godot/drivers/gles3
Kaleb Reid 05830dfbfb Check if sun scatter is enabled when using SKY_MODE_AUTOMATIC 2025-12-04 22:58:05 +07:00
..
effects Fix glow visual compatibility regression (issue #112469) 2025-11-07 04:07:41 +07:00
environment
shaders Add `agx_white`, `agx_contrast` and HDR support to the AgX tonemapper. 2025-12-03 09:01:39 +07:00
storage Rewrite Radiance and Reflection probes to use Octahedral maps. 2025-12-02 17:48:12 +07:00
SCsub
rasterizer_canvas_gles3.cpp Implement motion vectors in compatibility renderer 2025-09-30 09:42:17 +07:00
rasterizer_canvas_gles3.h
rasterizer_gles3.cpp Merge pull request #109596 from atlasapplications/splash-screen-stretch-mode 2025-10-21 19:09:33 +07:00
rasterizer_gles3.h Add Stretch Modes for Splash Screen 2025-10-21 18:20:44 +07:00
rasterizer_scene_gles3.cpp Check if sun scatter is enabled when using SKY_MODE_AUTOMATIC 2025-12-04 22:58:05 +07:00
rasterizer_scene_gles3.h Add `agx_white`, `agx_contrast` and HDR support to the AgX tonemapper. 2025-12-03 09:01:39 +07:00
shader_gles3.cpp
shader_gles3.h Move server files into their subfolders 2025-09-30 19:39:39 +07:00