57 lines
2.5 KiB
Markdown
57 lines
2.5 KiB
Markdown
# Vertex actions
|
|
|
|
This section of the ProBuilder toolbar provides access to ProBuilder editing actions that you can use in the [Vertex edit mode](modes.md).
|
|
|
|

|
|
|
|
> **Note:** Some actions also have extra options or custom settings available. These action buttons have a special indicator in the top right corner. The documentation for each action includes information about these options.
|
|
|
|
##  Collapse Vertices
|
|
|
|
Use the **Collapse Vertices** action to colapse all selected vertices to a single point, regardless of distance.
|
|
|
|
For more information, see the [Collapse Vertices](Vert_Collapse.md) action documentation.
|
|
|
|
##  Weld Vertices
|
|
|
|
Use the **Weld Vertices** action to merge selected vertices within a specific distance of one another.
|
|
|
|
For more information, see the [Weld Vertices](Vert_Weld.md) action documentation.
|
|
|
|
##  Connect Vertices
|
|
|
|
Use the **Connect Vertices** action to create a new edge connecting the selected vertices.
|
|
|
|
For more information, see the [Connect Vertices](Vert_Connect.md) action documentation.
|
|
|
|
##  Fill Hole
|
|
|
|
Use the **Fill Hole** action to create a new face filling any holes that touch the selected vertices.
|
|
|
|
For more information, see the [Fill Hole](Vert_FillHole.md) action documentation.
|
|
|
|
##  Cut Tool
|
|
|
|
Use the **Cut** tool to create a new face on an existing Mesh.
|
|
|
|
For more information, see the [Cut tool](cut-tool.md) documentation.
|
|
|
|
##  Offset Vertices
|
|
|
|
Use the **Offset Elements** action in the Vertex edit mode to move the selected vertice(s) according to the settings.
|
|
|
|
For more information, see the [Offset Elements](Offset_Elements.md) action documentation.
|
|
|
|
##  Split Vertices
|
|
|
|
Use the **Split Vertices** action to split a single vertex into multiple vertices (one per adjacent face).
|
|
|
|
For more information, see the [Split Vertices](Vert_Split.md) action documentation.
|
|
|
|
##  Set Pivot
|
|
|
|
Use the **Set Pivot** action to move the pivot point of this Mesh to the average center of the selected vertices.
|
|
|
|
For more information, see the [Set Pivot](Vert_SetPivot.md) action documentation.
|
|
|