Sascha
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1de222463b
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optimize import of models
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2025-02-13 08:50:22 +07:00 |
Sascha
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786f663005
|
Wait for load and always remove and add all enemies
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2024-08-28 11:30:14 +07:00 |
Sascha
|
9e315b7a2e
|
Death_B does not trigger queue_free()
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2024-08-28 09:59:03 +07:00 |
DJh2o2
|
5d2ef5d51d
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optimize SpawnManager
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2024-06-30 13:32:11 +07:00 |
DJh2o2
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07df4ddcef
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block is working now
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2024-06-30 12:06:21 +07:00 |
Sascha
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b415ff2c35
|
fixed some errors
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2024-06-27 23:38:19 +07:00 |
Sascha
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cf321f2bb0
|
dynamically searching for enough enemies and free spawn position
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2024-06-20 12:38:29 +07:00 |
Sascha
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4200769e1d
|
interactable ui
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2024-06-06 16:20:35 +07:00 |
Sascha
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6f22839c0e
|
interactable area and chest
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2024-06-06 09:43:15 +07:00 |
Sascha
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2a218d4d6f
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walkable doorways
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2024-06-05 22:17:06 +07:00 |
Sascha
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59772d9ba1
|
sfx for enemies
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2024-06-04 13:23:10 +07:00 |
Sascha
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bfe052f46d
|
footsteps and sword_swing via animation
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2024-06-04 10:33:29 +07:00 |
Sascha
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bd9db0407e
|
attacking possible + footsteps
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2024-06-03 18:47:37 +07:00 |
Sascha
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232c7b8f9d
|
hurtbox
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2024-06-02 11:04:08 +07:00 |
Sascha
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45387cd8fe
|
joypad control
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2024-06-01 18:22:40 +07:00 |
Sascha
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f1a4412417
|
refactor unit state machine
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2024-05-30 12:32:06 +07:00 |
Sascha
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58d8d4c21b
|
Attack and Hit animation
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2024-05-27 11:47:02 +07:00 |
Sascha
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fed74e2f90
|
UI
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2024-05-26 17:59:49 +07:00 |
Sascha
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f7b00a8a64
|
light
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2024-05-21 19:32:06 +07:00 |
Sascha
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0c8a5ce775
|
player
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2024-05-21 18:34:42 +07:00 |