Merge pull request 'GridMap' (#23) from GridMap into master

Reviewed-on: #23
pull/14/head
Dr. Sascha Woitschetzki 2025-03-17 08:56:36 +07:00
commit 9838b2361f
782 changed files with 38768 additions and 4504 deletions

13
.idea/.gitignore vendored

@ -0,0 +1,13 @@
# Default ignored files
/shelf/
/workspace.xml
# Rider ignored files
/.idea.schildderstärke.iml
/modules.xml
/contentModel.xml
/projectSettingsUpdater.xml
# Editor-based HTTP Client requests
/httpRequests/
# Datasource local storage ignored files
/dataSources/
/dataSources.local.xml

@ -4,7 +4,7 @@
<option name="autoReloadType" value="SELECTIVE" />
</component>
<component name="ChangeListManager">
<list default="true" id="c3091895-9cbd-4d08-bc3f-599dc2d3e86d" name="Changes" comment="">
<list default="true" id="c3091895-9cbd-4d08-bc3f-599dc2d3e86d" name="Changes" comment="windows">
<change beforePath="$PROJECT_DIR$/.idea/workspace.xml" beforeDir="false" afterPath="$PROJECT_DIR$/.idea/workspace.xml" afterDir="false" />
<change beforePath="$PROJECT_DIR$/scripts/enemies_ui_manager.gd" beforeDir="false" afterPath="$PROJECT_DIR$/scripts/enemies_ui_manager.gd" afterDir="false" />
</list>
@ -16,6 +16,7 @@
<component name="Git.Settings">
<option name="RECENT_GIT_ROOT_PATH" value="$PROJECT_DIR$" />
</component>
<component name="MetaFilesCheckinStateConfiguration" checkMetaFiles="true" />
<component name="ProblemsViewState">
<option name="selectedTabId" value="CurrentFile" />
</component>
@ -24,26 +25,31 @@
&quot;associatedIndex&quot;: 6
}</component>
<component name="ProjectId" id="2q4HPgu46uOtOmdySjqb7m18yeQ" />
<component name="ProjectLevelVcsManager">
<OptionsSetting value="false" id="Update" />
</component>
<component name="ProjectViewState">
<option name="autoscrollFromSource" value="true" />
<option name="hideEmptyMiddlePackages" value="true" />
<option name="showLibraryContents" value="true" />
</component>
<component name="PropertiesComponent">{
&quot;keyToString&quot;: {
&quot;GdScript Start and Debug.Player GDScript.executor&quot;: &quot;Debug&quot;,
&quot;RunOnceActivity.ShowReadmeOnStart&quot;: &quot;true&quot;,
&quot;RunOnceActivity.git.unshallow&quot;: &quot;true&quot;,
&quot;gdscript.promo.shown&quot;: &quot;true&quot;,
&quot;git-widget-placeholder&quot;: &quot;UI2&quot;,
&quot;node.js.detected.package.eslint&quot;: &quot;true&quot;,
&quot;node.js.detected.package.tslint&quot;: &quot;true&quot;,
&quot;node.js.selected.package.eslint&quot;: &quot;(autodetect)&quot;,
&quot;node.js.selected.package.tslint&quot;: &quot;(autodetect)&quot;,
&quot;nodejs_package_manager_path&quot;: &quot;npm&quot;,
&quot;vue.rearranger.settings.migration&quot;: &quot;true&quot;
<component name="PropertiesComponent"><![CDATA[{
"keyToString": {
"GdScript Start and Debug.Player GDScript.executor": "Debug",
"RunOnceActivity.ShowReadmeOnStart": "true",
"RunOnceActivity.git.unshallow": "true",
"gdscript.promo.shown": "true",
"git-widget-placeholder": "GridMap",
"ignore.virus.scanning.warn.message": "true",
"node.js.detected.package.eslint": "true",
"node.js.detected.package.tslint": "true",
"node.js.selected.package.eslint": "(autodetect)",
"node.js.selected.package.tslint": "(autodetect)",
"nodejs_package_manager_path": "npm",
"settings.editor.selected.configurable": "preferences.build.godotPlugin",
"vue.rearranger.settings.migration": "true"
}
}</component>
}]]></component>
<component name="RunManager" selected="GdScript Start and Debug.Player GDScript">
<configuration name="Player GDScript" type="GDSCRIPT_DEBUG_RUN_CONFIGURATION" factoryName="GdScriptRunFactory" show_console_on_std_err="false" show_console_on_std_out="false" port="6006">
<option name="address" value="127.0.0.1" />
@ -56,9 +62,9 @@
<method v="2" />
</configuration>
<configuration name="Editor" type="RunNativeExe" factoryName="Native Executable">
<option name="EXE_PATH" value="$USER_HOME$/Godot/Godot_v4.4-dev7_linux.x86_64" />
<option name="EXE_PATH" value="C:/Program Files/Godot/Godot_v4.4-stable_win64.exe" />
<option name="PROGRAM_PARAMETERS" value="--path &quot;./&quot; --editor" />
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$" />
<option name="WORKING_DIRECTORY" value="D:\coding\godot\schildderstärke" />
<option name="PASS_PARENT_ENVS" value="1" />
<option name="USE_EXTERNAL_CONSOLE" value="0" />
<method v="2" />
@ -79,14 +85,33 @@
<workItem from="1733914927162" duration="262000" />
<workItem from="1733915211671" duration="365000" />
<workItem from="1735554556434" duration="163000" />
<workItem from="1741342963625" duration="433000" />
</task>
<servers />
</component>
<component name="TypeScriptGeneratedFilesManager">
<option name="version" value="3" />
</component>
<component name="UnityCheckinConfiguration" checkUnsavedScenes="true" />
<component name="UnityProjectConfiguration" hasMinimizedUI="false" />
<component name="Vcs.Log.Tabs.Properties">
<option name="TAB_STATES">
<map>
<entry key="MAIN">
<value>
<State />
</value>
</entry>
</map>
</option>
</component>
<component name="VcsManagerConfiguration">
<option name="CLEAR_INITIAL_COMMIT_MESSAGE" value="true" />
<MESSAGE value="windows" />
<option name="LAST_COMMIT_MESSAGE" value="windows" />
</component>
<component name="XSLT-Support.FileAssociations.UIState">
<expand />
<select />
</component>
</project>

