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godot
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Thaddeus Crews
e0c40c7ee1
Merge pull request
#113844
from BlueCube3310/clearcoat-mobile-fix
...
Mobile: Fix clearcoat shader compilation error
2025-12-10 18:10:36 +07:00
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dummy
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environment
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renderer_rd
Mobile: Fix clearcoat shader compilation error
2025-12-10 13:28:39 +07:00
storage
Change `environment_get_glow_hdr_bleed_threshold` error handling to use default value.
2025-12-04 17:42:46 +07:00
SCsub
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instance_uniforms.cpp
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instance_uniforms.h
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multi_uma_buffer.h
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renderer_canvas_cull.cpp
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renderer_canvas_cull.h
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renderer_canvas_render.cpp
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renderer_canvas_render.h
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renderer_compositor.cpp
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renderer_compositor.h
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renderer_geometry_instance.cpp
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renderer_geometry_instance.h
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renderer_scene_cull.cpp
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renderer_scene_cull.h
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renderer_scene_occlusion_cull.cpp
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renderer_scene_occlusion_cull.h
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renderer_scene_render.cpp
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renderer_scene_render.h
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renderer_viewport.cpp
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renderer_viewport.h
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rendering_context_driver.cpp
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rendering_context_driver.h
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rendering_device.compat.inc
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rendering_device.cpp
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rendering_device.h
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rendering_device_binds.cpp
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rendering_device_binds.h
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rendering_device_commons.cpp
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rendering_device_commons.h
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rendering_device_driver.cpp
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rendering_device_driver.h
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rendering_device_graph.cpp
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rendering_device_graph.h
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rendering_light_culler.cpp
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rendering_light_culler.h
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rendering_method.h
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rendering_server.compat.inc
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rendering_server.cpp
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rendering_server.h
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rendering_server_constants.h
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rendering_server_default.cpp
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rendering_server_default.h
CommandQueueMT: Make re-entrant again + Fix multiple flushers case
2025-12-09 16:09:08 +07:00
rendering_server_globals.h
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rendering_shader_container.cpp
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rendering_shader_container.h
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rendering_shader_library.h
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shader_compiler.cpp
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shader_compiler.h
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shader_include_db.cpp
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shader_include_db.h
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shader_language.cpp
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shader_language.h
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shader_preprocessor.cpp
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shader_preprocessor.h
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shader_types.cpp
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shader_types.h
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shader_warnings.cpp
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shader_warnings.h
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