@ -1207,17 +1202,17 @@ Ref<InputEvent> InputEventScreenDrag::xformed_by(const Transform2D &p_xform, con
sd->set_index(index);
sd->set_position(p_xform.xform(pos+p_local_ofs));
sd->set_relative(p_xform.basis_xform(relative));
sd->set_speed(p_xform.basis_xform(speed));
sd->set_velocity(p_xform.basis_xform(velocity));
returnsd;
}
StringInputEventScreenDrag::as_text()const{
returnvformat(RTR("Screen dragged with %s touch points at position (%s)withspeedof(%s)"), itos(index), String(get_position()), String(get_speed()));
returnvformat(RTR("Screen dragged with %s touch points at position (%s)withvelocityof(%s)"), itos(index), String(get_position()), String(get_velocity()));
Returns the mouse speed for the last time the cursor was moved, and this until the next frame where the mouse moves. This means that even if the mouse is not moving, this function will still return the value of the last motion.
Returns the mouse velocity for the last time the cursor was moved, and this until the next frame where the mouse moves. This means that even if the mouse is not moving, this function will still return the value of the last motion.
Contains mouse and pen motion information. Supports relative, absolute positions and speed. See [method Node._input].
Contains mouse and pen motion information. Supports relative, absolute positions and velocity. See [method Node._input].
[b]Note:[/b] By default, this event is only emitted once per frame rendered at most. If you need more precise input reporting, call [method Input.set_use_accumulated_input] with [code]false[/code] to make events emitted as often as possible. If you use InputEventMouseMotion to draw lines, consider implementing [url=https://en.wikipedia.org/wiki/Bresenham%27s_line_algorithm]Bresenham's line algorithm[/url] as well to avoid visible gaps in lines if the user is moving the mouse quickly.
</description>
<tutorials>
@ -19,11 +19,11 @@
The mouse position relative to the previous position (position at the last frame).
[b]Note:[/b] Since [InputEventMouseMotion] is only emitted when the mouse moves, the last event won't have a relative position of [code]Vector2(0, 0)[/code] when the user stops moving the mouse.
Represents the angles of tilt of the pen. Positive X-coordinate value indicates a tilt to the right. Positive Y-coordinate value indicates a tilt toward the user. Ranges from [code]-1.0[/code] to [code]1.0[/code] for both axes.