Nintorch
a55242747a
Add support for joypad LED lights
2025-11-12 06:01:03 +07:00
Michael Alexsander
23a4cffe2f
Allow to add padding to `ScrollBar`s
2025-11-11 19:21:25 +07:00
kobewi
1be1bd15d8
Clarify notification call order
2025-11-11 15:41:56 +07:00
Thaddeus Crews
8327dfa215
Merge pull request #112092 from timothyqiu/ts-nums
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Move localized number formatting methods to `TranslationServer`
2025-11-10 17:47:09 +07:00
Thaddeus Crews
a627ee6c10
Merge pull request #112471 from Rudra-ravi/claude/fix-godot-official-issues-011CUrnHud9iQ4LV6FDv2hG7
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Fix glow visual compatibility regression
2025-11-10 17:47:07 +07:00
Thaddeus Crews
791565dc35
Merge pull request #112486 from Calinou/doc-globalscope-instance-from-id-fix-code
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Fix GDScript code sample for `@GlobalScope.instance_from_id()`
2025-11-10 08:20:20 +07:00
Thaddeus Crews
9023f658d1
Merge pull request #112466 from Cykyrios/fix-cmdline-args-doc
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Fix OS.get_cmdline_args documentation
2025-11-10 08:20:17 +07:00
Thaddeus Crews
3d6ad3f806
Merge pull request #94929 from StamesJames/emission-shape-ring-for-2d
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Add emission shape ring for CPUParticles2D
2025-11-10 08:20:16 +07:00
Thaddeus Crews
31867abdaa
Merge pull request #112545 from timothyqiu/compact-menu-gutter
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PopupMenu: Add theme option for merging icon and checkbox gutters
2025-11-10 08:20:02 +07:00
Haoyu Qiu
72d437c030
Move localized number formatting methods to TranslationServer
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Co-Authored-By: Pāvels Nadtočajevs <7645683+bruvzg@users.noreply.github.com>
2025-11-10 15:01:22 +07:00
Silc Lizard (Tokage) Renew
069206bc74
Fix JacobianIK to apply gradient correctly
2025-11-09 15:55:20 +07:00
Haoyu Qiu
4694ee84f6
PopupMenu: Add theme option for merging icon and checkbox gutters
2025-11-09 13:09:14 +07:00
Chaosus
808faa0ab0
Add `instance_index` option to parameters in visual shaders
2025-11-08 14:35:24 +07:00
Haoyu Qiu
b8a8f8b35a
Allow localizing the application name with project translations
2025-11-08 13:06:55 +07:00
Cyril Bissey
f7455c1df8
Fix OS.get_cmdline_args documentation
2025-11-07 23:35:09 +07:00
Logan Detrick
e50cf880c3
Allow tab_rmb_clicked signal to always be emitted
2025-11-07 11:10:09 +07:00
Thaddeus Crews
6fd949a6dc
Merge pull request #110748 from MauriceButler/project-setting-changed-signal
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Add ability to get list of Project Settings changed, similar to Editor Settings functionality
2025-11-07 10:32:39 +07:00
Thaddeus Crews
522fa8d9bc
Merge pull request #106164 from lodetrick/refactor-bottom-panel
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Refactor editor `EditorBottomPanel` to be a `TabContainer`
2025-11-07 10:32:35 +07:00
Thaddeus Crews
6af0c2a21c
Merge pull request #110340 from bruvzg/ts_dup_r
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[RTL] Use separate paragraph copy for the partially visible paragraphs.
2025-11-07 10:32:27 +07:00
Claude
802eb0b1a0
Fix glow visual compatibility regression (issue #112469 )
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Reverts the default value of Environment.glow_hdr_threshold from 0.0
back to 1.0 to restore the expected glow appearance in existing projects.
The default was inadvertently changed from 1.0 to 0.0 in PR #110077 ,
which caused glow effects to render dramatically different across all
rendering methods (Forward+, Mobile, and GL Compatibility). This broke
backward compatibility with existing projects like the Kenney 3D
Platformer starter kit.
Changed files:
- scene/resources/environment.h
- servers/rendering/storage/environment_storage.h
- drivers/gles3/effects/glow.h
- drivers/gles3/rasterizer_scene_gles3.cpp
- doc/classes/Environment.xml
Setting the value back to 1.0 aligns with documented recommendations
and restores visual consistency.
