TurnBasedStrategyCourse/Library/PackageCache/com.unity.probuilder@5.1.0/Documentation~/edge.md

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# Edge actions
This section of the ProBuilder toolbar provides access to ProBuilder editing actions that you can use in the [Edge edit mode](modes.md).
![Edge mode action buttons on the ProBuilder toolbar](images/tool_edges.png)
> **Note:** Some actions also have extra options or custom settings available. These action buttons have a special indicator in the top right corner. The documentation for each action includes information about these options.
## ![Bridge Edges icon](images/icons/Edge_Bridge.png) Bridge Edges
Use the **Bridge Edges** action to create a new face between two selected edges.
For more information, see the [Bridge Edges](Edge_Bridge.md) action documentation.
## ![Bevel Edges icon](images/icons/Edge_Bevel.png) Bevel
Use the **Bevel** action to split the selected edge(s) into two edges, with a new face between.
For more information, see the [Bevel](Edge_Bevel.md) action documentation.
## ![Connect Edges icon](images/icons/Edge_Connect.png) Connect Edges
Use the **Connect Edges** action to insert a new edge that connects the centers of each existing selected edge.
For more information, see the [Connect Edges](Edge_Connect.md) action documentation.
## ![Extrude Edges icon](images/icons/Edge_Extrude.png) Extrude Edges
Use the **Extrude Edges** action to push a new edge out from each selected edge.
For more information, see the [Extrude Edges](Edge_Extrude.md) action documentation.
## ![Subdivide Edge icon](images/icons/Edge_Subdivide.png) Subdivide Edges
Use the **Subdivide Edges** action to divide the selected edge(s) into multiple edges.
For more information, see the [Subdivide Edges](Edge_Subdivide.md) action documentation.
## ![Fill Hole icon](images/icons/FillHole.png) Fill Hole
Use the **Fill Hole** action to create a new face that fills any holes that touch the selected edges.
For more information, see the [Fill Hole](Edge_FillHole.md) action documentation.
## ![Insert Edge Loop icon](images/icons/Edge_InsertLoop.png) Insert Edge Loop
Use the **Insert Edge Loop** action to add a new edge loop from the selected edge(s).
For more information, see the [Insert Edge Loop](Edge_InsertLoop.md) action documentation.
## ![Cut Tool icon](images/icons/Cut_Tool.png) Cut Tool
Use the **Cut** tool to create a new face on an existing Mesh.
For more information, see the [Cut tool](cut-tool.md) documentation.
## ![Offset Elements icon](images/icons/Offset_Elements.png) Offset Edges
Use the **Offset Elements** action in the Edge edit mode to move the selected edge(s) according to the settings.
For more information, see the [Offset Elements](Offset_Elements.md) action documentation.
## ![Set Pivot icon](images/icons/SetPivot.png) Set Pivot
Use the **Set Pivot** action to move the pivot point of this Mesh to the average center of the selected edges.
For more information, see the [Set Pivot](Edge_SetPivot.md) action documentation.