@ -1,3 +1,3 @@
{
"godotTools.editorPath.godot4": "/home/sascha/Godot/Godot_v4.4-beta3_linux.x86_64"
"godotTools.editorPath.godot4": "c:\\Program Files\\Godot\\Godot_v4.4-stable_win64.exe"
}

@ -0,0 +1,11 @@
GNU GENERAL PUBLIC LICENSE
Version 3, 29 June 2007
Copyright (C) [Year] [Author or Organization]
This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with this program. If not, see <https://www.gnu.org/licenses/>.

File diff suppressed because one or more lines are too long

File diff suppressed because one or more lines are too long

File diff suppressed because one or more lines are too long

@ -1,9 +1,9 @@
[gd_scene load_steps=21 format=4 uid="uid://bkh0th4s2lkcq"]
[ext_resource type="Texture2D" uid="uid://dvkrw7iq1wb3d" path="res://resources/models/dungeon/dungeon_texture.png" id="1_3aqkg"]
[ext_resource type="Script" path="res://scripts/chest.gd" id="1_jught"]
[ext_resource type="Texture2D" uid="uid://dvkrw7iq1wb3d" path="res://resources/models/dungeon/Textures/dungeon_texture.png" id="1_3aqkg"]
[ext_resource type="Script" uid="uid://u00ya1sbak6i" path="res://scripts/chest.gd" id="1_jught"]
[ext_resource type="PackedScene" uid="uid://dt6h2uw768kid" path="res://resources/models/dungeon/coin_stack_medium.gltf" id="2_resnj"]
[ext_resource type="Script" path="res://scripts/interaction_area.gd" id="3_hc073"]
[ext_resource type="Script" uid="uid://v7cocm7eje8v" path="res://scripts/interaction_area.gd" id="3_hc073"]
[ext_resource type="AudioStream" uid="uid://0ciymc2gsrej" path="res://resources/audio/chest_open.mp3" id="4_4q6dc"]
[ext_resource type="AudioStream" uid="uid://djf2sghx7jiqx" path="res://resources/audio/take_gold.mp3" id="6_dsxoh"]

@ -1,7 +1,7 @@
[gd_scene load_steps=12 format=4 uid="uid://c8tec0l3liet0"]
[ext_resource type="Texture2D" uid="uid://dvkrw7iq1wb3d" path="res://resources/models/dungeon/dungeon_texture.png" id="1_36wbj"]
[ext_resource type="Script" path="res://scripts/item_interactable.gd" id="1_eabtu"]
[ext_resource type="Texture2D" uid="uid://dvkrw7iq1wb3d" path="res://resources/models/dungeon/Textures/dungeon_texture.png" id="1_36wbj"]
[ext_resource type="Script" uid="uid://did0e7iwyya4u" path="res://scripts/item_interactable.gd" id="1_eabtu"]
[ext_resource type="PackedScene" uid="uid://dt6h2uw768kid" path="res://resources/models/dungeon/coin_stack_medium.gltf" id="2_phmxy"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_p1j55"]

