godot/servers/rendering/renderer_rd
Thaddeus Crews 1d8e0138a9
Merge pull request #112196 from kubaofc123/feature/taa_improvement
TAA adjustment to reduce ghosting
2025-11-20 16:46:58 +07:00
..
effects TAA adjustment to reduce ghosting 2025-11-18 12:24:09 +07:00
environment Push pipeline compilation of various effects to the worker thread pool. 2025-10-13 12:00:23 +07:00
forward_clustered 2D: Switch to VBOs for instance data 2025-11-15 06:25:49 +07:00
forward_mobile Resolve depth buffer in pass if supported by driver 2025-11-17 17:29:38 +07:00
shaders TAA adjustment to reduce ghosting 2025-11-18 12:24:09 +07:00
spirv-reflect
storage_rd Resolve depth buffer in pass if supported by driver 2025-11-17 17:29:38 +07:00
SCsub
cluster_builder_rd.cpp Rename server "free" functions to "free_rid" to match exposed API 2025-09-30 16:52:25 +07:00
cluster_builder_rd.h
framebuffer_cache_rd.cpp
framebuffer_cache_rd.h Resolve depth buffer in pass if supported by driver 2025-11-17 17:29:38 +07:00
pipeline_cache_rd.cpp Rename server "free" functions to "free_rid" to match exposed API 2025-09-30 16:52:25 +07:00
pipeline_cache_rd.h
pipeline_deferred_rd.h Push pipeline compilation of various effects to the worker thread pool. 2025-10-13 12:00:23 +07:00
pipeline_hash_map_rd.h Move server files into their subfolders 2025-09-30 19:39:39 +07:00
renderer_canvas_render_rd.cpp 2D: Fix nine-patch rendering 2025-11-20 16:47:50 +07:00
renderer_canvas_render_rd.h 2D: Switch to VBOs for instance data 2025-11-15 06:25:49 +07:00
renderer_compositor_rd.cpp Add Stretch Modes for Splash Screen 2025-10-21 18:20:44 +07:00
renderer_compositor_rd.h Add Stretch Modes for Splash Screen 2025-10-21 18:20:44 +07:00
renderer_scene_render_rd.cpp Fix missing mipmaps for RB_TEX_BACK_COLOR 2025-11-19 13:38:07 +07:00
renderer_scene_render_rd.h Optimize glow and tonemap gather step in the mobile renderer 2025-10-30 21:56:26 +07:00
shader_rd.cpp Add Persistent Buffers 2025-10-24 08:16:19 +07:00
shader_rd.h Add Persistent Buffers 2025-10-24 08:16:19 +07:00
uniform_set_cache_rd.cpp
uniform_set_cache_rd.h