Sascha
|
8a286a54d6
|
projectile hit detection as Area3D
|
2025-07-06 20:18:34 +07:00 |
Sascha
|
a27443f9bc
|
add new player rogue
|
2025-07-02 18:39:22 +07:00 |
Sascha
|
3cb55a5c27
|
bug in enemy movement solved
|
2025-07-02 16:46:18 +07:00 |
Dr. Sascha Woitschetzki
|
a74d3648f4
|
try to fix some issues with the movement
|
2025-06-06 08:10:48 +07:00 |
Dr. Sascha Woitschetzki
|
27038fe55c
|
upgrade to v4.5 dev 3 and added forest_nature
|
2025-05-02 08:59:27 +07:00 |
Sascha
|
7c85846d2c
|
script problems
|
2025-02-14 12:13:53 +07:00 |
Sascha
|
331328df6c
|
godot 4.4 beta 3
|
2025-02-11 12:08:07 +07:00 |
Sascha
|
7cf6abba6f
|
upgrade to 4.4 dev7 and jolt physics
|
2024-12-30 11:27:07 +07:00 |
Sascha
|
76b963bf33
|
godot 4.4 dev4
|
2024-11-20 20:52:55 +07:00 |
Sascha
|
2e8d24ea52
|
enemy_ui
|
2024-08-29 19:14:00 +07:00 |
Sascha
|
786f663005
|
Wait for load and always remove and add all enemies
|
2024-08-28 11:30:14 +07:00 |
Sascha
|
4c55e9ce13
|
try to make proper EnemiesUI
|
2024-08-27 11:29:38 +07:00 |
Sascha
|
8a8a936522
|
upgrade to 4.4
|
2024-08-27 09:47:33 +07:00 |
Sascha
|
6f22839c0e
|
interactable area and chest
|
2024-06-06 09:43:15 +07:00 |
Sascha
|
59772d9ba1
|
sfx for enemies
|
2024-06-04 13:23:10 +07:00 |
Sascha
|
45387cd8fe
|
joypad control
|
2024-06-01 18:22:40 +07:00 |
Sascha
|
a0f78268d8
|
hit and hurt boxes
|
2024-05-29 10:21:48 +07:00 |
Sascha Woitschetzki
|
70c2de3fe2
|
clean up
|
2024-05-29 08:52:14 +07:00 |
Sascha
|
58d8d4c21b
|
Attack and Hit animation
|
2024-05-27 11:47:02 +07:00 |
Sascha
|
18b539a774
|
GridMap
|
2024-05-22 12:08:17 +07:00 |
Sascha
|
daa6c9bcfc
|
blocking
|
2024-05-22 11:22:38 +07:00 |
Sascha
|
f73c4a70f0
|
lightning
|
2024-05-22 10:52:20 +07:00 |
Sascha
|
489835cbe2
|
knight controller
|
2024-05-22 10:31:49 +07:00 |
Sascha
|
f7b00a8a64
|
light
|
2024-05-21 19:32:06 +07:00 |
Sascha
|
60895f40e8
|
init
|
2024-05-21 17:01:46 +07:00 |