{ "name": "com.unity.timeline", "displayName": "Timeline", "version": "1.8.3", "unity": "2019.3", "keywords": [ "unity", "animation", "editor", "timeline", "tools" ], "description": "Use Unity Timeline to create cinematic content, game-play sequences, audio sequences, and complex particle effects.", "dependencies": { "com.unity.modules.director": "1.0.0", "com.unity.modules.animation": "1.0.0", "com.unity.modules.audio": "1.0.0", "com.unity.modules.particlesystem": "1.0.0" }, "relatedPackages": { "com.unity.timeline.tests": "1.8.3" }, "_upm": { "changelog": "### Changed\n\n- Updated the Timeline package documentation to include previously undocumented features and new screen images.\n\n### Fixed\n\n- Enable Timeline Action menu entry for Delete when PlayableDirector component is disabled. (TB-177)\n- The `Text Track` sample has been updated to use the `com.unity.ugui` package.\n- Removed usage of deprecated API: `UnityEditor.MemoryProfiler`" }, "upmCi": { "footprint": "62faa00a63b9a574379a231df0cf53950e54699d" }, "documentationUrl": "https://docs.unity3d.com/Packages/com.unity.timeline@1.8/manual/index.html", "repository": { "url": "https://github.cds.internal.unity3d.com/unity/com.unity.timeline.git", "type": "git", "revision": "ac29aa3e54a34ec93e0edcc2dd66bfb8abb416fc" }, "samples": [ { "displayName": "Customization Samples", "description": "This sample demonstrates how to create custom timeline tracks, clips, markers and actions.", "path": "Samples~/Customization" }, { "displayName": "Gameplay Sequence Demo", "description": "This sample demonstrates how Timeline can be used to create a small in-game moment, using built-in Timeline tracks.", "path": "Samples~/GameplaySequenceDemo" } ] }