to 4.4 dev7 and jolt physics 2024-12-30 11:27:07 +07:00
explosion.tscn windows 2025-08-25 09:00:36 +07:00
floor.tscn clean up 2024-05-29 08:52:14 +07:00
floor_tile_small.tscn clean up 2024-05-29 08:52:14 +07:00
interaction.tscn interactable area and chest 2024-06-06 09:43:15 +07:00
interaction_manager.tscn interactable ui 2024-06-06 16:20:35 +07:00
knight.tscn Rider AI 2025-08-12 20:31:12 +07:00
projectile.tscn Rider AI 2025-08-12 20:31:12 +07:00
rogue.tscn Rider AI 2025-08-12 20:31:12 +07:00
skeleton_warrior.tscn Godot 4.5.1rc2 2025-10-12 10:00:35 +07:00
skeleton_warrior_bak.tscn addtl characters 2024-06-05 20:41:06 +07:00
stair_wood_new.tscn upgraded to 4.5 dev4, edited the stairs to remove high steps 2025-05-14 09:57:09 +07:00
stairs_collision_shape.tres upgraded to 4.5 dev4, edited the stairs to remove high steps 2025-05-14 09:57:09 +07:00
stairs_mesh.tres projectile hit detection as Area3D 2025-07-06 20:18:34 +07:00
stairs_new.tscn upgraded to 4.5 dev4, edited the stairs to remove high steps 2025-05-14 09:57:09 +07:00
stairs_wood.tscn upgraded to 4.5 dev4, edited the stairs to remove high steps 2025-05-14 09:57:09 +07:00
stairs_wood_decorated.tscn repair all models 2025-02-14 11:45:05 +07:00
stairs_wood_decorated_new.tscn upgraded to 4.5 dev4, edited the stairs to remove high steps 2025-05-14 09:57:09 +07:00
survivor_female_a.tscn new import of female survivor a 2024-08-04 14:32:56 +07:00
survivor_male_b.tscn clean up 2024-05-29 08:52:14 +07:00
target.tscn Targets and Enemies are killable with the projectile. 2025-08-22 11:42:04 +07:00
torch_mounted.tscn godot 4.4 beta 3 2025-02-11 12:08:07 +07:00
tree_1_a_color_1_neu.tscn archlinux 2025-06-10 08:11:05 +07:00
tree_2_a_color1.tscn upgrade to v4.5 dev 3 and added forest_nature 2025-05-02 08:59:27 +07:00
tree_3_a_color_1.tscn upgrade to v4.5 dev 3 and added forest_nature 2025-05-02 08:59:27 +07:00
tree_4_a_color_1.tscn upgrade to v4.5 dev 3 and added forest_nature 2025-05-02 08:59:27 +07:00
tree_bare_1_a_color_1.tscn upgrade to v4.5 dev 3 and added forest_nature 2025-05-02 08:59:27 +07:00
tree_bare_2_a_color_1.tscn upgrade to v4.5 dev 3 and added forest_nature 2025-05-02 08:59:27 +07:00
ui.tscn Rider AI 2025-08-12 20:31:12 +07:00
wall.tscn repair wall and stairs 2025-02-14 11:30:11 +07:00
wall_cracked_neu.tscn ai part 3 2025-08-20 14:17:17 +07:00
wall_doorway.tscn NavigationMesh contains stairs and DoorwayDoor could be passed. 2025-05-03 15:25:40 +07:00
wall_doorway_scaffold.tscn add new player rogue 2025-07-02 18:39:22 +07:00
wall_window_closed.tscn clean up 2024-05-29 08:52:14 +07:00
wall_window_closed_scaffold.tscn clean up 2024-05-29 08:52:14 +07:00
wall_window_open.tscn clean up 2024-05-29 08:52:14 +07:00
wall_window_open_scaffold.tscn clean up 2024-05-29 08:52:14 +07:00
zombie_a.tscn archlinux 2024-08-04 14:26:26 +07:00
zombie_c.tscn clean up 2024-05-29 08:52:14 +07:00