File diff suppressed because it is too large Load Diff

File diff suppressed because one or more lines are too long

File diff suppressed because one or more lines are too long

@ -1,6 +1,6 @@
[gd_scene load_steps=19 format=4 uid="uid://bh4kdk3huhnrr"]
[ext_resource type="Texture2D" uid="uid://dvkrw7iq1wb3d" path="res://resources/models/dungeon/dungeon_texture.png" id="1_qgxoc"]
[ext_resource type="Texture2D" uid="uid://dvkrw7iq1wb3d" path="res://resources/models/dungeon/Textures/dungeon_texture.png" id="1_qgxoc"]
[ext_resource type="Script" uid="uid://uigg23n8ddht" path="res://scripts/item_desctructable.gd" id="1_yso3r"]
[ext_resource type="Script" uid="uid://3rbry6yfuo6u" path="res://scripts/hurtbox.gd" id="2_rn274"]
[ext_resource type="AudioStream" uid="uid://bxnu674tk5euv" path="res://resources/audio/wallhit.mp3" id="4_6vgpt"]

@ -1,9 +1,9 @@
[gd_scene load_steps=17 format=4 uid="uid://d135lsanl2mnu"]
[ext_resource type="Script" path="res://scripts/wall_doorway.gd" id="1_hcpk0"]
[ext_resource type="Texture2D" uid="uid://dvkrw7iq1wb3d" path="res://resources/models/dungeon/dungeon_texture.png" id="1_o83vc"]
[ext_resource type="Script" uid="uid://cbdw457n70h0o" path="res://scripts/wall_doorway.gd" id="1_hcpk0"]
[ext_resource type="Texture2D" uid="uid://dvkrw7iq1wb3d" path="res://resources/models/dungeon/Textures/dungeon_texture.png" id="1_o83vc"]
[ext_resource type="AudioStream" uid="uid://bqpo1l7ivya6n" path="res://resources/voice/congratulations.ogg" id="3_x1qcj"]
[ext_resource type="Script" path="res://scripts/interaction_area.gd" id="4_lfot0"]
[ext_resource type="Script" uid="uid://v7cocm7eje8v" path="res://scripts/interaction_area.gd" id="4_lfot0"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_i3et4"]
resource_name = "texture"

@ -24,8 +24,8 @@ buses/default_bus_layout="res://resources/bus_layout.tres"
GameManager="*res://scripts/game_manager.gd"
InteractionManager="*res://packed-scenes/interaction_manager.tscn"
EnemiesUi="res://scripts/enemies_ui_manager.gd"
SpawnManager="res://scripts/spawn_manager.gd"
EnemiesUi="*res://scripts/enemies_ui_manager.gd"
SpawnManager="*res://scripts/spawn_manager.gd"
[display]

File diff suppressed because one or more lines are too long

File diff suppressed because one or more lines are too long

@ -0,0 +1,5 @@
[gd_resource type="StandardMaterial3D" format=3 uid="uid://di24u3jgctopx"]
[resource]
emission_enabled = true
emission = Color(0.93, 0.682, 0, 1)

@ -0,0 +1,34 @@
[gd_resource type="ParticleProcessMaterial" load_steps=7 format=3 uid="uid://huor0yg3dblr"]
[sub_resource type="Gradient" id="Gradient_06rk0"]
offsets = PackedFloat32Array(0.00877193, 1)
colors = PackedColorArray(0.88617, 0.722519, 0, 1, 1, 1, 1, 1)
[sub_resource type="GradientTexture1D" id="GradientTexture1D_dtvlh"]
gradient = SubResource("Gradient_06rk0")
[sub_resource type="Curve" id="Curve_j083r"]
_data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
point_count = 2
[sub_resource type="CurveTexture" id="CurveTexture_q3wrb"]
curve = SubResource("Curve_j083r")
[sub_resource type="Curve" id="Curve_xu7cu"]
_data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
point_count = 2
[sub_resource type="CurveTexture" id="CurveTexture_umtl3"]
curve = SubResource("Curve_xu7cu")
[resource]
emission_shape = 1
emission_sphere_radius = 0.05
gravity = Vector3(0, 0.33, 0)
scale_curve = SubResource("CurveTexture_umtl3")
color_ramp = SubResource("GradientTexture1D_dtvlh")
emission_curve = SubResource("CurveTexture_q3wrb")
turbulence_enabled = true
turbulence_noise_strength = 0.1
turbulence_noise_scale = 3.0
turbulence_noise_speed_random = 0.1

Binary file not shown.

