Commit Graph

  • 2252099573
    Merge branch 'main' into main Joseph Hill 2025-12-10 12:22:47 -0500
  • 8e25e63013
    Change runner to use variable for ACTIONS_RUNNER Joseph Hill 2025-12-09 13:29:59 -0500
  • d17cea7af2
    Merge 5a2e21c66b into 5d4837d2d7 Newpixel-net 2025-11-02 21:40:38 +0200
  • 5a2e21c66b
    Create organized folder structure for Kenney assets Claude 2025-11-02 19:37:22 +0000
  • 9b44ed9edb
    Merge e47017ebe0 into 5d4837d2d7 Mike Owens 2025-09-24 14:40:01 -0400
  • e47017ebe0 brick.gd: Use `set_deferred` to assign "monitoring" during physics signal Mike Owens 2025-09-24 14:33:52 -0400
  • 5d4837d2d7
    Merge pull request #29 from akien-mga/godot4.5 main Kenney 2025-09-18 11:32:17 +0200
  • 09cf26d30e
    Check in Godot 4.5 .import changes, run upgrade tool, fix ogg comment Rémi Verschelde 2025-09-18 11:02:54 +0200
  • 35069ae0fc Upgraded to Godot 4.5 Kenney 2025-09-16 21:21:01 +0200
  • 8a00aa235f
    Merge pull request #28 from Calinou/update-to-godot-4.4.1 Kenney 2025-09-16 18:54:47 +0200
  • 050df82317
    Merge pull request #25 from Joseph-DiGiovanni/falling-platform-fix Kenney 2025-09-16 18:54:14 +0200
  • b965ff4346
    Merge pull request #26 from Joseph-DiGiovanni/analog-animation-fix Kenney 2025-09-16 18:53:53 +0200
  • 136af9113c
    Update to Godot 4.4.1, fix visuals in web export Hugo Locurcio 2025-07-29 02:34:51 +0200
  • 0b0d6342e6 Explicitly specify fractional scaling Joseph Hill 2025-05-24 23:04:33 -0400
  • 953394b50d Update export.yaml Joseph Hill 2025-05-22 23:28:14 -0400
  • 72f5cb11d5 Update export.yaml Joseph Hill 2025-05-22 23:21:46 -0400
  • d8b64126fa Update export.yaml Joseph Hill 2025-03-21 22:03:26 -0400
  • baa9ed9cd1 Update export.yaml Joseph Hill 2025-03-19 18:31:20 -0400
  • 044180f5c9 explicit metal driver Joseph Hill 2025-03-08 14:01:01 -0500
  • 5afd573fb9 use forward plus renderer Joseph Hill 2025-03-08 10:51:51 -0500
  • 8c81b1ffc5 upgrade project file only to 4.4 Joseph Hill 2025-03-06 14:00:49 -0500
  • f2107c9137 Update export.yaml Joseph Hill 2025-03-06 14:00:46 -0500
  • 937b6588dd Update project.godot Joseph Hill 2025-03-05 18:44:01 -0500
  • 660bf8e8fd Update .gitignore Joseph Hill 2025-03-05 18:25:33 -0500
  • bba15e52ce remove .godot directory Joseph Hill 2025-03-05 18:14:59 -0500
  • dee93c0437 Create export.yaml Joseph Hill 2025-03-05 18:09:02 -0500
  • ffa7ca6857 Use physics_process to move falling platform Joseph DiGiovanni 2025-02-25 20:13:18 -0500
  • 767f0f052f Reorganize falling platform logic Joseph DiGiovanni 2025-02-25 20:09:44 -0500
  • 1fe809c95d Fix walking animation speed with analog movement Joseph DiGiovanni 2025-02-25 17:20:10 -0500
  • 3c0bc7b645 Make falling platform frame rate independent Joseph DiGiovanni 2025-02-25 16:52:10 -0500
  • 14a9b7b972 update imports Joseph Hill 2024-12-14 16:07:38 -0500
