TurnBasedStrategyCourse/Assets
DJh2o2 27bbcae191 Hex Grid Pathfinding 2023-08-10 10:02:04 +07:00
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Animations Interact Action 2023-06-19 08:47:46 +07:00
Materials World Position to Grid Position 2023-06-20 19:29:56 +07:00
PolygonPrototype upgrade 2023-07-18 19:23:59 +07:00
Prefabs World Position to Grid Position 2023-06-20 19:29:56 +07:00
Scenes Hex Grid Pathfinding 2023-08-10 10:02:04 +07:00
Scripts Hex Grid Pathfinding 2023-08-10 10:02:04 +07:00
Settings Destructable Crate 2023-06-16 11:09:51 +07:00
TextMesh Pro upgrade to 2023.2.0a14 2023-05-15 08:43:46 +07:00
Textures Hex Grid System Implementation 2023-06-20 18:00:02 +07:00
Animations.meta Unit Selection 2023-04-27 14:59:59 +07:00
DefaultVolumeProfile.asset Grid Visual 2023-05-03 12:27:40 +07:00
DefaultVolumeProfile.asset.meta Introduction & Setup 2023-04-27 10:50:08 +07:00
Lightning.lighting TargetUnit set after checks 2023-06-14 12:06:19 +07:00
Lightning.lighting.meta Unit Selection 2023-04-27 14:59:59 +07:00
Materials.meta Unit Selection 2023-04-27 14:59:59 +07:00
PlayerInputActions.cs New Input System 2023-06-19 16:16:24 +07:00
PlayerInputActions.cs.meta New Input System 2023-06-19 16:16:24 +07:00
PlayerInputActions.inputactions New Input System 2023-06-19 16:16:24 +07:00
PlayerInputActions.inputactions.meta New Input System 2023-06-19 16:16:24 +07:00
PolygonPrototype.meta Introduction & Setup 2023-04-27 10:50:08 +07:00
Prefabs.meta Unit Selection 2023-04-27 15:23:08 +07:00
Scenes.meta Introduction & Setup 2023-04-27 10:50:08 +07:00
Scripts.meta Introduction & Setup 2023-04-27 10:50:01 +07:00
Settings.meta Introduction & Setup 2023-04-27 10:50:08 +07:00
TextMesh Pro.meta Grid System & Camera 2023-04-28 18:06:49 +07:00
Textures.meta Unit Movement and Selection completed 2023-04-28 17:11:17 +07:00
UniversalRenderPipelineGlobalSettings.asset Introduction & Setup 2023-04-27 10:50:08 +07:00
UniversalRenderPipelineGlobalSettings.asset.meta Introduction & Setup 2023-04-27 10:50:08 +07:00