After

Width:  |  Height:  |  Size: 7.4 KiB

@ -0,0 +1,35 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://df8f6agkmgneg"
path.s3tc="res://.godot/imported/colormap.png-194110af04f8bccbdcfb28b6c108d906.s3tc.ctex"
metadata={
"imported_formats": ["s3tc_bptc"],
"vram_texture": true
}
[deps]
source_file="res://resources/models/castle/Textures/colormap.png"
dest_files=["res://.godot/imported/colormap.png-194110af04f8bccbdcfb28b6c108d906.s3tc.ctex"]
[params]
compress/mode=2
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0

@ -0,0 +1,9 @@
[gd_resource type="StandardMaterial3D" load_steps=2 format=3 uid="uid://ci30shym4cs86"]
[ext_resource type="Texture2D" uid="uid://df8f6agkmgneg" path="res://resources/models/castle/Textures/colormap.png" id="1_f0cyk"]
[resource]
resource_name = "colormap"
cull_mode = 2
albedo_texture = ExtResource("1_f0cyk")
texture_filter = 2

@ -0,0 +1,37 @@
[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://cj4r478cmp3dc"
path="res://.godot/imported/bridge-draw.glb-78371669a04bafaf9c189d1872eaf218.scn"
[deps]
source_file="res://resources/models/castle/bridge-draw.glb"
dest_files=["res://.godot/imported/bridge-draw.glb-78371669a04bafaf9c189d1872eaf218.scn"]
[params]
nodes/root_type="Node3D"
nodes/root_name=""
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
_subresources={}
gltf/naming_version=1
gltf/embedded_image_handling=1

@ -0,0 +1,37 @@
[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://g7106m3cmrs4"
path="res://.godot/imported/bridge-straight-pillar.glb-51242f7d4967bd02d1abd1736ab8ec6c.scn"
[deps]
source_file="res://resources/models/castle/bridge-straight-pillar.glb"
dest_files=["res://.godot/imported/bridge-straight-pillar.glb-51242f7d4967bd02d1abd1736ab8ec6c.scn"]
[params]
nodes/root_type="Node3D"
nodes/root_name=""
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
_subresources={}
gltf/naming_version=1
gltf/embedded_image_handling=1

@ -0,0 +1,37 @@
[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://g7qerquag0mw"
path="res://.godot/imported/bridge-straight.glb-95183695954106c8cbde6d5f48e7e633.scn"
[deps]
source_file="res://resources/models/castle/bridge-straight.glb"
dest_files=["res://.godot/imported/bridge-straight.glb-95183695954106c8cbde6d5f48e7e633.scn"]
[params]
nodes/root_type="Node3D"
nodes/root_name=""
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
_subresources={}
gltf/naming_version=1
gltf/embedded_image_handling=1

Binary file not shown.

@ -0,0 +1,37 @@
[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://cmams015keprj"
path="res://.godot/imported/door.glb-e22d90a25b05841740963345f60d8b87.scn"
[deps]
source_file="res://resources/models/castle/door.glb"
dest_files=["res://.godot/imported/door.glb-e22d90a25b05841740963345f60d8b87.scn"]
[params]
nodes/root_type="Node3D"
nodes/root_name=""
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
_subresources={}
gltf/naming_version=1
gltf/embedded_image_handling=1

@ -0,0 +1,37 @@
[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://bsltmof4e0oln"
path="res://.godot/imported/flag-banner-long.glb-b75733a502650e43fb206acfeb755041.scn"
[deps]
source_file="res://resources/models/castle/flag-banner-long.glb"
dest_files=["res://.godot/imported/flag-banner-long.glb-b75733a502650e43fb206acfeb755041.scn"]
[params]
nodes/root_type="Node3D"
nodes/root_name=""
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
_subresources={}
gltf/naming_version=1
gltf/embedded_image_handling=1

