Commit Graph

118 Commits (f3d6b08e68d79915ecc26c6ee8bb44e07ccdc9b2)
 

Author SHA1 Message Date
Wade f3d6b08e68 Add mission select menu and added construction workers for stores. 2025-04-21 18:46:36 +07:00
Wade d54883dce5 Track missions and fix lamp post 2025-04-21 13:14:19 +07:00
mrwadepro b6831b8b4e
Merge pull request #15 from STEMuli-Tx/art-branch
lighting/mat updates, arcology v1 thrown in
2025-04-21 12:28:06 +07:00
mrwadepro b99481f2e6
Merge branch 'main' into art-branch 2025-04-21 12:28:00 +07:00
KC-Warren eaf3e5ad83 lighting/mat updates, arcology v1 thrown in 2025-04-21 11:10:27 +07:00
mrwadepro 70ba9810c5
Merge pull request #13 from STEMuli-Tx/feature/mission_cleanup
Merge pull request #12 from STEMuli-Tx/main
2025-04-21 11:27:32 +07:00
mrwadepro 3cad744337
Merge pull request #9 from STEMuli-Tx/jclemente/4_4_update
Changes to make it work with Godot 4.4.
2025-04-21 11:27:07 +07:00
Wade 135d2807d6 latest 2025-04-21 11:26:42 +07:00
mrwadepro 7771ba425a
Merge pull request #12 from STEMuli-Tx/main
Latest changes
2025-04-21 11:17:23 +07:00
mrwadepro 0f11145d64
Merge branch 'feature/mission_cleanup' into main 2025-04-21 11:17:15 +07:00
mrwadepro 6fc11d3434
Merge pull request #11 from STEMuli-Tx/art-branch
Art branch
2025-04-21 11:16:15 +07:00
Wade c847284718 latest changes 2025-04-21 11:14:25 +07:00
Wade ee149159c5 Working missions based on adjustments for unit 1.02 2025-04-18 13:42:44 +07:00
Wade 234337a0e4 Update Mission workflow and add event bus 2025-04-17 20:19:01 +07:00
Wade a36338ef93 Add Mission Debrief Message when starting missions. 2025-04-17 12:23:32 +07:00
KC-Warren 8d6f95e367 art updates 2025-04-15 11:39:48 +07:00
KC-Warren 85a2fe5c4e rainbow texture add 2025-04-15 09:19:23 +07:00
jc-stemuli 1fb0c69d6c Changes to make it work with godot 4.4. 2025-04-15 10:19:18 +07:00
KC-Warren 357fcc4ba1 Merge branch 'main' into art-branch 2025-04-15 09:16:18 +07:00
KC-Warren dcc19da7fc orb addition 2025-04-15 09:13:09 +07:00
mrwadepro 285781d312
Merge pull request #8 from STEMuli-Tx/hot-fix
Hot fix
2025-04-12 10:12:34 +07:00
Wade 0906d588d7 Latest Changes for League Testing 2025-04-12 10:11:55 +07:00
Wade a2cc9bedf4 Latest workable. TODO: Add intro panel and outro panel 2025-04-11 23:11:26 +07:00
mrwadepro 8025b1f3ef
Merge pull request #7 from STEMuli-Tx/bug/fix-fifth-mission
Add Missions into main scene's Mission Manager Script
2025-04-11 18:36:09 +07:00
Wade 73fa297ead Add Missions into main scene's Mission Manager Script 2025-04-11 18:35:36 +07:00
KC-Warren 1429b2fa22 more asset updates 2025-04-11 14:31:42 +07:00
mrwadepro 5cd1196108
Merge pull request #6 from STEMuli-Tx/jclemente/music_sfx_init
Jclemente/music sfx init
2025-04-11 13:11:53 +07:00
mrwadepro c44c789ab1
Merge pull request #5 from STEMuli-Tx/feature/unlock-screen
Fix population deletion
2025-04-11 13:04:39 +07:00
Wade e16fb23ee5 Fix population deletion 2025-04-11 13:04:01 +07:00
jc-stemuli 5d0e8ff752 Merge branch 'main' into jclemente/music_sfx_init 2025-04-11 12:41:56 +07:00
jc-stemuli 37c792e6f7 Fix for sound / music volume on init 2025-04-11 12:40:19 +07:00
mrwadepro 30886c0c70
Merge pull request #4 from STEMuli-Tx/feature/unlock-screen
Feature/unlock screen
2025-04-11 12:39:45 +07:00
Wade be58acd335 Fix population count and Unlocked panel along with sprites. 2025-04-11 12:33:42 +07:00
Wade 725a4b9579 Unlock screen responding as expected 2025-04-10 16:38:11 +07:00
KC-Warren e2986cc0fe road mesh update 2025-04-10 12:37:36 +07:00
KC-Warren 9dbd049a8e Merge branch 'main' into art-branch 2025-04-10 12:35:11 +07:00
KC-Warren 59283c55e5 model, texture, shader updates 2025-04-10 12:35:05 +07:00
Wade 6f60ac7e0d Unlock Screen polish. Icons and descriptions show. Now I need to make it appear at the right time and break apart the missions 2025-04-09 16:56:42 +07:00
Wade 626685b3df Unlock panel viewing/closing working 2025-04-09 14:32:28 +07:00
mrwadepro faa3dfef1e
Merge pull request #3 from STEMuli-Tx/art-branch
art model updates
2025-04-09 11:56:26 +07:00
Wade 9ed1121e7c Merge remote-tracking branch 'origin/art-branch' into art-branch
# Conflicts:
#	models/colormap.png.import
2025-04-09 11:55:51 +07:00
Wade ad8efec298 latest 2025-04-09 11:54:04 +07:00
KC-Warren b04e1e92a1 art model updates 2025-04-09 10:33:02 +07:00
Wade f74391cfe8 Add checkboxes 2025-04-09 10:49:25 +07:00
Wade 088c6ec534 Latest updates! 2025-04-09 10:48:06 +07:00
mrwadepro 012ad62491
Merge pull request #2 from STEMuli-Tx/bug/demolish-count
Bug/demolish count
2025-04-08 21:27:13 +07:00
Wade 65ab28253f rework missions to be a little more in alignment with standards and make more sense xD 2025-04-08 21:26:26 +07:00
Wade 6da3808f15 Latest, switching back to another branch where audio works 2025-04-08 15:30:58 +07:00
Wade d0e82a6e4d Add explicit audio initialization on controls panel close
- Add code to initialize web audio when controls panel is closed by user
- This guarantees user interaction has occurred, satisfying autoplay requirements
- Force start music after user interaction on web builds

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-04-07 20:07:41 +07:00
Wade 47f8317aa7 Simplify web audio implementation following Mozilla guidelines
- Replace complex audio initialization with a simplified approach
- Follow Mozilla's autoplay guidelines for web audio
- Remove all retry logic in favor of a cleaner implementation
- Simplify JavaScript code for better browser compatibility
- Focus on the core autoplay requirements with minimal complexity

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-04-07 19:55:48 +07:00