godot/servers/rendering
Thaddeus Crews e0c40c7ee1
Merge pull request #113844 from BlueCube3310/clearcoat-mobile-fix
Mobile: Fix clearcoat shader compilation error
2025-12-10 18:10:36 +07:00
..
dummy
environment
renderer_rd Mobile: Fix clearcoat shader compilation error 2025-12-10 13:28:39 +07:00
storage Change `environment_get_glow_hdr_bleed_threshold` error handling to use default value. 2025-12-04 17:42:46 +07:00
SCsub
instance_uniforms.cpp
instance_uniforms.h
multi_uma_buffer.h
renderer_canvas_cull.cpp
renderer_canvas_cull.h
renderer_canvas_render.cpp
renderer_canvas_render.h
renderer_compositor.cpp
renderer_compositor.h
renderer_geometry_instance.cpp
renderer_geometry_instance.h
renderer_scene_cull.cpp
renderer_scene_cull.h
renderer_scene_occlusion_cull.cpp
renderer_scene_occlusion_cull.h
renderer_scene_render.cpp
renderer_scene_render.h
renderer_viewport.cpp
renderer_viewport.h
rendering_context_driver.cpp
rendering_context_driver.h
rendering_device.compat.inc
rendering_device.cpp
rendering_device.h
rendering_device_binds.cpp
rendering_device_binds.h
rendering_device_commons.cpp
rendering_device_commons.h
rendering_device_driver.cpp
rendering_device_driver.h
rendering_device_graph.cpp
rendering_device_graph.h
rendering_light_culler.cpp
rendering_light_culler.h
rendering_method.h
rendering_server.compat.inc
rendering_server.cpp
rendering_server.h
rendering_server_constants.h
rendering_server_default.cpp
rendering_server_default.h CommandQueueMT: Make re-entrant again + Fix multiple flushers case 2025-12-09 16:09:08 +07:00
rendering_server_globals.h
rendering_shader_container.cpp
rendering_shader_container.h
rendering_shader_library.h
shader_compiler.cpp
shader_compiler.h
shader_include_db.cpp
shader_include_db.h
shader_language.cpp
shader_language.h
shader_preprocessor.cpp
shader_preprocessor.h
shader_types.cpp
shader_types.h
shader_warnings.cpp
shader_warnings.h