TurnBasedStrategyCourse/Assets/Scripts/Grid/GridSystemVisualSingle.cs

17 lines
528 B
C#

using UnityEngine;
namespace Grid {
public class GridSystemVisualSingle : MonoBehaviour {
[SerializeField] private MeshRenderer meshRenderer;
// [SerializeField] private GameObject selectedGameObject;
public void Show(Material material) {
meshRenderer.material = material;
meshRenderer.enabled = true;
}
public void Hide() => meshRenderer.enabled = false;
// public void SetSelected(bool selected) => selectedGameObject.SetActive(selected);
}
}