  • a14b030fe0 Update .gitignore Joseph Hill 2024-12-14 16:04:59 -0500
  • 32e349bc83
    Update README.md Wyatt B 2024-11-08 13:31:44 -0500
  • 066ce99841
    Move Virtual Controller to iOS setting Joseph Hill 2024-10-08 12:46:38 -0400
  • 6873844db5 Update imports Joseph Hill 2024-10-04 13:28:25 -0400
  • 87e6d57a6b
    Merge pull request #1 from xibbon-projects/import_4_3 Joseph Hill 2024-10-04 11:31:07 -0400
  • 51e9bf5f80 Update Godot 4.3 imports Joseph Hill 2024-10-04 10:32:46 -0400
  • 3d65f68b7b Enable iOS Virtual Controller Joseph Hill 2024-10-03 14:22:35 -0400
  • 9c1ca24b12
    Merge pull request #21 from Pomdap/fix-player-jump Kenney 2024-09-06 07:50:04 +0200
  • baa0306500
    Merge pull request #20 from Pomdap/fix-cloud-transparency Kenney 2024-09-06 07:49:55 +0200
  • e7f866420c Set linear loop on character jump animation Frédéric Batardy 2024-08-19 22:21:25 +0200
  • f410960f37 Fix cloud transparency Frédéric Batardy 2024-08-19 22:06:08 +0200
  • ef66dd3c56 Merge branch 'main' of https://github.com/KenneyNL/Starter-Kit-3D-Platformer Kenney 2024-08-17 21:11:11 +0200
  • 1f2cc80c97 Update splash-screen.png Kenney 2024-08-17 21:10:56 +0200
  • 6b59204042
    Update README.md Kenney 2024-08-17 16:36:20 +0200
  • d5e6c5bac0 Update to Godot 4.3 (stable) Kenney 2024-08-17 16:35:52 +0200
  • 036eb8caa9
    Merge pull request #19 from NathanLovato/main Kenney 2024-08-17 16:21:46 +0200
  • 78aafa45f3 fix AnimationPlayer blending issue in Godot 4.3 Nathan Lovato 2024-08-17 16:18:15 +0200
  • 41595b7ff5 update import files to Godot 4.3 Nathan Lovato 2024-08-17 16:16:49 +0200
  • 051ed3da98 Progress Kenney 2024-08-17 13:06:52 +0200
  • f51aa62615 Progress Kenney 2024-07-04 19:00:22 +0200
  • 7981d9f283 Merge branch 'main' of https://github.com/KenneyNL/Starter-Kit-3D-Platformer Kenney 2024-07-04 18:47:41 +0200
  • d30cfe55d7 Progress Kenney 2024-07-04 18:47:32 +0200
  • bbdb2c8e15
    Merge pull request #16 from Joseph-DiGiovanni/main Kenney 2024-07-04 18:44:05 +0200
  • fbbbdd0f06
    Merge pull request #13 from tomdevelops/feature/release-4.2 Kenney 2024-07-04 18:33:27 +0200
  • 6bc869e1f8 Update project.godot Kenney 2024-07-04 18:31:34 +0200
  • a5f8ceb985 Improve handling analog movement Joseph DiGiovanni 2023-12-17 00:27:05 -0500
  • 91a2c4a89f Simplify jump function Joseph DiGiovanni 2023-12-16 23:52:28 -0500
  • 98961bc881
    removed not needed _subresources object in dust.glb.import tomdevelops 2023-10-31 23:29:14 +0100
  • 682cd3f93e
    fixed cloud scene node ref tomdevelops 2023-10-31 23:05:33 +0100
  • 72f82e8d26
    added missing antenna node to player scene tomdevelops 2023-10-31 23:05:04 +0100
  • 4cbf4a11cd
    migrated coin scene format tomdevelops 2023-10-31 23:04:49 +0100
  • 1a719c22f8
    fixed platforms by integrating the CollisionShape3D into the StaticBody3D tomdevelops 2023-10-31 23:04:19 +0100