Fixes #112469
2025-11-07 04:07:41 +07:00
Hugo Locurcio
5243016bcd
Fix GDScript code sample for `@GlobalScope.instance_from_id()`
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The C# version is already correct.
2025-11-07 00:26:24 +07:00
Logan Detrick
e2caff9a06
Refactor Bottom Panel to be a TabContainer
2025-11-06 13:39:52 +07:00
Thaddeus Crews
659df25c97
Merge pull request #112451 from DeeJayLSP/ssao-is-in-mobile
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Mention that SSAO is supported in the Compatibility renderer
2025-11-06 08:13:12 +07:00
Thaddeus Crews
98bdc37c02
Merge pull request #112066 from KoBeWi/boiler_room_with_arrays_or_something
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Improve `PROPERTY_USAGE_ARRAY` description
2025-11-06 08:13:11 +07:00
kobewi
b71ed0da92
Improve PROPERTY_USAGE_ARRAY description
2025-11-06 15:04:26 +07:00
Maurice Butler
ffa2651fbc
Added ability to get a list of project settings changed.
2025-11-06 20:15:07 +07:00
DeeJayLSP
60f8da0f48
Mention that SSAO is supported in the Compatibility renderer
2025-11-05 18:33:34 +07:00
Robert Yevdokimov
8806036528
Add ability to add new EditorSettings shortcuts
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Co-Authored-By: Igor Kordiukiewicz <igorkordiukiewicz@gmail.com>
2025-11-05 13:10:26 +07:00
Thaddeus Crews
6539819c2b
Merge pull request #112371 from DeeJayLSP/treeitem-stylebox
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Add custom `StyleBox` to `TreeItem`
2025-11-05 13:05:46 +07:00
Thaddeus Crews
3b4239d649
Merge pull request #111288 from bruvzg/move_input
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[Window] Add unfiltered input handler signal for custom decorations.
2025-11-05 11:48:06 +07:00
Pāvels Nadtočajevs
0d19e18b00
[RTL] Use separate paragraph copy for the partially visible paragraphs.
2025-11-05 17:51:22 +07:00
DeeJayLSP
b30b11b012
Add custom `StyleBox` to `TreeItem`
2025-11-04 22:51:37 +07:00
David Snopek
bc9f3c7d92
Make Vector<T>::duplicate() const
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Co-authored-by: Aaron Franke <arnfranke@yahoo.com>
2025-11-04 17:13:11 +07:00
Silc Lizard (Tokage) Renew
a57f96110a
Add option to BoneConstraint3D to make reference target allow node
2025-11-05 07:52:24 +07:00
Thaddeus Crews
05d9587d26
Merge pull request #112318 from timothyqiu/string-name-enum
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Fix `StringName` not documented for enum hint
2025-11-04 16:32:45 +07:00
Thaddeus Crews
158d178821
Merge pull request #112317 from timothyqiu/editor-auto-lang
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Make editor language setting default to Auto
2025-11-04 16:32:43 +07:00
Thaddeus Crews
3fb8961b00
Merge pull request #110120 from TokageItLab/ik-modifier-3d
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Add `SkeletonModifier3D` IKs as `IKModifier3D`
2025-11-04 16:32:36 +07:00
Thaddeus Crews
dc32e2c4ff
Merge pull request #111267 from leandro-benedet-garcia/add-tutorial-link
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Add "Ragdoll System" Tutorial to `PhysicalBone3D`
2025-11-04 16:32:33 +07:00
Thaddeus Crews
0d89d2fb82
Merge pull request #112149 from timothyqiu/csv-template
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Add CSV translation template generation
2025-11-04 16:32:26 +07:00
Thaddeus Crews
2132ba89ab
Merge pull request #112115 from timothyqiu/line-number-min-chars
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CodeEdit: Add line number gutter minimum digits
2025-11-03 11:39:02 +07:00
Silc Lizard (Tokage) Renew
bf22eb25e3
Add IKModifier3D
2025-11-04 02:38:48 +07:00
Haoyu Qiu
86bf1d95fc
Fix `StringName` not documented for enum hint
2025-11-03 20:25:56 +07:00
Haoyu Qiu
ba6b7d2818
Make editor language setting default to Auto
2025-11-03 20:11:52 +07:00
Haoyu Qiu
990889fe1a
CodeEdit: Add line number gutter minimum digits
2025-11-03 18:15:49 +07:00
Rémi Verschelde
402805d26f
Merge pull request #112267 from KoBeWi/sk8leton
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Remove default skeleton path in MeshInstance3D
2025-11-01 19:06:42 +07:00
Rémi Verschelde
