Sascha
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3beac6a586
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AI part 5
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2025-08-20 18:04:00 +07:00 |
Dr. Sascha Woitschetzki
|
1d204d1c6c
|
ai part 3
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2025-08-20 14:17:17 +07:00 |
Sascha
|
0a09dc4beb
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Rider AI
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2025-08-12 20:31:12 +07:00 |
Sascha
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762b6ebab2
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last changes
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2025-07-27 17:31:52 +07:00 |
Dr. Sascha Woitschetzki
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e05cb4c121
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adjust aiming direction with IK
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2025-07-21 15:09:37 +07:00 |
DJh2o2
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181ee364a8
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on windows: try to shoot into camera look position
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2025-07-21 11:59:16 +07:00 |
Sascha
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d0f45f3009
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aiming and shooting possible
|
2025-07-19 16:14:57 +07:00 |
Sascha Woitschetzki
|
82813ef769
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godot 4.5 beta 3 windows
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2025-07-09 08:37:53 +07:00 |
Sascha
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8a286a54d6
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projectile hit detection as Area3D
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2025-07-06 20:18:34 +07:00 |
Sascha
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e1f311f69a
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reloading and shooting is possible
|
2025-07-03 13:19:20 +07:00 |
Sascha
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c1f30dca2b
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input events are forwarded to player.gd and rogue is able to shoot some arrows
|
2025-07-03 12:43:16 +07:00 |
Sascha
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a27443f9bc
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add new player rogue
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2025-07-02 18:39:22 +07:00 |