Dr. Sascha Woitschetzki
|
a6bec10474
|
modify readme
|
2025-05-02 09:26:46 +07:00 |
Dr. Sascha Woitschetzki
|
27038fe55c
|
upgrade to v4.5 dev 3 and added forest_nature
|
2025-05-02 08:59:27 +07:00 |
Sascha
|
cf5c011491
|
upgrade to Godot 4.4.1
|
2025-04-07 08:15:57 +07:00 |
DJh2o2
|
8f197e5327
|
change settings
|
2025-03-19 12:52:38 +07:00 |
Sascha
|
b88cd3a0d2
|
wrong ternary operator for gdscript
|
2025-03-17 12:01:15 +07:00 |
Sascha
|
5d5fd8b2c5
|
optimize the rest of the scripts
|
2025-03-17 11:45:27 +07:00 |
Sascha
|
b06f491a2f
|
scripts optimized
|
2025-03-17 09:16:16 +07:00 |
Dr. Sascha Woitschetzki
|
14fc5b775a
|
Update LICENSE
|
2025-03-17 09:02:39 +07:00 |
Dr. Sascha Woitschetzki
|
9838b2361f
|
Merge pull request 'GridMap' (#23) from GridMap into master
Reviewed-on: #23
|
2025-03-17 08:56:36 +07:00 |
Dr. Sascha Woitschetzki
|
52291d75e5
|
Add LICENSE
|
2025-03-17 08:56:06 +07:00 |
DJh2o2
|
9d60a2dbfd
|
open in godot 4.4 on windows
|
2025-03-07 11:30:46 +07:00 |
WOITSCHETZKI
|
efb5d68a8a
|
windows
|
2025-03-07 11:25:26 +07:00 |
Sascha
|
2d7f9465f3
|
godot 4.4 stable
|
2025-03-05 09:37:00 +07:00 |
Sascha
|
d5a0b5918f
|
Godot_v4.4-rc3
|
2025-03-03 12:33:50 +07:00 |
Sascha
|
2bbab8c650
|
godot 4.4 beta4
|
2025-02-18 10:50:28 +07:00 |
Sascha
|
f9ca93f44a
|
floors visible from below
|
2025-02-14 12:15:09 +07:00 |
Sascha
|
7c85846d2c
|
script problems
|
2025-02-14 12:13:53 +07:00 |
Sascha
|
5caaa197ad
|
repair all models
|
2025-02-14 11:45:05 +07:00 |
Sascha
|
5ab1e6a268
|
repair wall and stairs
|
2025-02-14 11:30:11 +07:00 |
Sascha
|
08f908e269
|
optimize import and create new test area
|
2025-02-13 16:49:50 +07:00 |
Sascha
|
4a50fe282c
|
castle models
|
2025-02-13 09:47:38 +07:00 |
Sascha
|
90ca09efe7
|
create a coint test GridMap
|
2025-02-13 09:11:03 +07:00 |
Sascha
|
8649a8b8f5
|
Duplicate GridMap and remove the old one
|
2025-02-13 08:58:08 +07:00 |
Dr. Sascha Woitschetzki
|
8430fc601d
|
Merge pull request 'UI2' (#21) from UI2 into master
Reviewed-on: #21
|
2025-02-13 08:52:16 +07:00 |
Sascha
|
1de222463b
|
optimize import of models
|
2025-02-13 08:50:22 +07:00 |
Sascha
|
331328df6c
|
godot 4.4 beta 3
|
2025-02-11 12:08:07 +07:00 |
Sascha
|
7cf6abba6f
|
upgrade to 4.4 dev7 and jolt physics
|
2024-12-30 11:27:07 +07:00 |
Sascha
|
76b963bf33
|
godot 4.4 dev4
|
2024-11-20 20:52:55 +07:00 |
Sascha
|
1498d9e8fd
|
godot 4.4 dev3 linux
|
2024-10-21 13:45:18 +07:00 |
Dr. Sascha Woitschetzki
|
1f8f4101a8
|
godot 4.4 dev3 windows
|
2024-10-21 13:42:17 +07:00 |
Sascha
|
95d8a6013d
|
4.4dev
|
2024-10-21 13:34:13 +07:00 |
Sascha
|
c9a442f79b
|
level upgrades
|
2024-10-11 22:36:53 +07:00 |
Sascha
|
ec6bbdd903
|
windows
|
2024-09-16 09:33:19 +07:00 |
Sascha
|
6e86479f85
|
update enemy overlay
|
2024-09-14 15:36:39 +07:00 |
Sascha
|
96a44dea44
|
4.4dev
|
2024-09-07 15:23:52 +07:00 |
Sascha
|
2e8d24ea52
|
enemy_ui
|
2024-08-29 19:14:00 +07:00 |
Sascha
|
812b268414
|
use of spritesheet and message box
|
2024-08-29 15:07:22 +07:00 |
Sascha
|
a74401d3a6
|
display current weapon and change buttons
|
2024-08-29 14:41:41 +07:00 |
Sascha
|
5ba46cb229
|
nicer stats display
|
2024-08-28 17:13:54 +07:00 |
Sascha
|
a5bac8ef34
|
set max enemies to 7
|
2024-08-28 11:31:22 +07:00 |
Sascha
|
786f663005
|
Wait for load and always remove and add all enemies
|
2024-08-28 11:30:14 +07:00 |
Dr. Sascha Woitschetzki
|
823f009549
|
Merge pull request 'Disable the collision shape on death' (#19) from Bug#15 into master
Reviewed-on: #19
|
2024-08-28 10:18:06 +07:00 |
Sascha
|
6d019076c7
|
Disable the collision shape on death
|
2024-08-28 10:16:42 +07:00 |
Dr. Sascha Woitschetzki
|
bd057b1a5e
|
Merge pull request 'SpawnManager applied' (#17) from SpawnManager2 into master
Reviewed-on: #17
|
2024-08-28 10:07:40 +07:00 |
Sascha
|
9e315b7a2e
|
Death_B does not trigger queue_free()
|
2024-08-28 09:59:03 +07:00 |
Dr. Sascha Woitschetzki
|
aeb9bc98dc
|
check for death before emitting death signal again
|
2024-08-28 09:34:13 +07:00 |
Sascha
|
4c55e9ce13
|
try to make proper EnemiesUI
|
2024-08-27 11:29:38 +07:00 |
Sascha
|
833bf74dad
|
add array current_enmies to have track of enemies
|
2024-08-27 10:33:41 +07:00 |
Sascha
|
d4a60b4ca2
|
change while to if/else
|
2024-08-27 09:56:42 +07:00 |
Dr. Sascha Woitschetzki
|
f0bf5f8077
|
Merge pull request 'recover' (#13) from recover into master
Reviewed-on: #13
|
2024-08-27 09:53:37 +07:00 |