f900c20fd5
Merge pull request #112261 from aaronp64/dictionary_set_doc
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Explain `Dictionary.set()` return value in docs
2025-11-01 19:06:32 +07:00
Rémi Verschelde
cda419aa8a
Merge pull request #112180 from Calinou/doc-characterbody-get-last-slide-collision
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Document `CharacterBody.get_last_slide_collision()` returning `null` with no collision
2025-11-01 19:05:50 +07:00
Rémi Verschelde
decb55916a
Merge pull request #111975 from sockeye-d/scrollcontainer-separation
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Add `h`/`v_separation` theme properties to ScrollContainer
2025-11-01 19:05:33 +07:00
aaronp64
593c261c42
Explain Dictionary.set() return value in docs
2025-11-01 10:33:18 +07:00
kobewi
d27fb9b15a
Remove default skeleton path in MeshInstance3D
2025-11-01 01:59:58 +07:00
Hugo Locurcio
b6e610136e
Document color format caveats in `Image.set_pixel()`
2025-10-31 18:48:47 +07:00
Thaddeus Crews
3c1e479290
Merge pull request #110077 from clayjohn/mobile-glow
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Overhaul and optimize Glow in the mobile renderer
2025-10-31 09:23:32 +07:00
Thaddeus Crews
c2c7bf6b01
Merge pull request #112220 from YeldhamDev/that_text_behavior_category_seemed_so_lonely
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Make possible to change the ellipsis character in `LinkButton`
2025-10-31 09:23:31 +07:00
LuoZhihao
7b797988cc
Document the rids that will be freed automatically when free their deps
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Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2025-10-31 18:25:23 +07:00
clayjohn
2e59cb41f4
Optimize glow and tonemap gather step in the mobile renderer
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Mobile devices are typically bandwidth bound which means we need to do as few texture samples as possible.
They typically use TBDR GPUs which means that all rendering takes place on special optimized tiles. As a side effect, reading back memory from tile to VRAM is really slow, especially on Mali devices.
This commit uses a technique where you do a small blur while downsampling, and then another small blur while upsampling to get really high quality glow. While this doesn't reduce the renderpass count very much, it does reduce the texture read bandwidth by almost 10 times. Overall glow was more texture-read bound than memory write, bound, so this was a huge win.
A side effect of this new technique is that we can gather the glow as we upsample instead of gathering the glow in the final tonemap pass. Doing so allows us to significantly reduce the cost of the tonemap pass as well.
2025-10-30 21:56:26 +07:00
Michael Alexsander
1a1967f989
Make possible to change the ellipsis character in `LinkButton`
2025-10-30 17:32:15 +07:00
Thaddeus Crews
8afb2e5976
Merge pull request #111118 from YeldhamDev/godots_new_groove
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Add a new editor theme
2025-10-30 13:51:36 +07:00
Thaddeus Crews
e4c9950f62
Merge pull request #103742 from RoyBerardo/random-pitch-semitones
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Change the random pitch on the audio stream randomizer to be in semitones, not a frequency multiplier.
2025-10-30 10:46:06 +07:00
Thaddeus Crews
879bd6eb94
Merge pull request #106290 from smix8/navmanager
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Make NavigationServer backend engine selectable
2025-10-30 10:46:00 +07:00
Thaddeus Crews
19aeefd2ea
Merge pull request #112140 from BlueberryGecko/vector2-documentation
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Improve documentation for Vector2's angle-related methods
2025-10-30 10:45:57 +07:00
Roy Berardo
2ac01c189d
Change AudioStreamRandomizer random_pitch slider to random_pitch_semitones
2025-10-30 11:38:24 +07:00
smix8
419fc6e22d
Make NavigationServer backend engine selectable
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Adds engine backend selection for NavigationServers, aka allows to swap navigation module for other backend implementations.
