Small adjustments
Fix in player code, new screenshot and readme adjustmentpull/9/head
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[gd_scene load_steps=9 format=3 uid="uid://dl2ed4gkybggf"]
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[ext_resource type="Script" path="res://scripts/player.gd" id="1_ffboj"]
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[ext_resource type="PackedScene" uid="uid://c0e27836xgmhi" path="res://objects/character.tscn" id="2_nero3"]
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[ext_resource type="Texture2D" uid="uid://8ggihh27mlrr" path="res://sprites/blob_shadow.png" id="3_0c7wt"]
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[ext_resource type="ArrayMesh" uid="uid://deu06eho4c74" path="res://meshes/dust.res" id="4_mvhqy"]
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[ext_resource type="AudioStream" uid="uid://cydjn1ct3hps2" path="res://sounds/walking.ogg" id="5_ics1s"]
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[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_gdq8c"]
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radius = 0.3
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height = 1.0
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_q7stj"]
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diffuse_mode = 2
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specular_mode = 2
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metallic_specular = 0.0
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backlight = Color(0, 0.521569, 0.709804, 1)
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billboard_keep_scale = true
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grow_amount = 1.882
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proximity_fade_distance = 0.25
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[sub_resource type="Curve" id="Curve_xh1e2"]
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_data = [Vector2(0, 0), 0.0, 0.0, 0, 0, Vector2(0.249284, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
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point_count = 3
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[node name="Player" type="CharacterBody3D"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0)
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script = ExtResource("1_ffboj")
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[node name="Collider" type="CollisionShape3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.55, 0)
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shape = SubResource("CapsuleShape3D_gdq8c")
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[node name="Character" parent="." instance=ExtResource("2_nero3")]
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[node name="leg-left" parent="Character/character2/root" index="0"]
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transform = Transform3D(0.965926, 0, 0.258819, 0, 1, 0, -0.258819, 0, 0.965926, 0.125, 0.17625, -0.02375)
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[node name="leg-right" parent="Character/character2/root" index="1"]
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transform = Transform3D(0.965926, 0, -0.258819, 0, 1, 0, 0.258819, 0, 0.965926, -0.125, 0.17625, -0.02375)
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[node name="torso" parent="Character/character2/root" index="2"]
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transform = Transform3D(1, 0, 0, 0, 0.996195, 0.0871557, 0, -0.0871557, 0.996195, -1.80478e-15, 0.17625, -0.02375)
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[node name="arm-left" parent="Character/character2/root/torso" index="0"]
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transform = Transform3D(0.707107, 0.707107, 0, -0.707107, 0.707107, 0, 0, 0, 1, 0.3, 0.2, 0)
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[node name="arm-right" parent="Character/character2/root/torso" index="1"]
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transform = Transform3D(0.707107, -0.707107, 0, 0.707107, 0.707107, 0, 0, 0, 1, -0.3, 0.1445, 0)
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[node name="Shadow" type="Decal" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.9, 0)
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size = Vector3(1, 2, 1)
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texture_albedo = ExtResource("3_0c7wt")
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modulate = Color(1, 1, 1, 0.705882)
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normal_fade = 0.5
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[node name="ParticlesTrail" type="CPUParticles3D" parent="."]
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material_override = SubResource("StandardMaterial3D_q7stj")
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cast_shadow = 0
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amount = 60
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mesh = ExtResource("4_mvhqy")
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emission_shape = 1
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emission_sphere_radius = 0.2
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particle_flag_align_y = true
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direction = Vector3(0, 0, 0)
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gravity = Vector3(0, 0.1, 0)
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scale_amount_min = 0.75
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scale_amount_curve = SubResource("Curve_xh1e2")
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[node name="SoundFootsteps" type="AudioStreamPlayer" parent="."]
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stream = ExtResource("5_ics1s")
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volume_db = -5.0
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pitch_scale = 1.25
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autoplay = true
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[editable path="Character"]
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@ -0,0 +1,28 @@
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[gd_resource type="Environment" load_steps=3 format=3 uid="uid://bqnqgflivjvue"]
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[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_lg8b7"]
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sky_horizon_color = Color(0.67451, 0.682353, 0.698039, 1)
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sky_curve = 0.0175
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ground_bottom_color = Color(1, 1, 1, 1)
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ground_curve = 0.171484
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[sub_resource type="Sky" id="Sky_7bk1c"]
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sky_material = SubResource("ProceduralSkyMaterial_lg8b7")
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[resource]
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background_mode = 1
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background_color = Color(0.752941, 0.776471, 0.827451, 1)
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sky = SubResource("Sky_7bk1c")
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ambient_light_source = 2
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ambient_light_color = Color(0.662745, 0.694118, 0.772549, 1)
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ambient_light_energy = 1.15
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tonemap_mode = 2
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ssao_enabled = true
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ssao_radius = 0.45
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ssao_intensity = 1.0
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ssao_power = 15.0
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glow_enabled = true
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glow_levels/2 = 0.6
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glow_levels/3 = 0.6
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glow_levels/5 = 0.0
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glow_intensity = 2.0
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Before Width: | Height: | Size: 174 KiB After Width: | Height: | Size: 65 KiB |
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