SchildDerStaerke/packed-scenes/enemy_ui.tscn

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[gd_scene load_steps=5 format=3 uid="uid://bv0yhkf3bvbxi"]
[ext_resource type="Script" uid="uid://1hlyorpwtgq1" path="res://scripts/enemy_ui.gd" id="1_kdsp7"]
[ext_resource type="Texture2D" uid="uid://vb6e6la8cj2g" path="res://resources/images/viking-helmet-small.png" id="2_qr4e4"]
[ext_resource type="Texture2D" uid="uid://b676jpnp8q6i5" path="res://resources/images/UI Adventure Pack/panelInset_beigeLight.png" id="2_wp5hv"]
[ext_resource type="Theme" uid="uid://b3faaa6kmpthu" path="res://resources/themes/standard_theme.tres" id="2_yy6pw"]
[node name="Enemy_UI" type="TextureRect" node_paths=PackedStringArray("unit_name")]
anchors_preset = 1
anchor_left = 1.0
anchor_right = 1.0
offset_left = -128.0
offset_bottom = 128.0
grow_horizontal = 0
size_flags_horizontal = 3
texture = ExtResource("2_wp5hv")
script = ExtResource("1_kdsp7")
unit_name = NodePath("HBoxContainer/Enemy_UI/LabelUnitName")
[node name="HBoxContainer" type="HBoxContainer" parent="."]
layout_mode = 1
anchors_preset = 1
anchor_left = 1.0
anchor_right = 1.0
offset_left = -128.0
offset_right = 32.0
offset_bottom = 160.0
grow_horizontal = 0
scale = Vector2(0.8, 0.8)
[node name="Enemy_UI" type="VBoxContainer" parent="HBoxContainer"]
layout_mode = 2
size_flags_horizontal = 6
size_flags_vertical = 4
alignment = 1
[node name="TextureRect" type="TextureRect" parent="HBoxContainer/Enemy_UI"]
layout_mode = 2
size_flags_horizontal = 4
size_flags_vertical = 4
theme = ExtResource("2_yy6pw")
texture = ExtResource("2_qr4e4")
stretch_mode = 3
[node name="LabelUnitName" type="Label" parent="HBoxContainer/Enemy_UI"]
layout_mode = 2
size_flags_horizontal = 4
theme = ExtResource("2_yy6pw")
text = "Warrior"
[node name="LabelUnitPosition" type="Label" parent="HBoxContainer/Enemy_UI"]
visible = false
layout_mode = 2
size_flags_horizontal = 4
theme = ExtResource("2_yy6pw")
text = "(20, 30, 10)"