TurnBasedStrategyCourse/Library/PackageCache/com.unity.probuilder@5.1.0/Documentation~/Face_SetPivot.md

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Set Pivot icon Set Pivot (Faces)

Use the Set Pivot action to move the pivot point of this Mesh to the average center of the selected faces.

Tip: You can also launch this action with the Ctrl/Cmd+J shortcut, or from the ProBuilder menu (Tools > ProBuilder > Geometry > Set Pivot).

Centering the pivot on selected Faces

In this example:

  • Left panel: The pivot point of the block tower is at the center of the entire Mesh.
  • Middle panel: The top faces are selected, so the Set Pivot action changes the pivot to the center of those top faces.
  • Right panel: The pivot point is now at the top, even when in Object editing mode.