@ -0,0 +1,37 @@
[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://dbujcjckqemuc"
path="res://.godot/imported/flag-banner-short.glb-06346a4d14d2975ec590b22dca82f48a.scn"
[deps]
source_file="res://resources/models/castle/flag-banner-short.glb"
dest_files=["res://.godot/imported/flag-banner-short.glb-06346a4d14d2975ec590b22dca82f48a.scn"]
[params]
nodes/root_type="Node3D"
nodes/root_name=""
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
_subresources={}
gltf/naming_version=1
gltf/embedded_image_handling=1

@ -0,0 +1,37 @@
[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://dbybgqqklce25"
path="res://.godot/imported/flag-pennant.glb-c55c92a50dfd9ec68f74d74ab50d43af.scn"
[deps]
source_file="res://resources/models/castle/flag-pennant.glb"
dest_files=["res://.godot/imported/flag-pennant.glb-c55c92a50dfd9ec68f74d74ab50d43af.scn"]
[params]
nodes/root_type="Node3D"
nodes/root_name=""
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
_subresources={}
gltf/naming_version=1
gltf/embedded_image_handling=1

@ -0,0 +1,37 @@
[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://d3q6mwoy0c7gd"
path="res://.godot/imported/flag-wide.glb-56f23bb76e174b43fbb9da4cccaeeb27.scn"
[deps]
source_file="res://resources/models/castle/flag-wide.glb"
dest_files=["res://.godot/imported/flag-wide.glb-56f23bb76e174b43fbb9da4cccaeeb27.scn"]
[params]
nodes/root_type="Node3D"
nodes/root_name=""
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
_subresources={}
gltf/naming_version=1
gltf/embedded_image_handling=1

Binary file not shown.

@ -0,0 +1,37 @@
[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://bqr1hy1k7wkhl"
path="res://.godot/imported/flag.glb-94d54e35725ac4c459517d346de6302d.scn"
[deps]
source_file="res://resources/models/castle/flag.glb"
dest_files=["res://.godot/imported/flag.glb-94d54e35725ac4c459517d346de6302d.scn"]
[params]
nodes/root_type="Node3D"
nodes/root_name=""
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
_subresources={}
gltf/naming_version=1
gltf/embedded_image_handling=1

Binary file not shown.

@ -0,0 +1,37 @@
[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://b8xdh21ujr0mp"
path="res://.godot/imported/gate.glb-27d80ab51a8e198380dc80af7f892e4c.scn"
[deps]
source_file="res://resources/models/castle/gate.glb"
dest_files=["res://.godot/imported/gate.glb-27d80ab51a8e198380dc80af7f892e4c.scn"]
[params]
nodes/root_type="Node3D"
nodes/root_name=""
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
_subresources={}
gltf/naming_version=1
gltf/embedded_image_handling=1

@ -0,0 +1,37 @@
[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://dac3ehdrr382b"
path="res://.godot/imported/ground-hills.glb-c618a844d0660f000f2b0b23c803011a.scn"
[deps]
source_file="res://resources/models/castle/ground-hills.glb"
dest_files=["res://.godot/imported/ground-hills.glb-c618a844d0660f000f2b0b23c803011a.scn"]
[params]
nodes/root_type="Node3D"
nodes/root_name=""
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
_subresources={}
gltf/naming_version=1
gltf/embedded_image_handling=1

@ -0,0 +1,37 @@
[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://chabd3smc1hy2"
path="res://.godot/imported/ground.glb-cc7b544b04685a2c5d90da21ddf7fb18.scn"
[deps]
source_file="res://resources/models/castle/ground.glb"
dest_files=["res://.godot/imported/ground.glb-cc7b544b04685a2c5d90da21ddf7fb18.scn"]
[params]
nodes/root_type="Node3D"
nodes/root_name=""
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
_subresources={}
gltf/naming_version=1
gltf/embedded_image_handling=1

@ -0,0 +1,37 @@
[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://5ix3bqnme7hr"
path="res://.godot/imported/metal-gate.glb-62a05eddf53178b64ca803cd3c735e1f.scn"
[deps]
source_file="res://resources/models/castle/metal-gate.glb"
dest_files=["res://.godot/imported/metal-gate.glb-62a05eddf53178b64ca803cd3c735e1f.scn"]
[params]
nodes/root_type="Node3D"
nodes/root_name=""
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
_subresources={}
gltf/naming_version=1
gltf/embedded_image_handling=1

@ -0,0 +1,37 @@
[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://bjfsodvfemvtn"
path="res://.godot/imported/rocks-large.glb-a00010e8f75ee09ecce686a141cde20f.scn"
[deps]
source_file="res://resources/models/castle/rocks-large.glb"
dest_files=["res://.godot/imported/rocks-large.glb-a00010e8f75ee09ecce686a141cde20f.scn"]
[params]
nodes/root_type="Node3D"
nodes/root_name=""
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
_subresources={}
gltf/naming_version=1
gltf/embedded_image_handling=1

