| .. |
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Rig_Medium_General.glb
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godot 4.6 beta 1
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2025-12-16 12:28:40 +07:00 |
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Rig_Medium_General.glb.import
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godot 4.6 beta 1
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2025-12-16 12:28:40 +07:00 |
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Rig_Medium_MovementBasic.glb
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godot 4.6 beta 1
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2025-12-16 12:28:40 +07:00 |
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Rig_Medium_MovementBasic.glb.import
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godot 4.6 beta 1
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2025-12-16 12:28:40 +07:00 |
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Skeleton_Death_A.tres
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Disable the collision shape on death
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2024-08-28 10:16:42 +07:00 |
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Skeleton_Death_B.tres
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Disable the collision shape on death
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2024-08-28 10:16:42 +07:00 |
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Skeleton_Hit_A.res
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sfx for enemies
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2024-06-04 13:23:10 +07:00 |
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Skeleton_Hit_A.tres
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sfx for enemies
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2024-06-04 13:23:10 +07:00 |
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Skeleton_Hit_B.tres
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sfx for enemies
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2024-06-04 13:23:10 +07:00 |
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Skeleton_Unarmed_Melee_Attack_Kick.tres
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enemy_controller
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2024-06-05 22:04:53 +07:00 |
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Skeleton_Unarmed_Melee_Attack_Punch_A.tres
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enemy_controller
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2024-06-05 22:04:53 +07:00 |
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Skeleton_Unarmed_Melee_Attack_Punch_B.tres
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enemy_controller
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2024-06-05 22:04:53 +07:00 |
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animations.tres
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addtl characters
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2024-06-05 20:41:06 +07:00 |
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enemy_animations.tres
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visual shader
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2024-05-30 12:52:30 +07:00 |
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idle.fbx
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Survivor_Male_B
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2024-05-28 15:10:33 +07:00 |
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idle.fbx.import
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godot 4.5 beta 2
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2025-07-06 10:01:03 +07:00 |
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idle.tres
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godot 4.6 beta1
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2025-12-16 11:44:07 +07:00 |
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jump.fbx
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Survivor_Male_B
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2024-05-28 15:10:33 +07:00 |
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jump.fbx.import
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godot 4.5 beta 2
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2025-07-06 10:01:03 +07:00 |
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jump.tres
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godot 4.6 beta1
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2025-12-16 11:44:07 +07:00 |
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knight_animations.res
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godot 4.6 beta 1
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2025-12-16 12:28:40 +07:00 |
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pose.tres
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Survivor_Male_B
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2024-05-28 15:10:33 +07:00 |
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rogue_animations.res
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godot 4.6 beta 1
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2025-12-16 12:28:40 +07:00 |
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run.fbx
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Survivor_Male_B
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2024-05-28 15:10:33 +07:00 |
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run.fbx.import
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godot 4.5 beta 2
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2025-07-06 10:01:03 +07:00 |
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run.tres
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godot 4.6 beta1
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2025-12-16 11:44:07 +07:00 |
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skeleton_animations.tres
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Update to Godot v4.6-dev6
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2025-12-08 12:55:16 +07:00 |
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skeleton_idle.tres
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sfx for enemies
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2024-06-04 13:23:10 +07:00 |
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skeleton_running_a.tres
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sfx for enemies
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2024-06-04 13:23:10 +07:00 |