Commit Graph

  • ddabd583a5
    Prevent selector position from overshooting. Paul Stansifer 2025-04-18 09:36:03 -0400
  • 234337a0e4 Update Mission workflow and add event bus Wade 2025-04-17 20:19:01 -0500
  • a36338ef93 Add Mission Debrief Message when starting missions. Wade 2025-04-17 12:23:32 -0500
  • 8d6f95e367 art updates KC-Warren 2025-04-15 11:39:48 -0600
  • 85a2fe5c4e rainbow texture add KC-Warren 2025-04-15 09:19:23 -0600
  • 1fb0c69d6c Changes to make it work with godot 4.4. jc-stemuli 2025-04-15 10:19:18 -0500
  • 357fcc4ba1 Merge branch 'main' into art-branch KC-Warren 2025-04-15 09:16:18 -0600
  • dcc19da7fc orb addition KC-Warren 2025-04-15 09:13:09 -0600
  • 285781d312
    Merge pull request #8 from STEMuli-Tx/hot-fix mrwadepro 2025-04-12 10:12:34 -0500
  • 0906d588d7 Latest Changes for League Testing Wade 2025-04-12 10:11:55 -0500
  • a2cc9bedf4 Latest workable. TODO: Add intro panel and outro panel Wade 2025-04-11 23:11:26 -0500
  • 8025b1f3ef
    Merge pull request #7 from STEMuli-Tx/bug/fix-fifth-mission mrwadepro 2025-04-11 18:36:09 -0500
  • 73fa297ead Add Missions into main scene's Mission Manager Script Wade 2025-04-11 18:35:36 -0500
  • 1429b2fa22 more asset updates KC-Warren 2025-04-11 14:31:42 -0600
  • 5cd1196108
    Merge pull request #6 from STEMuli-Tx/jclemente/music_sfx_init mrwadepro 2025-04-11 13:11:53 -0500
  • c44c789ab1
    Merge pull request #5 from STEMuli-Tx/feature/unlock-screen mrwadepro 2025-04-11 13:04:39 -0500
  • e16fb23ee5 Fix population deletion Wade 2025-04-11 13:04:01 -0500
  • 5d0e8ff752 Merge branch 'main' into jclemente/music_sfx_init jc-stemuli 2025-04-11 12:41:56 -0500
  • 37c792e6f7 Fix for sound / music volume on init jc-stemuli 2025-04-11 12:40:19 -0500
  • 30886c0c70
    Merge pull request #4 from STEMuli-Tx/feature/unlock-screen mrwadepro 2025-04-11 12:39:45 -0500
  • be58acd335 Fix population count and Unlocked panel along with sprites. Wade 2025-04-11 12:33:42 -0500
  • 725a4b9579 Unlock screen responding as expected Wade 2025-04-10 16:38:11 -0500
  • e2986cc0fe road mesh update KC-Warren 2025-04-10 12:37:36 -0600
  • 9dbd049a8e Merge branch 'main' into art-branch KC-Warren 2025-04-10 12:35:11 -0600
  • 59283c55e5 model, texture, shader updates KC-Warren 2025-04-10 12:35:05 -0600
  • 6f60ac7e0d Unlock Screen polish. Icons and descriptions show. Now I need to make it appear at the right time and break apart the missions Wade 2025-04-09 16:56:42 -0500
  • 626685b3df Unlock panel viewing/closing working Wade 2025-04-09 14:32:28 -0500
  • faa3dfef1e
    Merge pull request #3 from STEMuli-Tx/art-branch mrwadepro 2025-04-09 11:56:26 -0500
  • 9ed1121e7c Merge remote-tracking branch 'origin/art-branch' into art-branch Wade 2025-04-09 11:55:51 -0500
  • ad8efec298 latest Wade 2025-04-09 11:54:04 -0500
  • b04e1e92a1 art model updates KC-Warren 2025-04-09 10:33:02 -0600
  • f74391cfe8 Add checkboxes Wade 2025-04-09 10:49:25 -0500
  • 088c6ec534 Latest updates! Wade 2025-04-09 10:48:06 -0500
  • 012ad62491
    Merge pull request #2 from STEMuli-Tx/bug/demolish-count mrwadepro 2025-04-08 21:27:13 -0500
  • 65ab28253f rework missions to be a little more in alignment with standards and make more sense xD Wade 2025-04-08 21:26:26 -0500
  • 6da3808f15 Latest, switching back to another branch where audio works Wade 2025-04-08 15:30:58 -0500
  • d0e82a6e4d Add explicit audio initialization on controls panel close Wade 2025-04-07 20:07:41 -0500
  • 47f8317aa7 Simplify web audio implementation following Mozilla guidelines Wade 2025-04-07 19:55:48 -0500
  • da074c6ee9 Fix duplicate function error in game_manager.gd Wade 2025-04-07 19:33:40 -0500
  • d56dccd12d Fix syntax error in sound_manager.gd Wade 2025-04-07 19:32:08 -0500
  • 00c4865817 Fix web audio playback in HTML5 build Wade 2025-04-07 19:29:16 -0500
  • e76ee7dce6 Fix up Mission UI Wade 2025-04-07 12:45:51 -0500
  • a8faa4d51b attribution screen changes Wade 2025-04-07 10:38:27 -0500
  • 5380dbad12 Working when demolishing buildings the population, objective counters work. Yipee Wade 2025-04-07 10:37:58 -0500
  • e76209e4c5 Latest changes to fix sound_manager Wade 2025-04-07 09:23:57 -0500
  • 9c69759176 Fix SoundFx for HTML build wadeaston 2025-04-04 12:07:09 -0500
  • 3c7928bcad sound panel changes wadeaston 2025-04-04 08:37:59 -0500
  • 6810227ace Fix construction simultaneous audio play/stop wadeaston 2025-04-03 14:28:35 -0500
  • 748b58e045 Add Sound Manager wadeaston 2025-04-03 13:15:49 -0500
  • 6f6b2716bb Fix Selector scaling wadeaston 2025-04-03 13:06:21 -0500
  • 959ea44d26 Change by soundFx wadeaston 2025-04-02 16:30:40 -0500
  • 438ceb94f5 construction sounds working wadeaston 2025-04-02 16:13:45 -0500
  • ce0c607355 Fix mission 5 wadeaston 2025-04-02 14:53:10 -0500
  • ebfec22b43 Fix power plant mission wadeaston 2025-04-02 14:52:51 -0500
  • c4ebfb956d Music working wadeaston 2025-04-02 10:58:58 -0500
  • 6a86bcbdc8 Music working properly! wadeaston 2025-04-02 10:46:58 -0500
  • 708014df00 Fix character mesh wadeaston 2025-04-02 09:51:42 -0500
  • c087137f0b
    Merge pull request #1 from STEMuli-Tx/feature/learning_panel mrwadepro 2025-04-02 09:40:23 -0500
  • 816fef79ef Fixed hud clicking issue wadeaston 2025-04-01 15:47:50 -0500
  • cb8599060a Latest updates add help menu wadeaston 2025-04-01 15:39:45 -0500
  • c971870b64 New files wadeaston 2025-04-01 15:13:13 -0500
  • e52cda0dca Working push wadeaston 2025-04-01 15:12:59 -0500
  • 99d20c87b4 New files wadeaston 2025-04-01 12:31:02 -0500
  • 0981844fcc Current state wadeaston 2025-04-01 12:30:44 -0500
  • 28b6aa5873 Make graph display conditional based on graph_path property wadeaston 2025-03-27 14:52:38 -0500
  • 6443af2fe5 Edit the learning panel! wadeaston 2025-03-27 14:32:50 -0500
  • f4657e1f51 Current State wadeaston 2025-03-27 11:09:05 -0500
  • b97b2afce6 Added power plant mission wadeaston 2025-03-26 14:39:40 -0500
  • f22ed12db6 Placing grass and trees works wadeaston 2025-03-26 13:25:36 -0500
  • a4c99280a9 Curvey roads are now unlocked wadeaston 2025-03-26 13:20:11 -0500
  • c921da9f2e Corrected camera height wadeaston 2025-03-26 13:00:52 -0500
  • e9706ed768 Residents spawning working. TODO fix the count up of houses being built wadeaston 2025-03-26 10:36:34 -0500
  • 2dc8cfbb9b Building orientation updates wadeaston 2025-03-25 15:26:17 -0500
  • b8df104a8d imported character files wadeaston 2025-03-25 15:00:20 -0500
  • ae39fba634 Residents are spawning wadeaston 2025-03-25 14:49:55 -0500
  • 3ad9aae56f workers are being spawned per building and despawning now wadeaston 2025-03-25 13:27:54 -0500
  • df4e4eb631 Fix NPC direction movement wadeaston 2025-03-25 12:51:43 -0500
  • 293ecbc82f Adding roads renders new mesh and player moves now wadeaston 2025-03-25 12:47:21 -0500
  • e284a1dcac Almost working pathing system wadeaston 2025-03-24 14:16:36 -0500
  • 9759a89a15 With duplciate players and roads but working with agent navigation wadeaston 2025-03-24 14:04:09 -0500
  • 1d528eb3ce Merge remote-tracking branch 'origin/main' wadeaston 2025-03-24 13:31:52 -0500
  • 58e9a6f132 changes wadeaston 2025-03-24 13:31:42 -0500
  • 5318be2003 current mrwadepro 2025-03-24 13:17:05 -0500
  • 7570a65c27 latest wadeaston 2025-03-20 14:48:25 -0500
  • 00a5092caf latest changes wadeaston 2025-03-20 14:31:33 -0500
  • 9e5a17e852 latest changes mrwadepro 2025-03-19 21:32:36 -0500
  • 3ced0cf607 Merge branch 'main' of https://github.com/KenneyNL/Starter-Kit-City-Builder Kenney 2024-08-17 21:12:12 +0200
  • 06ee0776a8 Upgrade to Godot 4.3 Kenney 2024-08-17 21:11:59 +0200
  • 018617dd34 feature: stacking build TruongGiangPham-1 2024-05-08 11:19:32 -0600
  • 54af1db7b5 feature: stacking block verticall, but onto controlling the cursor on z axis TruongGiangPham-1 2024-05-08 10:14:11 -0600
  • 4349f658bb
    Merge pull request #7 from monsterbrain/main Kenney 2023-12-14 11:48:46 +0100
  • c2e379851c
    Add files via upload Yannis-1 2023-12-14 11:43:40 +0100
  • 2c58a41190
    Add files via upload Jerre1 2023-12-12 13:35:08 +0100
  • 141ba8475a
    Delete Carbonity2.0 directory Jerre1 2023-12-12 13:33:25 +0100
  • e669c4d84e
    Add files via upload Jerre1 2023-12-12 13:18:29 +0100
  • dbd5be5458
    Delete Carbonity directory Jerre1 2023-12-12 13:15:52 +0100
  • 8ce04dda34
    Delete splash-screen.png.import Jerre1 2023-12-12 12:56:03 +0100
  • b5d2bed7dc
    Delete splash-screen.png Jerre1 2023-12-12 12:55:53 +0100
  • 1617903dc5
    Delete project.godot Jerre1 2023-12-12 12:55:46 +0100
  • eb32682c4b
    Delete icon.png.import Jerre1 2023-12-12 12:55:38 +0100