DJh2o2
|
7f24db6311
|
export bin
|
2025-01-07 21:29:08 +07:00 |
Sascha
|
4c945f4adc
|
create GameOver and LevelUp under the UI script and a timer for the NextLevel
|
2025-01-05 20:02:46 +07:00 |
Sascha
|
7c83a31cb5
|
solve level_up signal bug
|
2025-01-05 15:36:29 +07:00 |
Sascha
|
c23ea7c753
|
solve level_up signal bug
|
2025-01-05 15:36:09 +07:00 |
Sascha
|
0dc6bc91b8
|
MobDataScript
|
2025-01-05 15:06:12 +07:00 |
Dr. Sascha Woitschetzki
|
44c266c477
|
change renderer to forward+
|
2025-01-05 14:16:07 +07:00 |
Sascha
|
62131c5b3f
|
UI with XP and Level labels
|
2025-01-05 12:06:27 +07:00 |
Sascha
|
d8f6c6b562
|
boss with more health and xp
|
2025-01-05 11:50:24 +07:00 |
Sascha
|
1d0bbd8c93
|
and also mob_data
|
2025-01-05 11:42:00 +07:00 |
Sascha
|
1035fa0207
|
also use this class in UI.gd
|
2025-01-05 11:34:49 +07:00 |
Sascha
|
77cbbfe7af
|
change to seperate classes
|
2025-01-05 11:30:32 +07:00 |
Sascha
|
4e8e37867d
|
mob_data as Dictionary
|
2025-01-05 11:22:49 +07:00 |
Sascha
|
1ed76cdf19
|
game_data Dictionary
|
2025-01-05 11:19:35 +07:00 |
Sascha
|
ed89b584ef
|
add level and boss
|
2025-01-03 16:52:51 +07:00 |
DJh2o2
|
5fbd5826de
|
add sounds and random trees
|
2025-01-02 13:37:07 +07:00 |
DJh2o2
|
3a2d9533bb
|
export bin
|
2025-01-01 20:57:35 +07:00 |
DJh2o2
|
a9564e978c
|
complete the tutorial
|
2025-01-01 20:43:30 +07:00 |
DJh2o2
|
4334f7129c
|
setup shooting mechanics
|
2024-12-31 17:29:56 +07:00 |
DJh2o2
|
c4538c7665
|
Add gun and aim at enemies
|
2024-12-31 17:05:27 +07:00 |
DJh2o2
|
09bf3e6538
|
export for linux
|
2024-12-31 16:40:39 +07:00 |
DJh2o2
|
38ec817c57
|
export for windows
|
2024-12-31 16:39:26 +07:00 |
DJh2o2
|
84012698e3
|
add 4 mobs to game
|
2024-12-31 16:32:56 +07:00 |
DJh2o2
|
0b17fb3bcf
|
player, trees and mob
|
2024-12-31 16:31:04 +07:00 |
DJh2o2
|
510da5eff4
|
init
|
2024-12-31 15:43:36 +07:00 |