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@ -199,76 +199,74 @@ void Area2DSW::set_monitorable(bool p_monitorable) {
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void Area2DSW::call_queries() {
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void Area2DSW::call_queries() {
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if (monitor_callback_id && !monitored_bodies.empty()) {
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if (monitor_callback_id && !monitored_bodies.empty()) {
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Variant res[5];
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Variant *resptr[5];
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for (int i = 0; i < 5; i++) {
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resptr[i] = &res[i];
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}
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Object *obj = ObjectDB::get_instance(monitor_callback_id);
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Object *obj = ObjectDB::get_instance(monitor_callback_id);
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if (!obj) {
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if (obj) {
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monitored_bodies.clear();
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Variant res[5];
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monitor_callback_id = 0;
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Variant *resptr[5];
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return;
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for (int i = 0; i < 5; i++) {
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}
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resptr[i] = &res[i];
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}
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for (Map<BodyKey, BodyState>::Element *E = monitored_bodies.front(); E;) {
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if (E->get().state == 0) { // Nothing happened
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Map<BodyKey, BodyState>::Element *next = E->next();
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monitored_bodies.erase(E);
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E = next;
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continue;
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}
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res[0] = E->get().state > 0 ? Physics2DServer::AREA_BODY_ADDED : Physics2DServer::AREA_BODY_REMOVED;
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res[1] = E->key().rid;
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res[2] = E->key().instance_id;
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res[3] = E->key().body_shape;
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res[4] = E->key().area_shape;
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for (Map<BodyKey, BodyState>::Element *E = monitored_bodies.front(); E;) {
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if (E->get().state == 0) { // Nothing happened
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Map<BodyKey, BodyState>::Element *next = E->next();
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Map<BodyKey, BodyState>::Element *next = E->next();
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monitored_bodies.erase(E);
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monitored_bodies.erase(E);
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E = next;
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E = next;
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continue;
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}
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res[0] = E->get().state > 0 ? Physics2DServer::AREA_BODY_ADDED : Physics2DServer::AREA_BODY_REMOVED;
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res[1] = E->key().rid;
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res[2] = E->key().instance_id;
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res[3] = E->key().body_shape;
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res[4] = E->key().area_shape;
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Map<BodyKey, BodyState>::Element *next = E->next();
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monitored_bodies.erase(E);
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E = next;
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Variant::CallError ce;
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Variant::CallError ce;
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obj->call(monitor_callback_method, (const Variant **)resptr, 5, ce);
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obj->call(monitor_callback_method, (const Variant **)resptr, 5, ce);
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}
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} else {
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monitored_bodies.clear();
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monitor_callback_id = 0;
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}
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}
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}
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}
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if (area_monitor_callback_id && !monitored_areas.empty()) {
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if (area_monitor_callback_id && !monitored_areas.empty()) {
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Variant res[5];
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Variant *resptr[5];
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for (int i = 0; i < 5; i++) {
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resptr[i] = &res[i];
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}
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Object *obj = ObjectDB::get_instance(area_monitor_callback_id);
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Object *obj = ObjectDB::get_instance(area_monitor_callback_id);
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if (!obj) {
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if (obj) {
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monitored_areas.clear();
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Variant res[5];
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area_monitor_callback_id = 0;
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Variant *resptr[5];
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return;
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for (int i = 0; i < 5; i++) {
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}
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resptr[i] = &res[i];
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}
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for (Map<BodyKey, BodyState>::Element *E = monitored_areas.front(); E;) {
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if (E->get().state == 0) { // Nothing happened
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Map<BodyKey, BodyState>::Element *next = E->next();
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monitored_areas.erase(E);
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E = next;
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continue;
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}
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res[0] = E->get().state > 0 ? Physics2DServer::AREA_BODY_ADDED : Physics2DServer::AREA_BODY_REMOVED;
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res[1] = E->key().rid;
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res[2] = E->key().instance_id;
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res[3] = E->key().body_shape;
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res[4] = E->key().area_shape;
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for (Map<BodyKey, BodyState>::Element *E = monitored_areas.front(); E;) {
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if (E->get().state == 0) { // Nothing happened
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Map<BodyKey, BodyState>::Element *next = E->next();
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Map<BodyKey, BodyState>::Element *next = E->next();
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monitored_areas.erase(E);
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monitored_areas.erase(E);
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E = next;
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E = next;
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continue;
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}
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res[0] = E->get().state > 0 ? Physics2DServer::AREA_BODY_ADDED : Physics2DServer::AREA_BODY_REMOVED;
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res[1] = E->key().rid;
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res[2] = E->key().instance_id;
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res[3] = E->key().body_shape;
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res[4] = E->key().area_shape;
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Map<BodyKey, BodyState>::Element *next = E->next();
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monitored_areas.erase(E);
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E = next;
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Variant::CallError ce;
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Variant::CallError ce;
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obj->call(area_monitor_callback_method, (const Variant **)resptr, 5, ce);
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obj->call(area_monitor_callback_method, (const Variant **)resptr, 5, ce);
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}
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} else {
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monitored_areas.clear();
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area_monitor_callback_id = 0;
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}
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}
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}
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}
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}
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}
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