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DoorAnimatorController.controller
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Interact Action
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2023-06-19 08:47:46 +07:00 |
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DoorAnimatorController.controller.meta
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Interact Action
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2023-06-19 08:47:46 +07:00 |
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DoorClose.anim
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Interact Action
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2023-06-19 08:47:46 +07:00 |
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DoorClose.anim.meta
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Interact Action
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2023-06-19 08:47:46 +07:00 |
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DoorOpen.anim
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Interact Action
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2023-06-19 08:47:46 +07:00 |
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DoorOpen.anim.meta
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Interact Action
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2023-06-19 08:47:46 +07:00 |
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Great Sword Slash.fbx
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Sword Action
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2023-06-16 18:10:39 +07:00 |
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Great Sword Slash.fbx.meta
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Sword Action
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2023-06-16 18:10:39 +07:00 |
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Jump Down.anim
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Multi-Floors Jump-Fall Animation
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2023-08-16 11:55:39 +07:00 |
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Jump Down.anim.meta
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Multi-Floors Jump-Fall Animation
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2023-08-16 11:55:39 +07:00 |
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Jump Up.anim
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Multi-Floors Jump-Fall Animation
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2023-08-16 11:55:39 +07:00 |
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Jump Up.anim.meta
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Multi-Floors Jump-Fall Animation
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2023-08-16 11:55:39 +07:00 |
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Rifle Run.anim
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Unit Selection
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2023-04-27 14:59:59 +07:00 |
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Rifle Run.anim.meta
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Unit Selection
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2023-04-27 14:59:59 +07:00 |
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UnitAnimatorController.controller
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Multi-Floors Jump-Fall Animation
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2023-08-16 11:55:39 +07:00 |
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UnitAnimatorController.controller.meta
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Unit Selection
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2023-04-27 14:59:59 +07:00 |
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firing rifle.fbx
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Unit Selection
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2023-04-27 14:59:59 +07:00 |
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firing rifle.fbx.meta
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Unit Selection
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2023-04-27 14:59:59 +07:00 |
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reloading.fbx
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Unit Selection
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2023-04-27 14:59:59 +07:00 |
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reloading.fbx.meta
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Unit Selection
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2023-04-27 14:59:59 +07:00 |
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rifle aiming idle.fbx
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Unit Selection
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2023-04-27 14:59:59 +07:00 |
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rifle aiming idle.fbx.meta
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Unit Selection
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2023-04-27 14:59:59 +07:00 |
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rifle run.fbx
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Unit Selection
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2023-04-27 14:59:59 +07:00 |
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rifle run.fbx.meta
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Unit Selection
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2023-04-27 14:59:59 +07:00 |
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strafe (2).fbx
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Unit Selection
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2023-04-27 14:59:59 +07:00 |
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strafe (2).fbx.meta
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Unit Selection
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2023-04-27 14:59:59 +07:00 |
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strafe.fbx
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Unit Selection
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2023-04-27 14:59:59 +07:00 |
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strafe.fbx.meta
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Unit Selection
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2023-04-27 14:59:59 +07:00 |
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walking.fbx
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Unit Selection
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2023-04-27 14:59:59 +07:00 |
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walking.fbx.meta
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Unit Selection
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2023-04-27 14:59:59 +07:00 |