TurnBasedStrategyCourse/Library/PackageCache/com.unity.timeline@1.8.3/package.json

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{
"name": "com.unity.timeline",
"displayName": "Timeline",
"version": "1.8.3",
"unity": "2019.3",
"keywords": [
"unity",
"animation",
"editor",
"timeline",
"tools"
],
"description": "Use Unity Timeline to create cinematic content, game-play sequences, audio sequences, and complex particle effects.",
"dependencies": {
"com.unity.modules.director": "1.0.0",
"com.unity.modules.animation": "1.0.0",
"com.unity.modules.audio": "1.0.0",
"com.unity.modules.particlesystem": "1.0.0"
},
"relatedPackages": {
"com.unity.timeline.tests": "1.8.3"
},
"_upm": {
"changelog": "### Changed\n\n- Updated the Timeline package documentation to include previously undocumented features and new screen images.\n\n### Fixed\n\n- Enable Timeline Action menu entry for Delete when PlayableDirector component is disabled. (TB-177)\n- The `Text Track` sample has been updated to use the `com.unity.ugui` package.\n- Removed usage of deprecated API: `UnityEditor.MemoryProfiler`"
},
"upmCi": {
"footprint": "62faa00a63b9a574379a231df0cf53950e54699d"
},
"documentationUrl": "https://docs.unity3d.com/Packages/com.unity.timeline@1.8/manual/index.html",
"repository": {
"url": "https://github.cds.internal.unity3d.com/unity/com.unity.timeline.git",
"type": "git",
"revision": "ac29aa3e54a34ec93e0edcc2dd66bfb8abb416fc"
},
"samples": [
{
"displayName": "Customization Samples",
"description": "This sample demonstrates how to create custom timeline tracks, clips, markers and actions.",
"path": "Samples~/Customization"
},
{
"displayName": "Gameplay Sequence Demo",
"description": "This sample demonstrates how Timeline can be used to create a small in-game moment, using built-in Timeline tracks.",
"path": "Samples~/GameplaySequenceDemo"
}
]
}