@ -0,0 +1,37 @@
[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://bj30v408e8a1u"
path="res://.godot/imported/rocks-small.glb-19c30ceffd8e700b6f7cd97fbfdd2549.scn"
[deps]
source_file="res://resources/models/castle/rocks-small.glb"
dest_files=["res://.godot/imported/rocks-small.glb-19c30ceffd8e700b6f7cd97fbfdd2549.scn"]
[params]
nodes/root_type="Node3D"
nodes/root_name=""
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
_subresources={}
gltf/naming_version=1
gltf/embedded_image_handling=1

@ -0,0 +1,37 @@
[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://cjyxqqi4ya6me"
path="res://.godot/imported/siege-ballista-demolished.glb-289123787fb21d1e271f7f3516f64a85.scn"
[deps]
source_file="res://resources/models/castle/siege-ballista-demolished.glb"
dest_files=["res://.godot/imported/siege-ballista-demolished.glb-289123787fb21d1e271f7f3516f64a85.scn"]
[params]
nodes/root_type="Node3D"
nodes/root_name=""
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
_subresources={}
gltf/naming_version=1
gltf/embedded_image_handling=1

@ -0,0 +1,37 @@
[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://jpniq7gtpt1y"
path="res://.godot/imported/siege-ballista.glb-e840bb404653e2fae996f8fce7d5e4ee.scn"
[deps]
source_file="res://resources/models/castle/siege-ballista.glb"
dest_files=["res://.godot/imported/siege-ballista.glb-e840bb404653e2fae996f8fce7d5e4ee.scn"]
[params]
nodes/root_type="Node3D"
nodes/root_name=""
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
_subresources={}
gltf/naming_version=1
gltf/embedded_image_handling=1

@ -0,0 +1,37 @@
[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://buge768l5s17o"
path="res://.godot/imported/siege-catapult-demolished.glb-90d2f3e3e618b66e8a988c7642cb1795.scn"
[deps]
source_file="res://resources/models/castle/siege-catapult-demolished.glb"
dest_files=["res://.godot/imported/siege-catapult-demolished.glb-90d2f3e3e618b66e8a988c7642cb1795.scn"]
[params]
nodes/root_type="Node3D"
nodes/root_name=""
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
_subresources={}
gltf/naming_version=1
gltf/embedded_image_handling=1

@ -0,0 +1,37 @@
[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://c5innv852crt"
path="res://.godot/imported/siege-catapult.glb-521e5b00643f2072e4c4aab3376b07bd.scn"
[deps]
source_file="res://resources/models/castle/siege-catapult.glb"
dest_files=["res://.godot/imported/siege-catapult.glb-521e5b00643f2072e4c4aab3376b07bd.scn"]
[params]
nodes/root_type="Node3D"
nodes/root_name=""
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
_subresources={}
gltf/naming_version=1
gltf/embedded_image_handling=1

@ -0,0 +1,37 @@
[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://bokwgm8mk1jia"
path="res://.godot/imported/siege-ram-demolished.glb-52412f7496d58ba94025d21d96977903.scn"
[deps]
source_file="res://resources/models/castle/siege-ram-demolished.glb"
dest_files=["res://.godot/imported/siege-ram-demolished.glb-52412f7496d58ba94025d21d96977903.scn"]
[params]
nodes/root_type="Node3D"
nodes/root_name=""
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
_subresources={}
gltf/naming_version=1
gltf/embedded_image_handling=1

@ -0,0 +1,37 @@
[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://bqqqptpqq5eqi"
path="res://.godot/imported/siege-ram.glb-4ee80dacc0370e41828e1ff5d530bde1.scn"
[deps]
source_file="res://resources/models/castle/siege-ram.glb"
dest_files=["res://.godot/imported/siege-ram.glb-4ee80dacc0370e41828e1ff5d530bde1.scn"]
[params]
nodes/root_type="Node3D"
nodes/root_name=""
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
_subresources={}
gltf/naming_version=1
gltf/embedded_image_handling=1

@ -0,0 +1,37 @@
[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://b601uynerfa03"
path="res://.godot/imported/siege-tower-demolished.glb-5889f509f1e19c11b105807c391022c6.scn"
[deps]
source_file="res://resources/models/castle/siege-tower-demolished.glb"
dest_files=["res://.godot/imported/siege-tower-demolished.glb-5889f509f1e19c11b105807c391022c6.scn"]
[params]
nodes/root_type="Node3D"
nodes/root_name=""
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
_subresources={}
gltf/naming_version=1
gltf/embedded_image_handling=1

