- Remove duplicate _retry_music_play function
- Rename remaining instance to _retry_individual_audio_play
- Keep same functionality with updated function names
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
- Replace Python-like enumerate with GDScript compatible array iteration
- Keep the same audio testing functionality for all bus types
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
- Improve audio initialization for web builds
- Add more audible test tones for audio context verification
- Implement aggressive volume settings and retry mechanisms
- Update JavaScript audio context handling with improved compatibility
- Create a more robust audio player system with multiple fallback approaches
- Enhance JavaScript bridge audio handling with better debugging
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
- Added graph_path property to MissionData resource class
- Updated learning_panel.gd to check if graph_path exists before displaying
- Set graph_path for second mission to show graph
- Set empty graph_path for fourth mission to hide graph
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>