Simplify jump function

pull/16/head
Joseph DiGiovanni 2023-12-16 23:52:28 +07:00
parent 67ebc2f8ec
commit 91a2c4a89f
1 changed files with 8 additions and 12 deletions

@ -107,16 +107,7 @@ func handle_controls(delta):
if Input.is_action_just_pressed("jump"):
if jump_single or jump_double:
Audio.play("res://sounds/jump.ogg")
if jump_double:
gravity = -jump_strength
jump_double = false
model.scale = Vector3(0.5, 1.5, 0.5)
if(jump_single): jump()
jump()
# Handle gravity
@ -133,12 +124,17 @@ func handle_gravity(delta):
func jump():
Audio.play("res://sounds/jump.ogg")
gravity = -jump_strength
model.scale = Vector3(0.5, 1.5, 0.5)
jump_single = false;
jump_double = true;
if jump_single:
jump_single = false;
jump_double = true;
else:
jump_double = false;
# Collecting coins