Sascha
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c9a442f79b
|
level upgrades
|
2024-10-11 22:36:53 +07:00 |
Sascha
|
ec6bbdd903
|
windows
|
2024-09-16 09:33:19 +07:00 |
Sascha
|
6e86479f85
|
update enemy overlay
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2024-09-14 15:36:39 +07:00 |
Sascha
|
96a44dea44
|
4.4dev
|
2024-09-07 15:23:52 +07:00 |
Sascha
|
6d019076c7
|
Disable the collision shape on death
|
2024-08-28 10:16:42 +07:00 |
Sascha
|
9e315b7a2e
|
Death_B does not trigger queue_free()
|
2024-08-28 09:59:03 +07:00 |
DJh2o2
|
07df4ddcef
|
block is working now
|
2024-06-30 12:06:21 +07:00 |
Sascha
|
ee49a1515c
|
desctructable wall
|
2024-06-10 14:41:16 +07:00 |
Sascha
|
4200769e1d
|
interactable ui
|
2024-06-06 16:20:35 +07:00 |
Sascha
|
6f22839c0e
|
interactable area and chest
|
2024-06-06 09:43:15 +07:00 |
Sascha
|
2a218d4d6f
|
walkable doorways
|
2024-06-05 22:17:06 +07:00 |
Sascha
|
9cdcf3bac2
|
enemy_controller
|
2024-06-05 22:04:53 +07:00 |
Sascha
|
006b0edbc2
|
zombie_a as new enemy
|
2024-06-04 21:34:45 +07:00 |
Sascha
|
59772d9ba1
|
sfx for enemies
|
2024-06-04 13:23:10 +07:00 |
Sascha
|
bfe052f46d
|
footsteps and sword_swing via animation
|
2024-06-04 10:33:29 +07:00 |
Sascha
|
bd9db0407e
|
attacking possible + footsteps
|
2024-06-03 18:47:37 +07:00 |