TurnBasedStrategyCourse/Library/PackageCache/com.unity.probuilder@5.1.0/Documentation~/vertex.md

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# Vertex actions
This section of the ProBuilder toolbar provides access to ProBuilder editing actions that you can use in the [Vertex edit mode](modes.md).
![Vertex mode action buttons on the ProBuilder toolbar](images/tool_vertices.png)
> **Note:** Some actions also have extra options or custom settings available. These action buttons have a special indicator in the top right corner. The documentation for each action includes information about these options.
## ![Collapse Vertices icon](images/icons/Vert_Collapse.png) Collapse Vertices
Use the **Collapse Vertices** action to colapse all selected vertices to a single point, regardless of distance.
For more information, see the [Collapse Vertices](Vert_Collapse.md) action documentation.
## ![Weld Vertices icon](images/icons/Vert_Weld.png) Weld Vertices
Use the **Weld Vertices** action to merge selected vertices within a specific distance of one another.
For more information, see the [Weld Vertices](Vert_Weld.md) action documentation.
## ![Connect Vertices icon](images/icons/Vert_Connect.png) Connect Vertices
Use the **Connect Vertices** action to create a new edge connecting the selected vertices.
For more information, see the [Connect Vertices](Vert_Connect.md) action documentation.
## ![Fill Hole icon](images/icons/FillHole.png) Fill Hole
Use the **Fill Hole** action to create a new face filling any holes that touch the selected vertices.
For more information, see the [Fill Hole](Vert_FillHole.md) action documentation.
## ![Cut Tool icon](images/icons/Cut_Tool.png) Cut Tool
Use the **Cut** tool to create a new face on an existing Mesh.
For more information, see the [Cut tool](cut-tool.md) documentation.
## ![Offset Elements icon](images/icons/Offset_Elements.png) Offset Vertices
Use the **Offset Elements** action in the Vertex edit mode to move the selected vertice(s) according to the settings.
For more information, see the [Offset Elements](Offset_Elements.md) action documentation.
## ![Split Vertices icon](images/icons/Vert_Split.png) Split Vertices
Use the **Split Vertices** action to split a single vertex into multiple vertices (one per adjacent face).
For more information, see the [Split Vertices](Vert_Split.md) action documentation.
## ![Set Pivot icon](images/icons/SetPivot.png) Set Pivot
Use the **Set Pivot** action to move the pivot point of this Mesh to the average center of the selected vertices.
For more information, see the [Set Pivot](Vert_SetPivot.md) action documentation.