  • 1a5c4f91a1
    moved character nodes to according scene and removed them from player scene tomdevelops 2023-10-31 23:04:03 +0100
  • d5d81481d6
    *.glb.import files update tomdevelops 2023-10-31 23:03:40 +0100
  • 78cf30ac99
    updated dust.res asset to new format tomdevelops 2023-10-31 23:02:57 +0100
  • e2f140820b
    updated project file to v4.2 tomdevelops 2023-10-31 23:02:30 +0100
  • 67ebc2f8ec Merge branch 'main' of https://github.com/KenneyNL/Starter-Kit-3D-Platformer Kenney 2023-10-02 10:41:17 +0200
  • b69258c956 Updated default quality settings Kenney 2023-10-02 10:41:14 +0200
  • bef29e2e27
    Merge pull request #9 from polylemtea/main Kenney 2023-09-19 10:05:02 +0200
  • c64aab4209 Fix HUD label did not update after collected coins polylemtea 2023-09-19 15:03:37 +0800
  • c8162b7af9 Small adjustments Kenney 2023-09-19 01:55:53 +0200
  • 34e0c028fb Check velocity length without y axis Tetane 2023-09-18 19:49:53 +0200
  • f9731dff46 Changes, fixes and additions Kenney 2023-09-17 02:57:12 +0200
  • 0425f3435e Fix slow movement on certain camera angles Electrodev 2023-09-16 16:04:01 +0200
  • 7e1deca901
    Merge pull request #6 from akien-mga/fix-case-sensitivity-issue Kenney 2023-09-16 15:07:35 +0200
  • f51bdfef57
    Fix another wrong case in texture path Rémi Verschelde 2023-09-16 14:51:05 +0200
  • 366689e20b
    Merge pull request #4 from Alex2782/main Kenney 2023-09-16 09:40:03 +0200
  • a78d05ad06 Use 4.x signal style curious-broccoli 2023-09-16 06:56:18 +0200
  • 18c2aceb52 added respawn area / trigger Alexander Hartmann 2023-09-16 02:26:30 +0200
  • 6536e34eda Merge pull request #2 from akien-mga/fix-case-sensitivity-issue Kenney 2023-09-15 22:45:50 +0200
  • 0a31104ad7 Fix wrong paths on case sensitive systems Rémi Verschelde 2023-09-15 22:35:18 +0200
  • 57bdadc524 Moved Player script Laura Sofia Heimann 2023-09-15 23:51:14 +0200
  • 3b2a8c00a3 Initial CSharp Port Laura Sofia Heimann 2023-09-15 23:46:02 +0200
  • 0118a20382
    Merge pull request #2 from akien-mga/fix-case-sensitivity-issue Kenney 2023-09-15 22:45:50 +0200
  • 13fc04e912
    Fix wrong paths on case sensitive systems Rémi Verschelde 2023-09-15 22:35:18 +0200
  • 350761e8a2 Merge branch 'main' of https://github.com/KenneyNL/Starter-Kit-3D-Platformer Kenney 2023-09-15 21:52:59 +0200
  • 151bf0ade8 Removed .godot folder Kenney 2023-09-15 21:52:48 +0200
  • e4e7e800d0
    Update README.md Kenney 2023-09-15 21:44:37 +0200
  • 79e407df05
    Update README.md Kenney 2023-09-15 21:37:22 +0200
  • 0b17c0527a Added license, moved screenshot(s) Kenney 2023-09-15 21:24:01 +0200
  • 8c2d0d5a73 Update .gitignore Kenney 2023-09-15 21:19:15 +0200
  • b1746b39fd Progress Kenney 2023-09-15 21:18:19 +0200
  • ba50c0c83a Initial commit Kenney 2023-09-15 21:10:32 +0200