TurnBasedStrategyCourse/Library/PackageCache/com.unity.cinemachine@2.9.7/Documentation~/CinemachineColliderConfiner.md

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Avoiding collisions and evaluating shots

As characters and objects move around in a complex Scene, obstacles in the Scene sometimes come between a camera and its target. Similarly, you might need to move a camera to a position in the Scene that another GameObject already occupies. Cinemachine provides extensions to handle these situations: