Commit Graph

25 Commits (e3e6ecae75e2532ed0fc2c8363b03fb0e037293f)

Author SHA1 Message Date
Sascha 051d9a9588 Godot 4.5.1rc2 2025-10-12 10:00:35 +07:00
Sascha 739bccd3dd Targets and Enemies are killable with the projectile. 2025-08-22 11:42:04 +07:00
Sascha 3beac6a586 AI part 5 2025-08-20 18:04:00 +07:00
Dr. Sascha Woitschetzki 1d204d1c6c ai part 3 2025-08-20 14:17:17 +07:00
Sascha 0a09dc4beb Rider AI 2025-08-12 20:31:12 +07:00
Sascha a27443f9bc add new player rogue 2025-07-02 18:39:22 +07:00
Sascha 3cb55a5c27 bug in enemy movement solved 2025-07-02 16:46:18 +07:00
Sascha 5953210d85 4.5dev5 2025-06-03 09:37:50 +07:00
Dr. Sascha Woitschetzki fd31e3bc90 LazyVim 2025-05-28 15:08:24 +07:00
Dr. Sascha Woitschetzki 07346fae0d merge 2025-05-02 10:51:52 +07:00
Sascha b06f491a2f scripts optimized 2025-03-17 09:16:16 +07:00
Sascha ee0fba050d Add debug console 2024-07-04 15:48:23 +07:00
Sascha b415ff2c35 fixed some errors 2024-06-27 23:38:19 +07:00
Sascha cf321f2bb0 dynamically searching for enough enemies and free spawn position 2024-06-20 12:38:29 +07:00
Sascha 4200769e1d interactable ui 2024-06-06 16:20:35 +07:00
Sascha 9cdcf3bac2 enemy_controller 2024-06-05 22:04:53 +07:00
Sascha 006b0edbc2 zombie_a as new enemy 2024-06-04 21:34:45 +07:00
Sascha 59772d9ba1 sfx for enemies 2024-06-04 13:23:10 +07:00
Sascha bd9db0407e attacking possible + footsteps 2024-06-03 18:47:37 +07:00
Sascha 232c7b8f9d hurtbox 2024-06-02 11:04:08 +07:00
Sascha f1a4412417 refactor unit state machine 2024-05-30 12:32:06 +07:00
Sascha 864dd0b6fb destroyable items 2024-05-29 14:18:17 +07:00
Sascha a0f78268d8 hit and hurt boxes 2024-05-29 10:21:48 +07:00
Sascha 281cab2389 Enemy Overlay 2024-05-27 12:17:20 +07:00
Sascha 58d8d4c21b Attack and Hit animation 2024-05-27 11:47:02 +07:00