@ -0,0 +1,37 @@
[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://dj0gpihwgsht4"
path="res://.godot/imported/siege-tower.glb-76bdf511d612266f41f7b054bb379e46.scn"
[deps]
source_file="res://resources/models/castle/siege-tower.glb"
dest_files=["res://.godot/imported/siege-tower.glb-76bdf511d612266f41f7b054bb379e46.scn"]
[params]
nodes/root_type="Node3D"
nodes/root_name=""
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
_subresources={}
gltf/naming_version=1
gltf/embedded_image_handling=1

@ -0,0 +1,37 @@
[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://bnpxq552xlupc"
path="res://.godot/imported/siege-trebuchet-demolished.glb-8dc4715cb7760cf15acb4dbab77c93fd.scn"
[deps]
source_file="res://resources/models/castle/siege-trebuchet-demolished.glb"
dest_files=["res://.godot/imported/siege-trebuchet-demolished.glb-8dc4715cb7760cf15acb4dbab77c93fd.scn"]
[params]
nodes/root_type="Node3D"
nodes/root_name=""
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
_subresources={}
gltf/naming_version=1
gltf/embedded_image_handling=1

@ -0,0 +1,37 @@
[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://ndwfp22ynt3"
path="res://.godot/imported/siege-trebuchet.glb-ab0595fd792b93e7a4d68f4278f2ca02.scn"
[deps]
source_file="res://resources/models/castle/siege-trebuchet.glb"
dest_files=["res://.godot/imported/siege-trebuchet.glb-ab0595fd792b93e7a4d68f4278f2ca02.scn"]
[params]
nodes/root_type="Node3D"
nodes/root_name=""
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
_subresources={}
gltf/naming_version=1
gltf/embedded_image_handling=1

@ -0,0 +1,37 @@
[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://bnnd11p28mrop"
path="res://.godot/imported/stairs-stone-square.glb-83d19cd0ee773819a384ccda58523741.scn"
[deps]
source_file="res://resources/models/castle/stairs-stone-square.glb"
dest_files=["res://.godot/imported/stairs-stone-square.glb-83d19cd0ee773819a384ccda58523741.scn"]
[params]
nodes/root_type="Node3D"
nodes/root_name=""
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
_subresources={}
gltf/naming_version=1
gltf/embedded_image_handling=1

@ -0,0 +1,37 @@
[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://cbaatnggd8ksn"
path="res://.godot/imported/stairs-stone.glb-f792752eaa3df76b60ad24ac8f10658a.scn"
[deps]
source_file="res://resources/models/castle/stairs-stone.glb"
dest_files=["res://.godot/imported/stairs-stone.glb-f792752eaa3df76b60ad24ac8f10658a.scn"]
[params]
nodes/root_type="Node3D"
nodes/root_name=""
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
_subresources={}
gltf/naming_version=1
gltf/embedded_image_handling=1

@ -0,0 +1,37 @@
[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://buvmatvxuu04p"
path="res://.godot/imported/tower-base.glb-058d65bd2558bce41ae66a102a6e45aa.scn"
[deps]
source_file="res://resources/models/castle/tower-base.glb"
dest_files=["res://.godot/imported/tower-base.glb-058d65bd2558bce41ae66a102a6e45aa.scn"]
[params]
nodes/root_type="Node3D"
nodes/root_name=""
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
_subresources={}
gltf/naming_version=1
gltf/embedded_image_handling=1

@ -0,0 +1,37 @@
[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://by1uih4v77ux1"
path="res://.godot/imported/tower-hexagon-base.glb-78377679fb1f1fd93a5ec52beeb59046.scn"
[deps]
source_file="res://resources/models/castle/tower-hexagon-base.glb"
dest_files=["res://.godot/imported/tower-hexagon-base.glb-78377679fb1f1fd93a5ec52beeb59046.scn"]
[params]
nodes/root_type="Node3D"
nodes/root_name=""
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
_subresources={}
gltf/naming_version=1
gltf/embedded_image_handling=1

