14 lines
435 B
C#
14 lines
435 B
C#
using Grid;
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using UnityEngine;
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using UnityEngine.Serialization;
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public class Testing : MonoBehaviour {
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[FormerlySerializedAs("Unit")] [SerializeField] private Unit unit;
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private void Update() {
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if (Input.GetKeyDown(KeyCode.T)) {
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GridSystemVisual.Instance.HideAllGridPosition();
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GridSystemVisual.Instance.ShowGridPositionList(unit.MoveAction.GetValidActionGridPositionList());
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}
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}
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} |