2025-10-30 08:59:06 +07:00
Michael Alexsander
e06f015f95
Add a new editor theme
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Co-authored-by: passivestar <60579014+passivestar@users.noreply.github.com>
2025-10-30 00:31:54 +07:00
Hugo Locurcio
eccd82afb4
Document `CharacterBody.get_last_slide_collision()` returning `null` with no collision
2025-10-30 02:52:08 +07:00
Haoyu Qiu
ea9a2c3b2c
Add CSV translation template generation
2025-10-30 08:44:41 +07:00
Blueberry Gecko
f88e108779
Improve documentation for Vector2's angle-related methods
2025-10-29 22:35:50 +07:00
Aaron Franke
cc13a376c5
Handle NaN and Infinity in JSON stringify function
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Co-authored-by: Thaddeus Crews <repiteo@outlook.com>
Co-authored-by: Lukas Tenbrink <lukas.tenbrink@gmail.com>
2025-10-29 12:06:40 +07:00
Thaddeus Crews
2cb2c1fb5b
Merge pull request #112063 from kleonc/image_font_importer_docs_typo_fix
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Fix typo in ResourceImporterImageFont docs
2025-10-28 12:19:38 +07:00
Thaddeus Crews
597b0a2f03
Merge pull request #109986 from SomeRanDev/animation_node_state_machine_playback_expansion
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Expose `get_fading_...` methods for `AnimationNodeStateMachinePlayback`
2025-10-28 12:19:20 +07:00
Thaddeus Crews
6e8703b0ce
Merge pull request #111963 from Calinou/doc-popup-visible
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Document popups being invisible by default
2025-10-28 10:15:36 +07:00
Thaddeus Crews
38369f4618
Merge pull request #111962 from Calinou/doc-textmesh-performance
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Document TextMesh performance caveats
2025-10-28 10:15:31 +07:00
kleonc
91c815a545
Fix typo in ResourceImporterImageFont docs
2025-10-27 18:04:56 +07:00
Thaddeus Crews
5a257a904a
Merge pull request #112073 from timothyqiu/make-csv-great-again
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Improve CSV translations
2025-10-27 10:01:50 +07:00
Thaddeus Crews
08db7ddf2f
Merge pull request #110245 from Armynator/add-min-gui-drag-distance
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Make minimum drag distance configurable for gui elements
2025-10-27 10:01:41 +07:00
Michael Alexsander
687aa56ec8
Add text trimming in `LinkButton`
2025-10-27 10:53:31 +07:00
Haoyu Qiu
c1ee8e52e4
Improve CSV translations
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- Adds context and plural support
- Adds unescape import options
- Better document OptimizedTranslation
Co-Authored-By: Pāvels Nadtočajevs <7645683+bruvzg@users.noreply.github.com>
2025-10-27 17:47:45 +07:00
Aaron Franke
3c5df91a90
Use ProjectSettings functions instead of hard-coded folder name in tests
2025-10-24 20:24:50 +07:00
hannes
89aa5137b8
add gui_drag_threshold for viewports
2025-10-24 19:01:25 +07:00
Thaddeus Crews
1c9eec6f90
Merge pull request #104951 from jitspoe/master.avi_16bit_audio
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Default mjpeg avi movie writer to 16 bit audio and add an editor option so it can still write 32 bit.
2025-10-24 11:23:17 +07:00
Thaddeus Crews
822fd083c4
Merge pull request #108114 from lawnjelly/fti_multimesh_reset_all
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`FTI` - Add `multimesh_instances_reset_physics_interpolation()`
2025-10-24 11:23:15 +07:00
Thaddeus Crews
edbfb7a6ec
Merge pull request #111183 from stuartcarnie/matias-uma-pc-pr
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Add Persistent Buffers utilizing UMA
2025-10-24 11:23:11 +07:00
Thaddeus Crews
c2ca5bdd23
Merge pull request #107275 from DexterFstone/file-system-selection-changed-signal
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Expose the signal when user select a file/folder in the FileSystemDock
2025-10-24 11:23:07 +07:00
Thaddeus Crews
abb68b85fd
Merge pull request #106237 from shiena/feature/expose-set_ycbcr_images
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Expose CameraFeed::set_ycbcr_images
2025-10-24 11:23:06 +07:00
fish
1a72f4c3ba
Add scrollbar_h/v_separation theme properties to ScrollContainer
2025-10-24 01:16:51 +07:00
Stuart Carnie
230adb7511
Add Persistent Buffers
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This work is a heavily refactored and rewritten from TheForge's initial
code.
