15 lines
510 B
C#
15 lines
510 B
C#
using Godot;
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namespace Tutorial1;
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public partial class Sprite : Sprite2D {
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private const int AMOUNT = 5;
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public override void _Ready() { }
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public override void _Process(double delta) {
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if (Input.IsKeyPressed(Key.W)) Position += new Vector2(0, -AMOUNT);
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if (Input.IsKeyPressed(Key.S)) Position += new Vector2(0, AMOUNT);
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if (Input.IsKeyPressed(Key.A)) Position += new Vector2(-AMOUNT, 0);
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if (Input.IsKeyPressed(Key.D)) Position += new Vector2(AMOUNT, 0);
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}
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} |