17 lines
528 B
C#
17 lines
528 B
C#
using UnityEngine;
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namespace Grid {
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public class GridSystemVisualSingle : MonoBehaviour {
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[SerializeField] private MeshRenderer meshRenderer;
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// [SerializeField] private GameObject selectedGameObject;
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public void Show(Material material) {
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meshRenderer.material = material;
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meshRenderer.enabled = true;
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}
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public void Hide() => meshRenderer.enabled = false;
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// public void SetSelected(bool selected) => selectedGameObject.SetActive(selected);
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}
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} |