TheForge's original code had too many race conditions and was
fundamentally flawed as it was too easy to incur into those data races
by accident.
However they identified the proper places that needed changes, and the
idea was sound. I used their work as a blueprint to design this work.
This PR implements:
- Introduction of UMA buffers used by a few buffers
(most notably the ones filled by _fill_instance_data).
Ironically this change seems to positively affect PC more than it does
on Mobile.
Updates D3D12 Memory Allocator to get GPU_UPLOAD heap support.
Metal implementation by Stuart Carnie.
Co-authored-by: Stuart Carnie <stuart.carnie@gmail.com>
Co-authored-by: TheForge team
2025-10-24 08:16:19 +07:00
Hugo Locurcio
f7749e5552
Document popups being invisible by default
2025-10-23 19:55:03 +07:00
Hugo Locurcio
c456b3dc55
Document TextMesh performance caveats
2025-10-23 19:48:35 +07:00
Thaddeus Crews
da593d0c16
Merge pull request #111897 from allenwp/environment-adj-prioritize-old-behaviour
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Improve `Environment` adjustments (favor old behavior and quality).
2025-10-23 11:03:56 +07:00
Thaddeus Crews
fe4cc92681
Merge pull request #109174 from mihe/logger-docs-note
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Add documentation about logging from `Logger` not being supported
2025-10-23 11:03:55 +07:00
Thaddeus Crews
d88971f022
Merge pull request #111791 from KoBeWi/timer_anyway
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Save editor settings when modified from code
2025-10-23 11:03:52 +07:00
Allen Pestaluky
0c7f013c55
Improve `Environment` color adjustments; specifically brightness and HDR 2D contrast.
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This commit changes adjustments to behave as follows for all rendering configurations:
- Apply brightness to linear-encoded values, preventing contrast, saturation, and hue from being affected.
- Apply contrast to perceptually uniform (nonlinear sRGB-encoded) values, matching existing behavior when HDR 2D is disabled and producing optimal visual quality.
- Apply saturation with even color channel weights. This causes brightness of certain colors to change, but matches existing behavior when HDR 2D is disabled.
Adjustments are applied after glow and tonemapping to match existing behavior.
2025-10-23 11:08:49 +07:00
tle-oops
77091f5e67
Allow FileSystemDock to navigate to currently selected scene tab as an option
2025-10-23 09:23:13 +07:00
robert yevdokimov
292772a143
Deprecate `get_scene()` in `EditorScript` class
2025-10-22 17:03:41 +07:00
Thaddeus Crews
0d85d43b0c
Merge pull request #111162 from KoBeWi/tfw_your_side_projects_goes_to_trash
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Remove side menu functionality in `EditorFileDialog`
2025-10-22 13:48:43 +07:00
Thaddeus Crews
50ac10f40d
Merge pull request #111830 from KoBeWi/documentation_on_multiple_levels
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Add multilevel notes to methods
2025-10-22 13:48:41 +07:00
Thaddeus Crews
38e20331c8
Merge pull request #107303 from passivestar/close-dialog-action
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Add support for closing dialog windows with Cmd+W on macOS
2025-10-22 13:48:36 +07:00
Thaddeus Crews
c53a181cea
Merge pull request #85762 from KoBeWi/wait_it's_all_nodes︖
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Add `change_scene_to_node()`
2025-10-22 13:48:31 +07:00
devloglogan
1a8306bbc1
Allow custom monitors to select desired type
2025-10-22 07:31:44 +07:00
kobewi
33ccc5110e
Remove side menu functionality in EditorFileDialog
2025-10-22 12:29:26 +07:00
kobewi
88a5cd2fe0
Add change_scene_to_node()
2025-10-22 12:21:18 +07:00