TurnBasedStrategyCourse/Library/PackageCache/com.unity.probuilder@5.1.0/Documentation~/CenterPivot.md

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# ![Center Pivot icon](images/icons/CenterPivot.png) Center Pivot
The __Center Pivot__ action moves the pivot point for the Mesh to the center of the objects bounds. For example, if you move a lot of vertices on one side of your Mesh, when you try to rotate the object, it rotates around a point outside of the Mesh.
> **Tip:** You can also launch this action from the ProBuilder menu (**Tools** > **ProBuilder** > **Object** > **Center Pivot**).
![Center Pivot example](images/CenterPivot_Example.png)
> **Note:** If you have multiple objects selected, each object's new pivot point becomes the center of each object, regardless of the position of any other object.