Intro - Enemies & Combat

master
Sascha 2023-05-12 09:39:18 +07:00
parent ef567eda48
commit 7c461d13b1
1 changed files with 9 additions and 2 deletions

@ -2,8 +2,16 @@ using System;
using UnityEngine;
public class TurnSystem : MonoBehaviour {
private int turnNumber = 1;
public static TurnSystem Instance { get; private set; }
public int TurnNumber { get; private set; } = 1;
public int TurnNumber {
get => turnNumber;
private set {
turnNumber = value;
OnTurnChanged?.Invoke(this, EventArgs.Empty);
}
}
private void Awake() {
if (Instance is not null) {
@ -19,6 +27,5 @@ public class TurnSystem : MonoBehaviour {
public void NextTurn() {
TurnNumber++;
OnTurnChanged?.Invoke(this, EventArgs.Empty);
}
}