@ -0,0 +1,37 @@
[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://lsrrchhholym"
path="res://.godot/imported/tower-hexagon-mid.glb-dc614a134954e25e8c8dbfec339606fa.scn"
[deps]
source_file="res://resources/models/castle/tower-hexagon-mid.glb"
dest_files=["res://.godot/imported/tower-hexagon-mid.glb-dc614a134954e25e8c8dbfec339606fa.scn"]
[params]
nodes/root_type="Node3D"
nodes/root_name=""
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
_subresources={}
gltf/naming_version=1
gltf/embedded_image_handling=1

@ -0,0 +1,37 @@
[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://dy02yojir7x3y"
path="res://.godot/imported/tower-hexagon-roof-secondary.glb-4d5753e579719cacb557c45f05f52ca4.scn"
[deps]
source_file="res://resources/models/castle/tower-hexagon-roof-secondary.glb"
dest_files=["res://.godot/imported/tower-hexagon-roof-secondary.glb-4d5753e579719cacb557c45f05f52ca4.scn"]
[params]
nodes/root_type="Node3D"
nodes/root_name=""
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
_subresources={}
gltf/naming_version=1
gltf/embedded_image_handling=1

@ -0,0 +1,37 @@
[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://0dugybq5ggg5"
path="res://.godot/imported/tower-hexagon-roof.glb-c2cabe19becf81d48d4f5b98e93a22b7.scn"
[deps]
source_file="res://resources/models/castle/tower-hexagon-roof.glb"
dest_files=["res://.godot/imported/tower-hexagon-roof.glb-c2cabe19becf81d48d4f5b98e93a22b7.scn"]
[params]
nodes/root_type="Node3D"
nodes/root_name=""
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
_subresources={}
gltf/naming_version=1
gltf/embedded_image_handling=1

@ -0,0 +1,37 @@
[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://boo2577ds1dcv"
path="res://.godot/imported/tower-hexagon-top-wood.glb-cfe889f5c2494cf4d11cc1f4622864cf.scn"
[deps]
source_file="res://resources/models/castle/tower-hexagon-top-wood.glb"
dest_files=["res://.godot/imported/tower-hexagon-top-wood.glb-cfe889f5c2494cf4d11cc1f4622864cf.scn"]
[params]
nodes/root_type="Node3D"
nodes/root_name=""
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
_subresources={}
gltf/naming_version=1
gltf/embedded_image_handling=1

@ -0,0 +1,37 @@
[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://boifwxlt33y53"
path="res://.godot/imported/tower-hexagon-top.glb-ca37cf3f64f2d5aec9fce94c6152bb01.scn"
[deps]
source_file="res://resources/models/castle/tower-hexagon-top.glb"
dest_files=["res://.godot/imported/tower-hexagon-top.glb-ca37cf3f64f2d5aec9fce94c6152bb01.scn"]
[params]
nodes/root_type="Node3D"
nodes/root_name=""
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
_subresources={}
gltf/naming_version=1
gltf/embedded_image_handling=1

@ -0,0 +1,37 @@
[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://b223cl8uxmk8y"
path="res://.godot/imported/tower-slant-roof.glb-e63b772e70dc72b9c031c9609522f1eb.scn"
[deps]
source_file="res://resources/models/castle/tower-slant-roof.glb"
dest_files=["res://.godot/imported/tower-slant-roof.glb-e63b772e70dc72b9c031c9609522f1eb.scn"]
[params]
nodes/root_type="Node3D"
nodes/root_name=""
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
_subresources={}
gltf/naming_version=1
gltf/embedded_image_handling=1

@ -0,0 +1,37 @@
[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://dkfyp0byt3exr"
path="res://.godot/imported/tower-square-arch.glb-34de803c611e5721b7b5d643e57c7287.scn"
[deps]
source_file="res://resources/models/castle/tower-square-arch.glb"
dest_files=["res://.godot/imported/tower-square-arch.glb-34de803c611e5721b7b5d643e57c7287.scn"]
[params]
nodes/root_type="Node3D"
nodes/root_name=""
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
_subresources={}
gltf/naming_version=1
gltf/embedded_image_handling=1

@ -0,0 +1,37 @@
[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://ioocl8gokasu"
path="res://.godot/imported/tower-square-base-border.glb-d25e95435d9674b135a671da98f3cb93.scn"
[deps]
source_file="res://resources/models/castle/tower-square-base-border.glb"
dest_files=["res://.godot/imported/tower-square-base-border.glb-d25e95435d9674b135a671da98f3cb93.scn"]
[params]
nodes/root_type="Node3D"
nodes/root_name=""
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
_subresources={}
gltf/naming_version=1
gltf/embedded_image_handling=1

Some files were not shown because too many files have changed in this diff Show More