godot/servers/rendering/renderer_rd/effects
blaqjack d650ac8a96 TAA adjustment to reduce ghosting 2025-11-18 12:24:09 +07:00
..
SCsub Revert "SCons: Add `CPPEXTPATH` for external includes" 2025-10-06 13:09:22 +07:00
bokeh_dof.cpp Push pipeline compilation of various effects to the worker thread pool. 2025-10-13 12:00:23 +07:00
bokeh_dof.h Push pipeline compilation of various effects to the worker thread pool. 2025-10-13 12:00:23 +07:00
copy_effects.cpp Sanitize INF/NaN when copying last frame texture for SSIL/SSR. 2025-11-13 16:38:54 +07:00
copy_effects.h Sanitize INF/NaN when copying last frame texture for SSIL/SSR. 2025-11-13 16:38:54 +07:00
debug_effects.cpp Rename server "free" functions to "free_rid" to match exposed API 2025-09-30 16:52:25 +07:00
debug_effects.h
fsr.cpp Push pipeline compilation of various effects to the worker thread pool. 2025-10-13 12:00:23 +07:00
fsr.h Push pipeline compilation of various effects to the worker thread pool. 2025-10-13 12:00:23 +07:00
fsr2.cpp Rename server "free" functions to "free_rid" to match exposed API 2025-09-30 16:52:25 +07:00
fsr2.h
luminance.cpp Rename server "free" functions to "free_rid" to match exposed API 2025-09-30 16:52:25 +07:00
luminance.h
metal_fx.h
metal_fx.mm
motion_vectors_store.cpp
motion_vectors_store.h Move server files into their subfolders 2025-09-30 19:39:39 +07:00
resolve.cpp
resolve.h
roughness_limiter.cpp
roughness_limiter.h
smaa.cpp Optimize glow and tonemap gather step in the mobile renderer 2025-10-30 21:56:26 +07:00
smaa.h Optimize glow and tonemap gather step in the mobile renderer 2025-10-30 21:56:26 +07:00
sort_effects.cpp
sort_effects.h
spatial_upscaler.h
ss_effects.cpp Sanitize INF/NaN when copying last frame texture for SSIL/SSR. 2025-11-13 16:38:54 +07:00
ss_effects.h Overhaul screen space reflections. 2025-10-21 19:23:38 +07:00
taa.cpp TAA adjustment to reduce ghosting 2025-11-18 12:24:09 +07:00
taa.h TAA adjustment to reduce ghosting 2025-11-18 12:24:09 +07:00
tone_mapper.cpp Optimize glow and tonemap gather step in the mobile renderer 2025-10-30 21:56:26 +07:00
tone_mapper.h Use proper bitshift for tonemap srgb flag in Forward+ renderer 2025-10-31 18:35:39 +07:00
vrs.cpp Move server files into their subfolders 2025-09-30 19:39:39 +07:00
vrs.h