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banner_shield_blue_neu.tscn
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archlinux
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2025-06-10 08:11:05 +07:00 |
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barrier.tscn
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add new player rogue
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2025-07-02 18:39:22 +07:00 |
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barrier_colum_half.tscn
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add new player rogue
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2025-07-02 18:39:22 +07:00 |
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barrier_column.tscn
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add new player rogue
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2025-07-02 18:39:22 +07:00 |
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barrier_corner.tscn
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add new player rogue
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2025-07-02 18:39:22 +07:00 |
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barrier_half.tscn
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add new player rogue
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2025-07-02 18:39:22 +07:00 |
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bed_decorated.tscn
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Rider AI
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2025-08-12 20:31:12 +07:00 |
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bevel_hq_brick_2x_42.tscn
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bricks with seperate textures
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2024-05-31 10:47:56 +07:00 |
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box.tscn
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sfx for enemies
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2024-06-04 13:23:10 +07:00 |
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box_small_decorated.tscn
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Rider AI
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2025-08-12 20:31:12 +07:00 |
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character_large_female.tscn
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addtl characters
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2024-06-05 20:41:06 +07:00 |
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chest.tscn
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archlinux
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2025-06-10 08:11:05 +07:00 |
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chest_neu.tscn
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archlinux
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2025-06-10 08:11:05 +07:00 |
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chest_with_gold.tscn
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optimize import and create new test area
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2025-02-13 16:49:50 +07:00 |
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enemy_overlay.tscn
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update enemy overlay
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2024-09-14 15:36:39 +07:00 |
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enemy_ui.tscn
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upgrade to 4.4 dev7 and jolt physics
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2024-12-30 11:27:07 +07:00 |
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explosion.tscn
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windows
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2025-08-25 09:00:36 +07:00 |
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floor.tscn
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clean up
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2024-05-29 08:52:14 +07:00 |
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floor_tile_small.tscn
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clean up
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2024-05-29 08:52:14 +07:00 |
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interaction.tscn
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interactable area and chest
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2024-06-06 09:43:15 +07:00 |
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interaction_manager.tscn
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interactable ui
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2024-06-06 16:20:35 +07:00 |
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knight.tscn
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Rider AI
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2025-08-12 20:31:12 +07:00 |
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projectile.tscn
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Rider AI
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2025-08-12 20:31:12 +07:00 |
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rogue.tscn
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Rider AI
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2025-08-12 20:31:12 +07:00 |
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skeleton_warrior.tscn
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Godot 4.5.1rc2
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2025-10-12 10:00:35 +07:00 |
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skeleton_warrior_bak.tscn
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addtl characters
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2024-06-05 20:41:06 +07:00 |
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stair_wood_new.tscn
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upgraded to 4.5 dev4, edited the stairs to remove high steps
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2025-05-14 09:57:09 +07:00 |
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stairs_collision_shape.tres
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upgraded to 4.5 dev4, edited the stairs to remove high steps
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2025-05-14 09:57:09 +07:00 |
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stairs_mesh.tres
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projectile hit detection as Area3D
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2025-07-06 20:18:34 +07:00 |
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stairs_new.tscn
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upgraded to 4.5 dev4, edited the stairs to remove high steps
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2025-05-14 09:57:09 +07:00 |
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stairs_wood.tscn
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upgraded to 4.5 dev4, edited the stairs to remove high steps
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2025-05-14 09:57:09 +07:00 |
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stairs_wood_decorated.tscn
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repair all models
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2025-02-14 11:45:05 +07:00 |
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stairs_wood_decorated_new.tscn
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upgraded to 4.5 dev4, edited the stairs to remove high steps
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2025-05-14 09:57:09 +07:00 |
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survivor_female_a.tscn
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new import of female survivor a
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2024-08-04 14:32:56 +07:00 |
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survivor_male_b.tscn
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clean up
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2024-05-29 08:52:14 +07:00 |
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target.tscn
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Targets and Enemies are killable with the projectile.
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2025-08-22 11:42:04 +07:00 |
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torch_mounted.tscn
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godot 4.4 beta 3
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2025-02-11 12:08:07 +07:00 |
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tree_1_a_color_1_neu.tscn
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archlinux
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2025-06-10 08:11:05 +07:00 |
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tree_2_a_color1.tscn
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upgrade to v4.5 dev 3 and added forest_nature
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2025-05-02 08:59:27 +07:00 |
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tree_3_a_color_1.tscn
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upgrade to v4.5 dev 3 and added forest_nature
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2025-05-02 08:59:27 +07:00 |
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tree_4_a_color_1.tscn
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upgrade to v4.5 dev 3 and added forest_nature
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2025-05-02 08:59:27 +07:00 |
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tree_bare_1_a_color_1.tscn
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upgrade to v4.5 dev 3 and added forest_nature
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2025-05-02 08:59:27 +07:00 |
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tree_bare_2_a_color_1.tscn
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upgrade to v4.5 dev 3 and added forest_nature
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2025-05-02 08:59:27 +07:00 |
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ui.tscn
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Rider AI
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2025-08-12 20:31:12 +07:00 |
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wall.tscn
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repair wall and stairs
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2025-02-14 11:30:11 +07:00 |
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wall_cracked_neu.tscn
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ai part 3
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2025-08-20 14:17:17 +07:00 |
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wall_doorway.tscn
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NavigationMesh contains stairs and DoorwayDoor could be passed.
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2025-05-03 15:25:40 +07:00 |
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wall_doorway_scaffold.tscn
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add new player rogue
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2025-07-02 18:39:22 +07:00 |
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wall_window_closed.tscn
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clean up
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2024-05-29 08:52:14 +07:00 |
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wall_window_closed_scaffold.tscn
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clean up
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2024-05-29 08:52:14 +07:00 |
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wall_window_open.tscn
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clean up
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2024-05-29 08:52:14 +07:00 |
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wall_window_open_scaffold.tscn
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clean up
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2024-05-29 08:52:14 +07:00 |
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zombie_a.tscn
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archlinux
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2024-08-04 14:26:26 +07:00 |
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zombie_c.tscn
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clean up
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2024-05-29 08:52:14 +07:00 |