TurnBasedStrategyCourse/Library/PackageCache/com.unity.render-pipelines..../Documentation~/urp-renderer-feature.md

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# URP Renderer Feature
A Renderer Feature is an asset that lets you add extra Render passes to a URP Renderer and configure their behavior.
For examples of how to use Renderer Features, see the [Renderer Features samples in URP Package Samples](package-sample-urp-package-samples.md#renderer-features).
## How to add a Renderer Feature
For information on how to add a Renderer Feature to a Renderer, see the page [How to add a Renderer Feature to a Renderer](urp-renderer-feature-how-to-add.md).
## Available Renderer Features
The following Renderer Features are available in URP:
* [Render Objects](renderer-features/renderer-feature-render-objects.md)
* [Screen Space Ambient Occlusion](post-processing-ssao.md)
* [Decal](renderer-feature-decal.md)
* [Screen Space Shadows](renderer-feature-screen-space-shadows.md)
* [Full Screen Pass](renderer-features/renderer-feature-full-screen-pass.md)